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Diffstat (limited to 'modules/gdnative/nativescript/nativescript.h')
-rw-r--r--modules/gdnative/nativescript/nativescript.h36
1 files changed, 16 insertions, 20 deletions
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 609ffa2bd4..7e7598e06c 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -35,6 +35,7 @@
#include "core/io/resource_saver.h"
#include "core/oa_hash_map.h"
#include "core/ordered_hash_map.h"
+#include "core/os/mutex.h"
#include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/script_language.h"
@@ -44,10 +45,6 @@
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
-#ifndef NO_THREADS
-#include "core/os/mutex.h"
-#endif
-
struct NativeScriptDesc {
struct Method {
@@ -98,7 +95,7 @@ struct NativeScriptDesc {
base(),
base_native_type(),
documentation(),
- type_tag(NULL) {
+ type_tag(nullptr) {
zeromem(&create_func, sizeof(godot_instance_create_func));
zeromem(&destroy_func, sizeof(godot_instance_destroy_func));
}
@@ -127,9 +124,7 @@ class NativeScript : public Script {
String script_class_name;
String script_class_icon_path;
-#ifndef NO_THREADS
- Mutex *owners_lock;
-#endif
+ Mutex owners_lock;
Set<Object *> instance_owners;
protected:
@@ -138,6 +133,8 @@ protected:
public:
inline NativeScriptDesc *get_script_desc() const;
+ bool inherits_script(const Ref<Script> &p_script) const;
+
void set_class_name(String p_class_name);
String get_class_name() const;
@@ -266,10 +263,9 @@ private:
void _unload_stuff(bool p_reload = false);
+ Mutex mutex;
#ifndef NO_THREADS
- Mutex *mutex;
-
- Set<Ref<GDNativeLibrary> > libs_to_init;
+ Set<Ref<GDNativeLibrary>> libs_to_init;
Set<NativeScript *> scripts_to_register;
volatile bool has_objects_to_register; // so that we don't lock mutex every frame - it's rarely needed
void defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script);
@@ -281,10 +277,10 @@ private:
void call_libraries_cb(const StringName &name);
- Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
+ Vector<Pair<bool, godot_instance_binding_functions>> binding_functions;
Set<Vector<void *> *> binding_instances;
- Map<int, HashMap<StringName, const void *> > global_type_tags;
+ Map<int, HashMap<StringName, const void *>> global_type_tags;
struct ProfileData {
StringName signature;
@@ -304,10 +300,10 @@ private:
public:
// These two maps must only be touched on the main thread
- Map<String, Map<StringName, NativeScriptDesc> > library_classes;
- Map<String, Ref<GDNative> > library_gdnatives;
+ Map<String, Map<StringName, NativeScriptDesc>> library_classes;
+ Map<String, Ref<GDNative>> library_gdnatives;
- Map<String, Set<NativeScript *> > library_script_users;
+ Map<String, Set<NativeScript *>> library_script_users;
StringName _init_call_type;
StringName _init_call_name;
@@ -347,7 +343,7 @@ public:
virtual void get_comment_delimiters(List<String> *p_delimiters) const;
virtual void get_string_delimiters(List<String> *p_delimiters) const;
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
@@ -368,7 +364,7 @@ public:
virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max);
@@ -395,7 +391,7 @@ public:
inline NativeScriptDesc *NativeScript::get_script_desc() const {
Map<StringName, NativeScriptDesc>::Element *E = NativeScriptLanguage::singleton->library_classes[lib_path].find(class_name);
- return E ? &E->get() : NULL;
+ return E ? &E->get() : nullptr;
}
class NativeReloadNode : public Node {
@@ -412,7 +408,7 @@ public:
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;