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Diffstat (limited to 'modules/gdnative/nativescript/nativescript.h')
-rw-r--r--modules/gdnative/nativescript/nativescript.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index bc7e850d3e..f0f14e2f30 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -30,14 +30,14 @@
#ifndef NATIVE_SCRIPT_H
#define NATIVE_SCRIPT_H
+#include "core/resource.h"
+#include "core/script_language.h"
+#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
-#include "resource.h"
#include "scene/main/node.h"
-#include "script_language.h"
-#include "self_list.h"
#include "modules/gdnative/gdnative.h"
#include <nativescript/godot_nativescript.h>
@@ -142,8 +142,6 @@ public:
virtual bool is_tool() const;
- virtual String get_node_type() const;
-
virtual ScriptLanguage *get_language() const;
virtual bool has_script_signal(const StringName &p_signal) const;
@@ -231,15 +229,15 @@ public:
Map<String, Set<NativeScript *> > library_script_users;
const StringName _init_call_type = "nativescript_init";
- const StringName _init_call_name = "godot_nativescript_init";
+ const StringName _init_call_name = "nativescript_init";
const StringName _noarg_call_type = "nativescript_no_arg";
- const StringName _frame_call_name = "godot_nativescript_frame";
+ const StringName _frame_call_name = "nativescript_frame";
#ifndef NO_THREADS
- const StringName _thread_enter_call_name = "godot_nativescript_thread_enter";
- const StringName _thread_exit_call_name = "godot_nativescript_thread_exit";
+ const StringName _thread_enter_call_name = "nativescript_thread_enter";
+ const StringName _thread_exit_call_name = "nativescript_thread_exit";
#endif
NativeScriptLanguage();
@@ -271,6 +269,7 @@ public:
virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
+ virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;