diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.h')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.h | 91 |
1 files changed, 48 insertions, 43 deletions
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index fabf4bb87e..9d72bf39d1 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,15 +31,16 @@ #ifndef NATIVE_SCRIPT_H #define NATIVE_SCRIPT_H +#include "core/doc_data.h" +#include "core/io/resource.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" -#include "core/oa_hash_map.h" -#include "core/ordered_hash_map.h" +#include "core/object/script_language.h" #include "core/os/mutex.h" #include "core/os/thread_safe.h" -#include "core/resource.h" -#include "core/script_language.h" -#include "core/self_list.h" +#include "core/templates/oa_hash_map.h" +#include "core/templates/ordered_hash_map.h" +#include "core/templates/self_list.h" #include "scene/main/node.h" #include "modules/gdnative/gdnative.h" @@ -99,7 +100,7 @@ class NativeScript : public Script { #ifdef TOOLS_ENABLED Set<PlaceHolderScriptInstance *> placeholders; void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); - virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; #endif friend class NativeScriptInstance; @@ -125,7 +126,7 @@ protected: public: inline NativeScriptDesc *get_script_desc() const; - bool inherits_script(const Ref<Script> &p_script) const; + bool inherits_script(const Ref<Script> &p_script) const override; void set_class_name(String p_class_name); String get_class_name() const; @@ -138,48 +139,55 @@ public: void set_script_class_icon_path(String p_icon_path); String get_script_class_icon_path() const; - virtual bool can_instance() const; + virtual bool can_instance() const override; - virtual Ref<Script> get_base_script() const; //for script inheritance + virtual Ref<Script> get_base_script() const override; //for script inheritance - virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so - virtual ScriptInstance *instance_create(Object *p_this); - virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); - virtual bool instance_has(const Object *p_this) const; + virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so + virtual ScriptInstance *instance_create(Object *p_this) override; + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override; + virtual bool instance_has(const Object *p_this) const override; - virtual bool has_source_code() const; - virtual String get_source_code() const; - virtual void set_source_code(const String &p_code); - virtual Error reload(bool p_keep_state = false); + virtual bool has_source_code() const override; + virtual String get_source_code() const override; + virtual void set_source_code(const String &p_code) override; + virtual Error reload(bool p_keep_state = false) override; - virtual bool has_method(const StringName &p_method) const; - virtual MethodInfo get_method_info(const StringName &p_method) const; +#ifdef TOOLS_ENABLED + virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + static Vector<DocData::ClassDoc> docs; + return docs; + } +#endif // TOOLS_ENABLED - virtual bool is_tool() const; - virtual bool is_valid() const; + virtual bool has_method(const StringName &p_method) const override; + virtual MethodInfo get_method_info(const StringName &p_method) const override; - virtual ScriptLanguage *get_language() const; + virtual bool is_tool() const override; + virtual bool is_valid() const override; - virtual bool has_script_signal(const StringName &p_signal) const; - virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; + virtual ScriptLanguage *get_language() const override; - virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + virtual bool has_script_signal(const StringName &p_signal) const override; + virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override; - virtual void update_exports(); //editor tool - virtual void get_script_method_list(List<MethodInfo> *p_list) const; - virtual void get_script_property_list(List<PropertyInfo> *p_list) const; + virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override; - virtual Vector<ScriptNetData> get_rpc_methods() const; - virtual uint16_t get_rpc_method_id(const StringName &p_method) const; - virtual StringName get_rpc_method(uint16_t p_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const; - virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + virtual void update_exports() override; //editor tool + virtual void get_script_method_list(List<MethodInfo> *p_list) const override; + virtual void get_script_property_list(List<PropertyInfo> *p_list) const override; - virtual Vector<ScriptNetData> get_rset_properties() const; - virtual uint16_t get_rset_property_id(const StringName &p_variable) const; - virtual StringName get_rset_property(uint16_t p_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const; - virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + virtual Vector<ScriptNetData> get_rpc_methods() const override; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const override; + virtual StringName get_rpc_method(uint16_t p_id) const override; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override; + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; + + virtual Vector<ScriptNetData> get_rset_properties() const override; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const override; + virtual StringName get_rset_property(uint16_t p_id) const override; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override; + virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; String get_class_documentation() const; String get_method_documentation(const StringName &p_method) const; @@ -231,9 +239,6 @@ public: virtual ScriptLanguage *get_language(); - virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); - virtual void refcount_incremented(); virtual bool refcount_decremented(); |