summaryrefslogtreecommitdiff
path: root/modules/gdnative/nativescript/nativescript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp57
1 files changed, 41 insertions, 16 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index cf8977f3ea..7bab718b81 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -697,11 +697,21 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
if (E) {
godot_variant result;
+
+#ifdef DEBUG_ENABLED
+ current_method_call = p_method;
+#endif
+
result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
p_argcount,
(godot_variant **)p_args);
+
+#ifdef DEBUG_ENABLED
+ current_method_call = "";
+#endif
+
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
r_error.error = Variant::CallError::CALL_OK;
@@ -716,6 +726,15 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
}
void NativeScriptInstance::notification(int p_notification) {
+#ifdef DEBUG_ENABLED
+ if (p_notification == MainLoop::NOTIFICATION_CRASH) {
+ if (current_method_call != StringName("")) {
+ ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call);
+ current_method_call = "";
+ }
+ }
+#endif
+
Variant value = p_notification;
const Variant *args[1] = { &value };
call_multilevel("_notification", args, 1);
@@ -747,7 +766,7 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -757,27 +776,33 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringNam
if (E) {
switch (E->get().rpc_mode) {
case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
+ return MultiplayerAPI::RPC_MODE_REMOTE;
case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
+ return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
+ return MultiplayerAPI::RPC_MODE_MASTER;
case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
+ return MultiplayerAPI::RPC_MODE_SLAVE;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_SLAVESYNC:
+ return MultiplayerAPI::RPC_MODE_SLAVESYNC;
default:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}
script_data = script_data->base_data;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -787,24 +812,24 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringNa
if (E) {
switch (E.get().rset_mode) {
case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
+ return MultiplayerAPI::RPC_MODE_REMOTE;
case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
+ return MultiplayerAPI::RPC_MODE_SYNC;
case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
+ return MultiplayerAPI::RPC_MODE_MASTER;
case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
+ return MultiplayerAPI::RPC_MODE_SLAVE;
default:
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
}
script_data = script_data->base_data;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
ScriptLanguage *NativeScriptInstance::get_language() {