diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 61b59f92e8..e9e3180835 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -790,8 +790,13 @@ NativeScriptInstance::~NativeScriptInstance() { NativeScriptLanguage *NativeScriptLanguage::singleton; -void NativeScriptLanguage::_unload_stuff() { +void NativeScriptLanguage::_unload_stuff(bool p_reload) { for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) { + + if (p_reload && !library_gdnatives[L->key()]->get_library()->is_reloadable()) { + continue; + } + for (Map<StringName, NativeScriptDesc>::Element *C = L->get().front(); C; C = C->next()) { // free property stuff first @@ -1108,10 +1113,16 @@ void NativeReloadNode::_notification(int p_what) { #ifndef NO_THREADS MutexLock lock(NSL->mutex); #endif - NSL->_unload_stuff(); + NSL->_unload_stuff(true); for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - L->get()->terminate(); + Ref<GDNative> gdn = L->get(); + + if (!gdn->get_library()->is_reloadable()) { + continue; + } + + gdn->terminate(); NSL->library_classes.erase(L->key()); } @@ -1129,21 +1140,23 @@ void NativeReloadNode::_notification(int p_what) { Set<StringName> libs_to_remove; for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - if (!L->get()->initialize()) { + Ref<GDNative> gdn = L->get(); + + if (!gdn->get_library()->is_reloadable()) { + continue; + } + + if (!gdn->initialize()) { libs_to_remove.insert(L->key()); continue; } NSL->library_classes.insert(L->key(), Map<StringName, NativeScriptDesc>()); - void *args[1] = { - (void *)&L->key() - }; - // here the library registers all the classes and stuff. void *proc_ptr; - Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr); + Error err = gdn->get_symbol(gdn->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr); if (err != OK) { ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data()); } else { |