diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 753 |
1 files changed, 477 insertions, 276 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 7a5a7bbc3a..1bdbb0b03b 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,14 +30,16 @@ #include "nativescript.h" +#include <stdint.h> + #include "gdnative/gdnative.h" +#include "core/config/project_settings.h" +#include "core/core_constants.h" #include "core/core_string_names.h" -#include "core/global_constants.h" #include "core/io/file_access_encrypted.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "scene/main/scene_tree.h" #include "scene/resources/resource_format_text.h" @@ -109,6 +111,13 @@ void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) #endif +bool NativeScript::inherits_script(const Ref<Script> &p_script) const { +#ifndef _MSC_VER +#warning inheritance needs to be implemented in NativeScript +#endif + return false; +} + void NativeScript::set_class_name(String p_class_name) { class_name = p_class_name; } @@ -160,7 +169,6 @@ String NativeScript::get_script_class_icon_path() const { } bool NativeScript::can_instance() const { - NativeScriptDesc *script_data = get_script_desc(); #ifdef TOOLS_ENABLED @@ -176,8 +184,9 @@ bool NativeScript::can_instance() const { Ref<Script> NativeScript::get_base_script() const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) + if (!script_data) { return Ref<Script>(); + } NativeScript *script = (NativeScript *)NSL->create_script(); Ref<NativeScript> ns = Ref<NativeScript>(script); @@ -191,18 +200,18 @@ Ref<Script> NativeScript::get_base_script() const { StringName NativeScript::get_instance_base_type() const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) + if (!script_data) { return ""; + } return script_data->base_native_type; } ScriptInstance *NativeScript::instance_create(Object *p_this) { - NativeScriptDesc *script_data = get_script_desc(); if (!script_data) { - return NULL; + return nullptr; } NativeScriptInstance *nsi = memnew(NativeScriptInstance); @@ -212,7 +221,7 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { #ifndef TOOLS_ENABLED if (!ScriptServer::is_scripting_enabled()) { - nsi->userdata = NULL; + nsi->userdata = nullptr; } else { nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data); } @@ -220,15 +229,11 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data); #endif -#ifndef NO_THREADS - owners_lock->lock(); -#endif - - instance_owners.insert(p_this); + { + MutexLock lock(owners_lock); -#ifndef NO_THREADS - owners_lock->unlock(); -#endif + instance_owners.insert(p_this); + } return nsi; } @@ -242,7 +247,7 @@ PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_t return sins; #else - return NULL; + return nullptr; #endif } @@ -269,8 +274,9 @@ bool NativeScript::has_method(const StringName &p_method) const { NativeScriptDesc *script_data = get_script_desc(); while (script_data) { - if (script_data->methods.has(p_method)) + if (script_data->methods.has(p_method)) { return true; + } script_data = script_data->base_data; } @@ -280,14 +286,16 @@ bool NativeScript::has_method(const StringName &p_method) const { MethodInfo NativeScript::get_method_info(const StringName &p_method) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) + if (!script_data) { return MethodInfo(); + } while (script_data) { Map<StringName, NativeScriptDesc::Method>::Element *M = script_data->methods.find(p_method); - if (M) + if (M) { return M->get().info; + } script_data = script_data->base_data; } @@ -301,8 +309,9 @@ bool NativeScript::is_valid() const { bool NativeScript::is_tool() const { NativeScriptDesc *script_data = get_script_desc(); - if (script_data) + if (script_data) { return script_data->is_tool; + } return false; } @@ -315,8 +324,9 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const { NativeScriptDesc *script_data = get_script_desc(); while (script_data) { - if (script_data->signals_.has(p_signal)) + if (script_data->signals_.has(p_signal)) { return true; + } script_data = script_data->base_data; } return false; @@ -325,13 +335,13 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const { void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) + if (!script_data) { return; + } Set<MethodInfo> signals_; while (script_data) { - for (Map<StringName, NativeScriptDesc::Signal>::Element *S = script_data->signals_.front(); S; S = S->next()) { signals_.insert(S->get().signal); } @@ -352,8 +362,9 @@ bool NativeScript::get_property_default_value(const StringName &p_property, Vari P = script_data->properties.find(p_property); script_data = script_data->base_data; } - if (!P) + if (!P) { return false; + } r_value = P.get().default_value; return true; @@ -365,13 +376,13 @@ void NativeScript::update_exports() { void NativeScript::get_script_method_list(List<MethodInfo> *p_list) const { NativeScriptDesc *script_data = get_script_desc(); - if (!script_data) + if (!script_data) { return; + } Set<MethodInfo> methods; while (script_data) { - for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { methods.insert(E->get().info); } @@ -402,6 +413,247 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const { } } +Vector<ScriptNetData> NativeScript::get_rpc_methods() const { + Vector<ScriptNetData> v; + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E->key(); + nd.mode = MultiplayerAPI::RPCMode(E->get().rpc_mode); + v.push_back(nd); + } + } + + script_data = script_data->base_data; + } + + return v; +} + +uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); + if (E) { + return E->get().rpc_method_id; + } + + script_data = script_data->base_data; + } + + return UINT16_MAX; +} + +StringName NativeScript::get_rpc_method(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName()); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_method_id == p_id) { + return E->key(); + } + } + + script_data = script_data->base_data; + } + + return StringName(); +} + +MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_method_id == p_id) { + switch (E->get().rpc_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); + if (E) { + switch (E->get().rpc_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +Vector<ScriptNetData> NativeScript::get_rset_properties() const { + Vector<ScriptNetData> v; + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E.key(); + nd.mode = MultiplayerAPI::RPCMode(E.get().rset_mode); + v.push_back(nd); + } + } + script_data = script_data->base_data; + } + + return v; +} + +uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); + if (E) { + return E.get().rset_property_id; + } + + script_data = script_data->base_data; + } + + return UINT16_MAX; +} + +StringName NativeScript::get_rset_property(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName()); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_property_id == p_id) { + return E.key(); + } + } + + script_data = script_data->base_data; + } + + return StringName(); +} + +MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_property_id == p_id) { + switch (E.get().rset_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); + if (E) { + switch (E.get().rset_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + String NativeScript::get_class_documentation() const { NativeScriptDesc *script_data = get_script_desc(); @@ -416,7 +668,6 @@ String NativeScript::get_method_documentation(const StringName &p_method) const ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript."); while (script_data) { - Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method); if (method) { @@ -435,7 +686,6 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript."); while (script_data) { - Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name); if (signal) { @@ -454,7 +704,6 @@ String NativeScript::get_property_documentation(const StringName &p_path) const ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript."); while (script_data) { - OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path); if (property) { @@ -467,24 +716,23 @@ String NativeScript::get_property_documentation(const StringName &p_path) const ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal."); } -Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { - - if (lib_path.empty() || class_name.empty() || library.is_null()) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; +Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { + if (lib_path.is_empty() || class_name.is_empty() || library.is_null()) { + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } NativeScriptDesc *script_data = get_script_desc(); if (!script_data) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; REF ref; - Object *owner = NULL; + Object *owner = nullptr; if (!(script_data->base_native_type == "")) { owner = ClassDB::instance(script_data->base_native_type); @@ -493,7 +741,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call } if (!owner) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } @@ -524,17 +772,10 @@ NativeScript::NativeScript() { library = Ref<GDNative>(); lib_path = ""; class_name = ""; -#ifndef NO_THREADS - owners_lock = Mutex::create(); -#endif } NativeScript::~NativeScript() { NSL->unregister_script(this); - -#ifndef NO_THREADS - memdelete(owners_lock); -#endif } #define GET_SCRIPT_DESC() script->get_script_desc() @@ -586,6 +827,7 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value) } return false; } + bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -630,16 +872,14 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c NativeScriptDesc *script_data = GET_SCRIPT_DESC(); while (script_data) { - Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_get_property_list"); if (E) { - godot_variant result; result = E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, 0, - NULL); + nullptr); Variant res = *(Variant *)&result; godot_variant_destroy(&result); @@ -682,11 +922,9 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c } Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); while (script_data) { - OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name); if (P) { *r_is_valid = true; @@ -706,8 +944,7 @@ bool NativeScriptInstance::has_method(const StringName &p_method) const { return script->has_method(p_method); } -Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { - +Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); while (script_data) { @@ -731,14 +968,14 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p Variant res = *(Variant *)&result; godot_variant_destroy(&result); - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; return res; } script_data = script_data->base_data; } - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } @@ -746,7 +983,7 @@ void NativeScriptInstance::notification(int p_notification) { #ifdef DEBUG_ENABLED if (p_notification == MainLoop::NOTIFICATION_CRASH) { if (current_method_call != StringName("")) { - ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call); + ERR_PRINT("NativeScriptInstance detected crash on method: " + current_method_call); current_method_call = ""; } } @@ -754,45 +991,49 @@ void NativeScriptInstance::notification(int p_notification) { Variant value = p_notification; const Variant *args[1] = { &value }; - call_multilevel("_notification", args, 1); + Callable::CallError error; + call("_notification", args, 1, error); } String NativeScriptInstance::to_string(bool *r_valid) { if (has_method(CoreStringNames::get_singleton()->_to_string)) { - Variant::CallError ce; - Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); - if (ce.error == Variant::CallError::CALL_OK) { + Callable::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); + if (ce.error == Callable::CallError::CALL_OK) { if (ret.get_type() != Variant::STRING) { - if (r_valid) + if (r_valid) { *r_valid = false; + } ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String."); } - if (r_valid) + if (r_valid) { *r_valid = true; + } return ret.operator String(); } } - if (r_valid) + if (r_valid) { *r_valid = false; + } return String(); } void NativeScriptInstance::refcount_incremented() { - Variant::CallError err; - call("_refcount_incremented", NULL, 0, err); - if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + Callable::CallError err; + call("_refcount_incremented", nullptr, 0, err); + if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) { ERR_PRINT("Failed to invoke _refcount_incremented - should not happen"); } } bool NativeScriptInstance::refcount_decremented() { - Variant::CallError err; - Variant ret = call("_refcount_decremented", NULL, 0, err); - if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + Callable::CallError err; + Variant ret = call("_refcount_decremented", nullptr, 0, err); + if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) { ERR_PRINT("Failed to invoke _refcount_decremented - should not happen"); return true; // assume we can destroy the object } - if (err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { // the method does not exist, default is true return true; } @@ -803,140 +1044,77 @@ Ref<Script> NativeScriptInstance::get_script() const { return script; } -MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { - - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); - - while (script_data) { - - Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); - if (E) { - switch (E->get().rpc_mode) { - case GODOT_METHOD_RPC_MODE_DISABLED: - return MultiplayerAPI::RPC_MODE_DISABLED; - case GODOT_METHOD_RPC_MODE_REMOTE: - return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_MASTER: - return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_PUPPET: - return MultiplayerAPI::RPC_MODE_PUPPET; - case GODOT_METHOD_RPC_MODE_REMOTESYNC: - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - case GODOT_METHOD_RPC_MODE_MASTERSYNC: - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_PUPPETSYNC: - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - default: - return MultiplayerAPI::RPC_MODE_DISABLED; - } - } - - script_data = script_data->base_data; - } - - return MultiplayerAPI::RPC_MODE_DISABLED; +Vector<ScriptNetData> NativeScriptInstance::get_rpc_methods() const { + return script->get_rpc_methods(); } -MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { - - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); +uint16_t NativeScriptInstance::get_rpc_method_id(const StringName &p_method) const { + return script->get_rpc_method_id(p_method); +} - while (script_data) { +StringName NativeScriptInstance::get_rpc_method(uint16_t p_id) const { + return script->get_rpc_method(p_id); +} - OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); - if (E) { - switch (E.get().rset_mode) { - case GODOT_METHOD_RPC_MODE_DISABLED: - return MultiplayerAPI::RPC_MODE_DISABLED; - case GODOT_METHOD_RPC_MODE_REMOTE: - return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_MASTER: - return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_PUPPET: - return MultiplayerAPI::RPC_MODE_PUPPET; - case GODOT_METHOD_RPC_MODE_REMOTESYNC: - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - case GODOT_METHOD_RPC_MODE_MASTERSYNC: - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_PUPPETSYNC: - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - default: - return MultiplayerAPI::RPC_MODE_DISABLED; - } - } +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const { + return script->get_rpc_mode_by_id(p_id); +} - script_data = script_data->base_data; - } +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { + return script->get_rpc_mode(p_method); +} - return MultiplayerAPI::RPC_MODE_DISABLED; +Vector<ScriptNetData> NativeScriptInstance::get_rset_properties() const { + return script->get_rset_properties(); } -ScriptLanguage *NativeScriptInstance::get_language() { - return NativeScriptLanguage::get_singleton(); +uint16_t NativeScriptInstance::get_rset_property_id(const StringName &p_variable) const { + return script->get_rset_property_id(p_variable); } -void NativeScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); +StringName NativeScriptInstance::get_rset_property(uint16_t p_id) const { + return script->get_rset_property(p_id); +} - while (script_data) { - Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); - if (E) { - godot_variant res = E->get().method.method((godot_object *)owner, - E->get().method.method_data, - userdata, - p_argcount, - (godot_variant **)p_args); - godot_variant_destroy(&res); - } - script_data = script_data->base_data; - } +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode_by_id(uint16_t p_id) const { + return script->get_rset_mode_by_id(p_id); } -void NativeScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { + return script->get_rset_mode(p_variable); +} - if (script_data) { - _ml_call_reversed(script_data, p_method, p_args, p_argcount); - } +ScriptLanguage *NativeScriptInstance::get_language() { + return NativeScriptLanguage::get_singleton(); } NativeScriptInstance::~NativeScriptInstance() { - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); - if (!script_data) + if (!script_data) { return; + } script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata); if (owner) { - -#ifndef NO_THREADS - script->owners_lock->lock(); -#endif + MutexLock lock(script->owners_lock); script->instance_owners.erase(owner); - -#ifndef NO_THREADS - script->owners_lock->unlock(); -#endif } } NativeScriptLanguage *NativeScriptLanguage::singleton; void NativeScriptLanguage::_unload_stuff(bool p_reload) { + Map<String, Ref<GDNative>> erase_and_unload; - Map<String, Ref<GDNative> > erase_and_unload; - - for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) { - + for (Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.front(); L; L = L->next()) { String lib_path = L->key(); Map<StringName, NativeScriptDesc> classes = L->get(); if (p_reload) { - - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); Ref<GDNative> gdn; if (E) { @@ -957,7 +1135,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { } } - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); Ref<GDNative> gdn; if (E) { @@ -965,34 +1143,38 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { } for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) { - // free property stuff first for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) { - if (P.get().getter.free_func) + if (P.get().getter.free_func) { P.get().getter.free_func(P.get().getter.method_data); + } - if (P.get().setter.free_func) + if (P.get().setter.free_func) { P.get().setter.free_func(P.get().setter.method_data); + } } // free method stuff for (Map<StringName, NativeScriptDesc::Method>::Element *M = C->get().methods.front(); M; M = M->next()) { - if (M->get().method.free_func) + if (M->get().method.free_func) { M->get().method.free_func(M->get().method.method_data); + } } // free constructor/destructor - if (C->get().create_func.free_func) + if (C->get().create_func.free_func) { C->get().create_func.free_func(C->get().create_func.method_data); + } - if (C->get().destroy_func.free_func) + if (C->get().destroy_func.free_func) { C->get().destroy_func.free_func(C->get().destroy_func.method_data); + } } erase_and_unload.insert(lib_path, gdn); } - for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) { + for (Map<String, Ref<GDNative>>::Element *E = erase_and_unload.front(); E; E = E->next()) { String lib_path = E->key(); Ref<GDNative> gdn = E->get(); @@ -1014,14 +1196,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { NativeScriptLanguage::NativeScriptLanguage() { NativeScriptLanguage::singleton = this; -#ifndef NO_THREADS - has_objects_to_register = false; - mutex = Mutex::create(); -#endif - -#ifdef DEBUG_ENABLED - profiling = false; -#endif _init_call_type = "nativescript_init"; _init_call_name = "nativescript_init"; @@ -1035,13 +1209,10 @@ NativeScriptLanguage::NativeScriptLanguage() { } NativeScriptLanguage::~NativeScriptLanguage() { - - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> lib = L->get(); // only shut down valid libs, duh! if (lib.is_valid()) { - // If it's a singleton-library then the gdnative module // manages the destruction at engine shutdown, not NativeScript. if (!lib->get_library()->is_singleton()) { @@ -1053,10 +1224,6 @@ NativeScriptLanguage::~NativeScriptLanguage() { NSL->library_classes.clear(); NSL->library_gdnatives.clear(); NSL->library_script_users.clear(); - -#ifndef NO_THREADS - memdelete(mutex); -#endif } String NativeScriptLanguage::get_name() const { @@ -1071,7 +1238,6 @@ void _add_reload_node() { } void NativeScriptLanguage::init() { - #if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED) List<String> args = OS::get_singleton()->get_cmdline_args(); @@ -1084,28 +1250,44 @@ void NativeScriptLanguage::init() { } exit(0); } + + E = args.find("--gdnative-generate-json-builtin-api"); + + if (E && E->next()) { + if (generate_c_builtin_api(E->next()->get()) != OK) { + ERR_PRINT("Failed to generate C builtin API\n"); + } + exit(0); + } #endif #ifdef TOOLS_ENABLED EditorNode::add_init_callback(&_add_reload_node); #endif } + String NativeScriptLanguage::get_type() const { return "NativeScript"; } + String NativeScriptLanguage::get_extension() const { return "gdns"; } + Error NativeScriptLanguage::execute_file(const String &p_path) { return OK; // Qué? } + void NativeScriptLanguage::finish() { _unload_stuff(); } + void NativeScriptLanguage::get_reserved_words(List<String> *p_words) const { } + void NativeScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { } + void NativeScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { } @@ -1114,6 +1296,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const s->set_class_name(p_class_name); return Ref<NativeScript>(s); } + bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { return true; } @@ -1122,20 +1305,26 @@ Script *NativeScriptLanguage::create_script() const { NativeScript *script = memnew(NativeScript); return script; } + bool NativeScriptLanguage::has_named_classes() const { return true; } + bool NativeScriptLanguage::supports_builtin_mode() const { return true; } + int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const { return -1; } -String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { + +String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const { return ""; } + void NativeScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const { } + void NativeScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) { } @@ -1143,27 +1332,36 @@ void NativeScriptLanguage::add_global_constant(const StringName &p_variable, con String NativeScriptLanguage::debug_get_error() const { return ""; } + int NativeScriptLanguage::debug_get_stack_level_count() const { return -1; } + int NativeScriptLanguage::debug_get_stack_level_line(int p_level) const { return -1; } + String NativeScriptLanguage::debug_get_stack_level_function(int p_level) const { return ""; } + String NativeScriptLanguage::debug_get_stack_level_source(int p_level) const { return ""; } + void NativeScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { } + void NativeScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { } + void NativeScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) { } + String NativeScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { return ""; } + // Debugging stuff end. void NativeScriptLanguage::reload_all_scripts() { @@ -1171,6 +1369,7 @@ void NativeScriptLanguage::reload_all_scripts() { void NativeScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) { } + void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("gdns"); } @@ -1178,14 +1377,12 @@ void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { } -void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { +void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const { } void NativeScriptLanguage::profiling_start() { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif profile_data.clear(); profiling = true; @@ -1194,9 +1391,7 @@ void NativeScriptLanguage::profiling_start() { void NativeScriptLanguage::profiling_stop() { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif profiling = false; #endif @@ -1204,14 +1399,14 @@ void NativeScriptLanguage::profiling_stop() { int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + int current = 0; for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { - if (current >= p_info_max) + if (current >= p_info_max) { break; + } p_info_arr[current].call_count = d->get().call_count; p_info_arr[current].self_time = d->get().self_time; @@ -1228,14 +1423,14 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + int current = 0; for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { - if (current >= p_info_max) + if (current >= p_info_max) { break; + } if (d->get().last_frame_call_count) { p_info_arr[current].call_count = d->get().last_frame_call_count; @@ -1254,9 +1449,7 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature); if (d) { @@ -1283,8 +1476,7 @@ void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p #endif } -int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) { - +int NativeScriptLanguage::register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions) { // find index int idx = -1; @@ -1315,25 +1507,28 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) { for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) { Vector<void *> &binding_data = *E->get(); - if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) + if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) { binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]); + } } binding_functions.write[p_idx].first = false; - if (binding_functions[p_idx].second.free_func) + if (binding_functions[p_idx].second.free_func) { binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data); + } } void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) { - ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL); + ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr); - ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist."); + ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist."); Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx); - if (!binding_data) - return NULL; // should never happen. + if (!binding_data) { + return nullptr; // should never happen. + } if (binding_data->size() <= p_idx) { // okay, add new elements here. @@ -1342,12 +1537,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec binding_data->resize(p_idx + 1); for (int i = old_size; i <= p_idx; i++) { - (*binding_data).write[i] = NULL; + (*binding_data).write[i] = nullptr; } } if (!(*binding_data)[p_idx]) { - const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name()); // no binding data yet, soooooo alloc new one \o/ @@ -1358,13 +1552,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec } void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) { - Vector<void *> *binding_data = new Vector<void *>; binding_data->resize(binding_functions.size()); for (int i = 0; i < binding_functions.size(); i++) { - (*binding_data).write[i] = NULL; + (*binding_data).write[i] = nullptr; } binding_instances.insert(binding_data); @@ -1373,15 +1566,16 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) { } void NativeScriptLanguage::free_instance_binding_data(void *p_data) { - - if (!p_data) + if (!p_data) { return; + } Vector<void *> &binding_data = *(Vector<void *> *)p_data; for (int i = 0; i < binding_data.size(); i++) { - if (!binding_data[i]) + if (!binding_data[i]) { continue; + } if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) { binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]); @@ -1394,20 +1588,22 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) { } void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) { - void *data = p_object->get_script_instance_binding(lang_idx); - if (!data) + if (!data) { return; + } Vector<void *> &binding_data = *(Vector<void *> *)data; for (int i = 0; i < binding_data.size(); i++) { - if (!binding_data[i]) + if (!binding_data[i]) { continue; + } - if (!binding_functions[i].first) + if (!binding_functions[i].first) { continue; + } if (binding_functions[i].second.refcount_incremented_instance_binding) { binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object); @@ -1416,22 +1612,24 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec } bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) { - void *data = p_object->get_script_instance_binding(lang_idx); - if (!data) + if (!data) { return true; + } Vector<void *> &binding_data = *(Vector<void *> *)data; bool can_die = true; for (int i = 0; i < binding_data.size(); i++) { - if (!binding_data[i]) + if (!binding_data[i]) { continue; + } - if (!binding_functions[i].first) + if (!binding_functions[i].first) { continue; + } if (binding_functions[i].second.refcount_decremented_instance_binding) { can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object); @@ -1452,13 +1650,15 @@ void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_nam } const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const { - if (!global_type_tags.has(p_idx)) - return NULL; + if (!global_type_tags.has(p_idx)) { + return nullptr; + } const HashMap<StringName, const void *> &tags = global_type_tags[p_idx]; - if (!tags.has(p_class_name)) - return NULL; + if (!tags.has(p_class_name)) { + return nullptr; + } const void *tag = tags.get(p_class_name); @@ -1470,18 +1670,17 @@ void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeSc MutexLock lock(mutex); libs_to_init.insert(lib); scripts_to_register.insert(script); - has_objects_to_register = true; + has_objects_to_register.set(); } #endif void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + // See if this library was "registered" already. const String &lib_path = lib->get_current_library_path(); ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform."); - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); if (!E) { Ref<GDNative> gdn; @@ -1495,8 +1694,9 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>()); - if (!library_script_users.has(lib_path)) + if (!library_script_users.has(lib_path)) { library_script_users.insert(lib_path, Set<NativeScript *>()); + } void *proc_ptr; @@ -1513,21 +1713,25 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { } void NativeScriptLanguage::register_script(NativeScript *script) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + library_script_users[script->lib_path].insert(script); } void NativeScriptLanguage::unregister_script(NativeScript *script) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif - Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path); + + Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path); if (S) { S->get().erase(script); if (S->get().size() == 0) { library_script_users.erase(S); + + Map<String, Ref<GDNative>>::Element *G = library_gdnatives.find(script->lib_path); + if (G && G->get()->get_library()->is_reloadable()) { + G->get()->terminate(); + library_gdnatives.erase(G); + } } } #ifndef NO_THREADS @@ -1537,14 +1741,12 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) { void NativeScriptLanguage::call_libraries_cb(const StringName &name) { // library_gdnatives is modified only from the main thread, so it's safe not to use mutex here - for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) { - + for (Map<String, Ref<GDNative>>::Element *L = library_gdnatives.front(); L; L = L->next()) { if (L->get().is_null()) { continue; } if (L->get()->is_initialized()) { - void *proc_ptr; Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr); @@ -1557,9 +1759,9 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) { void NativeScriptLanguage::frame() { #ifndef NO_THREADS - if (has_objects_to_register) { + if (has_objects_to_register.is_set()) { MutexLock lock(mutex); - for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) { + for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) { init_library(L->get()); } libs_to_init.clear(); @@ -1567,15 +1769,13 @@ void NativeScriptLanguage::frame() { register_script(S->get()); } scripts_to_register.clear(); - has_objects_to_register = false; + has_objects_to_register.clear(); } #endif #ifdef DEBUG_ENABLED { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { d->get().last_frame_call_count = d->get().frame_call_count; @@ -1608,19 +1808,23 @@ bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const } String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - if (!p_path.empty()) { + if (!p_path.is_empty()) { Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript"); if (script.is_valid()) { - if (r_base_type) + if (r_base_type) { *r_base_type = script->get_instance_base_type(); - if (r_icon_path) + } + if (r_icon_path) { *r_icon_path = script->get_script_class_icon_path(); + } return script->get_script_class_name(); } - if (r_base_type) + if (r_base_type) { *r_base_type = String(); - if (r_icon_path) + } + if (r_icon_path) { *r_icon_path = String(); + } } return String(); } @@ -1633,17 +1837,14 @@ void NativeReloadNode::_notification(int p_what) { #ifdef TOOLS_ENABLED switch (p_what) { - case MainLoop::NOTIFICATION_WM_FOCUS_OUT: { - - if (unloaded) + case NOTIFICATION_APPLICATION_FOCUS_OUT: { + if (unloaded) { break; -#ifndef NO_THREADS + } MutexLock lock(NSL->mutex); -#endif NSL->_unload_stuff(true); - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> gdn = L->get(); if (gdn.is_null()) { @@ -1670,16 +1871,14 @@ void NativeReloadNode::_notification(int p_what) { } break; - case MainLoop::NOTIFICATION_WM_FOCUS_IN: { - - if (!unloaded) + case NOTIFICATION_APPLICATION_FOCUS_IN: { + if (!unloaded) { break; -#ifndef NO_THREADS + } MutexLock lock(NSL->mutex); -#endif - Set<StringName> libs_to_remove; - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { + Set<StringName> libs_to_remove; + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> gdn = L->get(); if (gdn.is_null()) { @@ -1713,12 +1912,13 @@ void NativeReloadNode::_notification(int p_what) { ((void (*)(void *))proc_ptr)((void *)&L->key()); } - for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) { + for (Map<String, Set<NativeScript *>>::Element *U = NSL->library_script_users.front(); U; U = U->next()) { for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) { NativeScript *script = S->get(); - if (script->placeholders.size() == 0) + if (script->placeholders.size() == 0) { continue; + } for (Set<PlaceHolderScriptInstance *>::Element *P = script->placeholders.front(); P; P = P->next()) { script->_update_placeholder(P->get()); @@ -1740,7 +1940,7 @@ void NativeReloadNode::_notification(int p_what) { #endif } -RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_no_cache) { return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error); } @@ -1754,8 +1954,9 @@ bool ResourceFormatLoaderNativeScript::handles_type(const String &p_type) const String ResourceFormatLoaderNativeScript::get_resource_type(const String &p_path) const { String el = p_path.get_extension().to_lower(); - if (el == "gdns") + if (el == "gdns") { return "NativeScript"; + } return ""; } @@ -1765,7 +1966,7 @@ Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_r } bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const { - return Object::cast_to<NativeScript>(*p_resource) != NULL; + return Object::cast_to<NativeScript>(*p_resource) != nullptr; } void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { |