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Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp753
1 files changed, 477 insertions, 276 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 7a5a7bbc3a..1bdbb0b03b 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,14 +30,16 @@
#include "nativescript.h"
+#include <stdint.h>
+
#include "gdnative/gdnative.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/core_string_names.h"
-#include "core/global_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
#include "scene/resources/resource_format_text.h"
@@ -109,6 +111,13 @@ void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
+bool NativeScript::inherits_script(const Ref<Script> &p_script) const {
+#ifndef _MSC_VER
+#warning inheritance needs to be implemented in NativeScript
+#endif
+ return false;
+}
+
void NativeScript::set_class_name(String p_class_name) {
class_name = p_class_name;
}
@@ -160,7 +169,6 @@ String NativeScript::get_script_class_icon_path() const {
}
bool NativeScript::can_instance() const {
-
NativeScriptDesc *script_data = get_script_desc();
#ifdef TOOLS_ENABLED
@@ -176,8 +184,9 @@ bool NativeScript::can_instance() const {
Ref<Script> NativeScript::get_base_script() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return Ref<Script>();
+ }
NativeScript *script = (NativeScript *)NSL->create_script();
Ref<NativeScript> ns = Ref<NativeScript>(script);
@@ -191,18 +200,18 @@ Ref<Script> NativeScript::get_base_script() const {
StringName NativeScript::get_instance_base_type() const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return "";
+ }
return script_data->base_native_type;
}
ScriptInstance *NativeScript::instance_create(Object *p_this) {
-
NativeScriptDesc *script_data = get_script_desc();
if (!script_data) {
- return NULL;
+ return nullptr;
}
NativeScriptInstance *nsi = memnew(NativeScriptInstance);
@@ -212,7 +221,7 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
#ifndef TOOLS_ENABLED
if (!ScriptServer::is_scripting_enabled()) {
- nsi->userdata = NULL;
+ nsi->userdata = nullptr;
} else {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
}
@@ -220,15 +229,11 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
#endif
-#ifndef NO_THREADS
- owners_lock->lock();
-#endif
-
- instance_owners.insert(p_this);
+ {
+ MutexLock lock(owners_lock);
-#ifndef NO_THREADS
- owners_lock->unlock();
-#endif
+ instance_owners.insert(p_this);
+ }
return nsi;
}
@@ -242,7 +247,7 @@ PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_t
return sins;
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -269,8 +274,9 @@ bool NativeScript::has_method(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
- if (script_data->methods.has(p_method))
+ if (script_data->methods.has(p_method)) {
return true;
+ }
script_data = script_data->base_data;
}
@@ -280,14 +286,16 @@ bool NativeScript::has_method(const StringName &p_method) const {
MethodInfo NativeScript::get_method_info(const StringName &p_method) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return MethodInfo();
+ }
while (script_data) {
Map<StringName, NativeScriptDesc::Method>::Element *M = script_data->methods.find(p_method);
- if (M)
+ if (M) {
return M->get().info;
+ }
script_data = script_data->base_data;
}
@@ -301,8 +309,9 @@ bool NativeScript::is_valid() const {
bool NativeScript::is_tool() const {
NativeScriptDesc *script_data = get_script_desc();
- if (script_data)
+ if (script_data) {
return script_data->is_tool;
+ }
return false;
}
@@ -315,8 +324,9 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const {
NativeScriptDesc *script_data = get_script_desc();
while (script_data) {
- if (script_data->signals_.has(p_signal))
+ if (script_data->signals_.has(p_signal)) {
return true;
+ }
script_data = script_data->base_data;
}
return false;
@@ -325,13 +335,13 @@ bool NativeScript::has_script_signal(const StringName &p_signal) const {
void NativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return;
+ }
Set<MethodInfo> signals_;
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Signal>::Element *S = script_data->signals_.front(); S; S = S->next()) {
signals_.insert(S->get().signal);
}
@@ -352,8 +362,9 @@ bool NativeScript::get_property_default_value(const StringName &p_property, Vari
P = script_data->properties.find(p_property);
script_data = script_data->base_data;
}
- if (!P)
+ if (!P) {
return false;
+ }
r_value = P.get().default_value;
return true;
@@ -365,13 +376,13 @@ void NativeScript::update_exports() {
void NativeScript::get_script_method_list(List<MethodInfo> *p_list) const {
NativeScriptDesc *script_data = get_script_desc();
- if (!script_data)
+ if (!script_data) {
return;
+ }
Set<MethodInfo> methods;
while (script_data) {
-
for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
methods.insert(E->get().info);
}
@@ -402,6 +413,247 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
+Vector<ScriptNetData> NativeScript::get_rpc_methods() const {
+ Vector<ScriptNetData> v;
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
+ if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
+ ScriptNetData nd;
+ nd.name = E->key();
+ nd.mode = MultiplayerAPI::RPCMode(E->get().rpc_mode);
+ v.push_back(nd);
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return v;
+}
+
+uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
+ if (E) {
+ return E->get().rpc_method_id;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return UINT16_MAX;
+}
+
+StringName NativeScript::get_rpc_method(uint16_t p_id) const {
+ ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
+ if (E->get().rpc_method_id == p_id) {
+ return E->key();
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return StringName();
+}
+
+MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const {
+ ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) {
+ if (E->get().rpc_method_id == p_id) {
+ switch (E->get().rpc_mode) {
+ case GODOT_METHOD_RPC_MODE_DISABLED:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ case GODOT_METHOD_RPC_MODE_REMOTE:
+ return MultiplayerAPI::RPC_MODE_REMOTE;
+ case GODOT_METHOD_RPC_MODE_MASTER:
+ return MultiplayerAPI::RPC_MODE_MASTER;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+ default:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+}
+
+MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
+ if (E) {
+ switch (E->get().rpc_mode) {
+ case GODOT_METHOD_RPC_MODE_DISABLED:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ case GODOT_METHOD_RPC_MODE_REMOTE:
+ return MultiplayerAPI::RPC_MODE_REMOTE;
+ case GODOT_METHOD_RPC_MODE_MASTER:
+ return MultiplayerAPI::RPC_MODE_MASTER;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+ default:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+}
+
+Vector<ScriptNetData> NativeScript::get_rset_properties() const {
+ Vector<ScriptNetData> v;
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
+ if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) {
+ ScriptNetData nd;
+ nd.name = E.key();
+ nd.mode = MultiplayerAPI::RPCMode(E.get().rset_mode);
+ v.push_back(nd);
+ }
+ }
+ script_data = script_data->base_data;
+ }
+
+ return v;
+}
+
+uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
+ if (E) {
+ return E.get().rset_property_id;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return UINT16_MAX;
+}
+
+StringName NativeScript::get_rset_property(uint16_t p_id) const {
+ ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName());
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
+ if (E.get().rset_property_id == p_id) {
+ return E.key();
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return StringName();
+}
+
+MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const {
+ ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED);
+
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
+ if (E.get().rset_property_id == p_id) {
+ switch (E.get().rset_mode) {
+ case GODOT_METHOD_RPC_MODE_DISABLED:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ case GODOT_METHOD_RPC_MODE_REMOTE:
+ return MultiplayerAPI::RPC_MODE_REMOTE;
+ case GODOT_METHOD_RPC_MODE_MASTER:
+ return MultiplayerAPI::RPC_MODE_MASTER;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+ default:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+}
+
+MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ while (script_data) {
+ OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
+ if (E) {
+ switch (E.get().rset_mode) {
+ case GODOT_METHOD_RPC_MODE_DISABLED:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ case GODOT_METHOD_RPC_MODE_REMOTE:
+ return MultiplayerAPI::RPC_MODE_REMOTE;
+ case GODOT_METHOD_RPC_MODE_MASTER:
+ return MultiplayerAPI::RPC_MODE_MASTER;
+ case GODOT_METHOD_RPC_MODE_PUPPET:
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ case GODOT_METHOD_RPC_MODE_REMOTESYNC:
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ case GODOT_METHOD_RPC_MODE_MASTERSYNC:
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+ default:
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+ }
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+}
+
String NativeScript::get_class_documentation() const {
NativeScriptDesc *script_data = get_script_desc();
@@ -416,7 +668,6 @@ String NativeScript::get_method_documentation(const StringName &p_method) const
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get method documentation on invalid NativeScript.");
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
if (method) {
@@ -435,7 +686,6 @@ String NativeScript::get_signal_documentation(const StringName &p_signal_name) c
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get signal documentation on invalid NativeScript.");
while (script_data) {
-
Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
if (signal) {
@@ -454,7 +704,6 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
ERR_FAIL_COND_V_MSG(!script_data, "", "Attempt to get property documentation on invalid NativeScript.");
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
if (property) {
@@ -467,24 +716,23 @@ String NativeScript::get_property_documentation(const StringName &p_path) const
ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal.");
}
-Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-
- if (lib_path.empty() || class_name.empty() || library.is_null()) {
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ if (lib_path.is_empty() || class_name.is_empty() || library.is_null()) {
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
}
NativeScriptDesc *script_data = get_script_desc();
if (!script_data) {
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
}
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
REF ref;
- Object *owner = NULL;
+ Object *owner = nullptr;
if (!(script_data->base_native_type == "")) {
owner = ClassDB::instance(script_data->base_native_type);
@@ -493,7 +741,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
}
if (!owner) {
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
}
@@ -524,17 +772,10 @@ NativeScript::NativeScript() {
library = Ref<GDNative>();
lib_path = "";
class_name = "";
-#ifndef NO_THREADS
- owners_lock = Mutex::create();
-#endif
}
NativeScript::~NativeScript() {
NSL->unregister_script(this);
-
-#ifndef NO_THREADS
- memdelete(owners_lock);
-#endif
}
#define GET_SCRIPT_DESC() script->get_script_desc()
@@ -586,6 +827,7 @@ bool NativeScriptInstance::set(const StringName &p_name, const Variant &p_value)
}
return false;
}
+
bool NativeScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
@@ -630,16 +872,14 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
-
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find("_get_property_list");
if (E) {
-
godot_variant result;
result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
0,
- NULL);
+ nullptr);
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
@@ -682,11 +922,9 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
}
Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
-
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
-
OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = script_data->properties.find(p_name);
if (P) {
*r_is_valid = true;
@@ -706,8 +944,7 @@ bool NativeScriptInstance::has_method(const StringName &p_method) const {
return script->has_method(p_method);
}
-Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-
+Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
while (script_data) {
@@ -731,14 +968,14 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
return res;
}
script_data = script_data->base_data;
}
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
@@ -746,7 +983,7 @@ void NativeScriptInstance::notification(int p_notification) {
#ifdef DEBUG_ENABLED
if (p_notification == MainLoop::NOTIFICATION_CRASH) {
if (current_method_call != StringName("")) {
- ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call);
+ ERR_PRINT("NativeScriptInstance detected crash on method: " + current_method_call);
current_method_call = "";
}
}
@@ -754,45 +991,49 @@ void NativeScriptInstance::notification(int p_notification) {
Variant value = p_notification;
const Variant *args[1] = { &value };
- call_multilevel("_notification", args, 1);
+ Callable::CallError error;
+ call("_notification", args, 1, error);
}
String NativeScriptInstance::to_string(bool *r_valid) {
if (has_method(CoreStringNames::get_singleton()->_to_string)) {
- Variant::CallError ce;
- Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce);
- if (ce.error == Variant::CallError::CALL_OK) {
+ Callable::CallError ce;
+ Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
+ if (ce.error == Callable::CallError::CALL_OK) {
if (ret.get_type() != Variant::STRING) {
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
- if (r_valid)
+ if (r_valid) {
*r_valid = true;
+ }
return ret.operator String();
}
}
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
return String();
}
void NativeScriptInstance::refcount_incremented() {
- Variant::CallError err;
- call("_refcount_incremented", NULL, 0, err);
- if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ Callable::CallError err;
+ call("_refcount_incremented", nullptr, 0, err);
+ if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
ERR_PRINT("Failed to invoke _refcount_incremented - should not happen");
}
}
bool NativeScriptInstance::refcount_decremented() {
- Variant::CallError err;
- Variant ret = call("_refcount_decremented", NULL, 0, err);
- if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ Callable::CallError err;
+ Variant ret = call("_refcount_decremented", nullptr, 0, err);
+ if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) {
ERR_PRINT("Failed to invoke _refcount_decremented - should not happen");
return true; // assume we can destroy the object
}
- if (err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
// the method does not exist, default is true
return true;
}
@@ -803,140 +1044,77 @@ Ref<Script> NativeScriptInstance::get_script() const {
return script;
}
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
-
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
-
- while (script_data) {
-
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- switch (E->get().rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
-
- script_data = script_data->base_data;
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
+Vector<ScriptNetData> NativeScriptInstance::get_rpc_methods() const {
+ return script->get_rpc_methods();
}
-MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
-
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
+uint16_t NativeScriptInstance::get_rpc_method_id(const StringName &p_method) const {
+ return script->get_rpc_method_id(p_method);
+}
- while (script_data) {
+StringName NativeScriptInstance::get_rpc_method(uint16_t p_id) const {
+ return script->get_rpc_method(p_id);
+}
- OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable);
- if (E) {
- switch (E.get().rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return MultiplayerAPI::RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return MultiplayerAPI::RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_PUPPET:
- return MultiplayerAPI::RPC_MODE_PUPPET;
- case GODOT_METHOD_RPC_MODE_REMOTESYNC:
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- case GODOT_METHOD_RPC_MODE_MASTERSYNC:
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- case GODOT_METHOD_RPC_MODE_PUPPETSYNC:
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
- default:
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
- }
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const {
+ return script->get_rpc_mode_by_id(p_id);
+}
- script_data = script_data->base_data;
- }
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const {
+ return script->get_rpc_mode(p_method);
+}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+Vector<ScriptNetData> NativeScriptInstance::get_rset_properties() const {
+ return script->get_rset_properties();
}
-ScriptLanguage *NativeScriptInstance::get_language() {
- return NativeScriptLanguage::get_singleton();
+uint16_t NativeScriptInstance::get_rset_property_id(const StringName &p_variable) const {
+ return script->get_rset_property_id(p_variable);
}
-void NativeScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
+StringName NativeScriptInstance::get_rset_property(uint16_t p_id) const {
+ return script->get_rset_property(p_id);
+}
- while (script_data) {
- Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
- if (E) {
- godot_variant res = E->get().method.method((godot_object *)owner,
- E->get().method.method_data,
- userdata,
- p_argcount,
- (godot_variant **)p_args);
- godot_variant_destroy(&res);
- }
- script_data = script_data->base_data;
- }
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode_by_id(uint16_t p_id) const {
+ return script->get_rset_mode_by_id(p_id);
}
-void NativeScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- NativeScriptDesc *script_data = GET_SCRIPT_DESC();
+MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const {
+ return script->get_rset_mode(p_variable);
+}
- if (script_data) {
- _ml_call_reversed(script_data, p_method, p_args, p_argcount);
- }
+ScriptLanguage *NativeScriptInstance::get_language() {
+ return NativeScriptLanguage::get_singleton();
}
NativeScriptInstance::~NativeScriptInstance() {
-
NativeScriptDesc *script_data = GET_SCRIPT_DESC();
- if (!script_data)
+ if (!script_data) {
return;
+ }
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
if (owner) {
-
-#ifndef NO_THREADS
- script->owners_lock->lock();
-#endif
+ MutexLock lock(script->owners_lock);
script->instance_owners.erase(owner);
-
-#ifndef NO_THREADS
- script->owners_lock->unlock();
-#endif
}
}
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
+ Map<String, Ref<GDNative>> erase_and_unload;
- Map<String, Ref<GDNative> > erase_and_unload;
-
- for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
-
+ for (Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.front(); L; L = L->next()) {
String lib_path = L->key();
Map<StringName, NativeScriptDesc> classes = L->get();
if (p_reload) {
-
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -957,7 +1135,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
}
}
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
Ref<GDNative> gdn;
if (E) {
@@ -965,34 +1143,38 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
}
for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
-
// free property stuff first
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) {
- if (P.get().getter.free_func)
+ if (P.get().getter.free_func) {
P.get().getter.free_func(P.get().getter.method_data);
+ }
- if (P.get().setter.free_func)
+ if (P.get().setter.free_func) {
P.get().setter.free_func(P.get().setter.method_data);
+ }
}
// free method stuff
for (Map<StringName, NativeScriptDesc::Method>::Element *M = C->get().methods.front(); M; M = M->next()) {
- if (M->get().method.free_func)
+ if (M->get().method.free_func) {
M->get().method.free_func(M->get().method.method_data);
+ }
}
// free constructor/destructor
- if (C->get().create_func.free_func)
+ if (C->get().create_func.free_func) {
C->get().create_func.free_func(C->get().create_func.method_data);
+ }
- if (C->get().destroy_func.free_func)
+ if (C->get().destroy_func.free_func) {
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
+ }
}
erase_and_unload.insert(lib_path, gdn);
}
- for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
+ for (Map<String, Ref<GDNative>>::Element *E = erase_and_unload.front(); E; E = E->next()) {
String lib_path = E->key();
Ref<GDNative> gdn = E->get();
@@ -1014,14 +1196,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
-#ifndef NO_THREADS
- has_objects_to_register = false;
- mutex = Mutex::create();
-#endif
-
-#ifdef DEBUG_ENABLED
- profiling = false;
-#endif
_init_call_type = "nativescript_init";
_init_call_name = "nativescript_init";
@@ -1035,13 +1209,10 @@ NativeScriptLanguage::NativeScriptLanguage() {
}
NativeScriptLanguage::~NativeScriptLanguage() {
-
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> lib = L->get();
// only shut down valid libs, duh!
if (lib.is_valid()) {
-
// If it's a singleton-library then the gdnative module
// manages the destruction at engine shutdown, not NativeScript.
if (!lib->get_library()->is_singleton()) {
@@ -1053,10 +1224,6 @@ NativeScriptLanguage::~NativeScriptLanguage() {
NSL->library_classes.clear();
NSL->library_gdnatives.clear();
NSL->library_script_users.clear();
-
-#ifndef NO_THREADS
- memdelete(mutex);
-#endif
}
String NativeScriptLanguage::get_name() const {
@@ -1071,7 +1238,6 @@ void _add_reload_node() {
}
void NativeScriptLanguage::init() {
-
#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
List<String> args = OS::get_singleton()->get_cmdline_args();
@@ -1084,28 +1250,44 @@ void NativeScriptLanguage::init() {
}
exit(0);
}
+
+ E = args.find("--gdnative-generate-json-builtin-api");
+
+ if (E && E->next()) {
+ if (generate_c_builtin_api(E->next()->get()) != OK) {
+ ERR_PRINT("Failed to generate C builtin API\n");
+ }
+ exit(0);
+ }
#endif
#ifdef TOOLS_ENABLED
EditorNode::add_init_callback(&_add_reload_node);
#endif
}
+
String NativeScriptLanguage::get_type() const {
return "NativeScript";
}
+
String NativeScriptLanguage::get_extension() const {
return "gdns";
}
+
Error NativeScriptLanguage::execute_file(const String &p_path) {
return OK; // Qué?
}
+
void NativeScriptLanguage::finish() {
_unload_stuff();
}
+
void NativeScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
+
void NativeScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
}
+
void NativeScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
@@ -1114,6 +1296,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
+
bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
return true;
}
@@ -1122,20 +1305,26 @@ Script *NativeScriptLanguage::create_script() const {
NativeScript *script = memnew(NativeScript);
return script;
}
+
bool NativeScriptLanguage::has_named_classes() const {
return true;
}
+
bool NativeScriptLanguage::supports_builtin_mode() const {
return true;
}
+
int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
-String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+
+String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
return "";
}
+
void NativeScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
}
+
void NativeScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
}
@@ -1143,27 +1332,36 @@ void NativeScriptLanguage::add_global_constant(const StringName &p_variable, con
String NativeScriptLanguage::debug_get_error() const {
return "";
}
+
int NativeScriptLanguage::debug_get_stack_level_count() const {
return -1;
}
+
int NativeScriptLanguage::debug_get_stack_level_line(int p_level) const {
return -1;
}
+
String NativeScriptLanguage::debug_get_stack_level_function(int p_level) const {
return "";
}
+
String NativeScriptLanguage::debug_get_stack_level_source(int p_level) const {
return "";
}
+
void NativeScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
void NativeScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
void NativeScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
}
+
String NativeScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
return "";
}
+
// Debugging stuff end.
void NativeScriptLanguage::reload_all_scripts() {
@@ -1171,6 +1369,7 @@ void NativeScriptLanguage::reload_all_scripts() {
void NativeScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
}
+
void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gdns");
}
@@ -1178,14 +1377,12 @@ void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions)
void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
}
-void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
void NativeScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profile_data.clear();
profiling = true;
@@ -1194,9 +1391,7 @@ void NativeScriptLanguage::profiling_start() {
void NativeScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
profiling = false;
#endif
@@ -1204,14 +1399,14 @@ void NativeScriptLanguage::profiling_stop() {
int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
- if (current >= p_info_max)
+ if (current >= p_info_max) {
break;
+ }
p_info_arr[current].call_count = d->get().call_count;
p_info_arr[current].self_time = d->get().self_time;
@@ -1228,14 +1423,14 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a
int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
int current = 0;
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
- if (current >= p_info_max)
+ if (current >= p_info_max) {
break;
+ }
if (d->get().last_frame_call_count) {
p_info_arr[current].call_count = d->get().last_frame_call_count;
@@ -1254,9 +1449,7 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) {
#ifdef DEBUG_ENABLED
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature);
if (d) {
@@ -1283,8 +1476,7 @@ void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p
#endif
}
-int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
-
+int NativeScriptLanguage::register_binding_functions(godot_nativescript_instance_binding_functions p_binding_functions) {
// find index
int idx = -1;
@@ -1315,25 +1507,28 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
Vector<void *> &binding_data = *E->get();
- if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
+ if (p_idx < binding_data.size() && binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data) {
binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
+ }
}
binding_functions.write[p_idx].first = false;
- if (binding_functions[p_idx].second.free_func)
+ if (binding_functions[p_idx].second.free_func) {
binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
+ }
}
void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
- ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
+ ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr);
- ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist.");
+ ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist.");
Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
- if (!binding_data)
- return NULL; // should never happen.
+ if (!binding_data) {
+ return nullptr; // should never happen.
+ }
if (binding_data->size() <= p_idx) {
// okay, add new elements here.
@@ -1342,12 +1537,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
binding_data->resize(p_idx + 1);
for (int i = old_size; i <= p_idx; i++) {
- (*binding_data).write[i] = NULL;
+ (*binding_data).write[i] = nullptr;
}
}
if (!(*binding_data)[p_idx]) {
-
const void *global_type_tag = get_global_type_tag(p_idx, p_object->get_class_name());
// no binding data yet, soooooo alloc new one \o/
@@ -1358,13 +1552,12 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
-
Vector<void *> *binding_data = new Vector<void *>;
binding_data->resize(binding_functions.size());
for (int i = 0; i < binding_functions.size(); i++) {
- (*binding_data).write[i] = NULL;
+ (*binding_data).write[i] = nullptr;
}
binding_instances.insert(binding_data);
@@ -1373,15 +1566,16 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
}
void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
-
- if (!p_data)
+ if (!p_data) {
return;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)p_data;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
@@ -1394,20 +1588,22 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
}
void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) {
-
void *data = p_object->get_script_instance_binding(lang_idx);
- if (!data)
+ if (!data) {
return;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)data;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
- if (!binding_functions[i].first)
+ if (!binding_functions[i].first) {
continue;
+ }
if (binding_functions[i].second.refcount_incremented_instance_binding) {
binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object);
@@ -1416,22 +1612,24 @@ void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_objec
}
bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) {
-
void *data = p_object->get_script_instance_binding(lang_idx);
- if (!data)
+ if (!data) {
return true;
+ }
Vector<void *> &binding_data = *(Vector<void *> *)data;
bool can_die = true;
for (int i = 0; i < binding_data.size(); i++) {
- if (!binding_data[i])
+ if (!binding_data[i]) {
continue;
+ }
- if (!binding_functions[i].first)
+ if (!binding_functions[i].first) {
continue;
+ }
if (binding_functions[i].second.refcount_decremented_instance_binding) {
can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object);
@@ -1452,13 +1650,15 @@ void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_nam
}
const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
- if (!global_type_tags.has(p_idx))
- return NULL;
+ if (!global_type_tags.has(p_idx)) {
+ return nullptr;
+ }
const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
- if (!tags.has(p_class_name))
- return NULL;
+ if (!tags.has(p_class_name)) {
+ return nullptr;
+ }
const void *tag = tags.get(p_class_name);
@@ -1470,18 +1670,17 @@ void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeSc
MutexLock lock(mutex);
libs_to_init.insert(lib);
scripts_to_register.insert(script);
- has_objects_to_register = true;
+ has_objects_to_register.set();
}
#endif
void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
// See if this library was "registered" already.
const String &lib_path = lib->get_current_library_path();
ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform.");
- Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path);
if (!E) {
Ref<GDNative> gdn;
@@ -1495,8 +1694,9 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
library_classes.insert(lib_path, Map<StringName, NativeScriptDesc>());
- if (!library_script_users.has(lib_path))
+ if (!library_script_users.has(lib_path)) {
library_script_users.insert(lib_path, Set<NativeScript *>());
+ }
void *proc_ptr;
@@ -1513,21 +1713,25 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) {
}
void NativeScriptLanguage::register_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
+
library_script_users[script->lib_path].insert(script);
}
void NativeScriptLanguage::unregister_script(NativeScript *script) {
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
- Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path);
+
+ Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path);
if (S) {
S->get().erase(script);
if (S->get().size() == 0) {
library_script_users.erase(S);
+
+ Map<String, Ref<GDNative>>::Element *G = library_gdnatives.find(script->lib_path);
+ if (G && G->get()->get_library()->is_reloadable()) {
+ G->get()->terminate();
+ library_gdnatives.erase(G);
+ }
}
}
#ifndef NO_THREADS
@@ -1537,14 +1741,12 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
- for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = library_gdnatives.front(); L; L = L->next()) {
if (L->get().is_null()) {
continue;
}
if (L->get()->is_initialized()) {
-
void *proc_ptr;
Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr);
@@ -1557,9 +1759,9 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
void NativeScriptLanguage::frame() {
#ifndef NO_THREADS
- if (has_objects_to_register) {
+ if (has_objects_to_register.is_set()) {
MutexLock lock(mutex);
- for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) {
+ for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) {
init_library(L->get());
}
libs_to_init.clear();
@@ -1567,15 +1769,13 @@ void NativeScriptLanguage::frame() {
register_script(S->get());
}
scripts_to_register.clear();
- has_objects_to_register = false;
+ has_objects_to_register.clear();
}
#endif
#ifdef DEBUG_ENABLED
{
-#ifndef NO_THREADS
MutexLock lock(mutex);
-#endif
for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) {
d->get().last_frame_call_count = d->get().frame_call_count;
@@ -1608,19 +1808,23 @@ bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const
}
String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- if (!p_path.empty()) {
+ if (!p_path.is_empty()) {
Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript");
if (script.is_valid()) {
- if (r_base_type)
+ if (r_base_type) {
*r_base_type = script->get_instance_base_type();
- if (r_icon_path)
+ }
+ if (r_icon_path) {
*r_icon_path = script->get_script_class_icon_path();
+ }
return script->get_script_class_name();
}
- if (r_base_type)
+ if (r_base_type) {
*r_base_type = String();
- if (r_icon_path)
+ }
+ if (r_icon_path) {
*r_icon_path = String();
+ }
}
return String();
}
@@ -1633,17 +1837,14 @@ void NativeReloadNode::_notification(int p_what) {
#ifdef TOOLS_ENABLED
switch (p_what) {
- case MainLoop::NOTIFICATION_WM_FOCUS_OUT: {
-
- if (unloaded)
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ if (unloaded) {
break;
-#ifndef NO_THREADS
+ }
MutexLock lock(NSL->mutex);
-#endif
NSL->_unload_stuff(true);
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
-
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
if (gdn.is_null()) {
@@ -1670,16 +1871,14 @@ void NativeReloadNode::_notification(int p_what) {
} break;
- case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
-
- if (!unloaded)
+ case NOTIFICATION_APPLICATION_FOCUS_IN: {
+ if (!unloaded) {
break;
-#ifndef NO_THREADS
+ }
MutexLock lock(NSL->mutex);
-#endif
- Set<StringName> libs_to_remove;
- for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
+ Set<StringName> libs_to_remove;
+ for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
if (gdn.is_null()) {
@@ -1713,12 +1912,13 @@ void NativeReloadNode::_notification(int p_what) {
((void (*)(void *))proc_ptr)((void *)&L->key());
}
- for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
+ for (Map<String, Set<NativeScript *>>::Element *U = NSL->library_script_users.front(); U; U = U->next()) {
for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) {
NativeScript *script = S->get();
- if (script->placeholders.size() == 0)
+ if (script->placeholders.size() == 0) {
continue;
+ }
for (Set<PlaceHolderScriptInstance *>::Element *P = script->placeholders.front(); P; P = P->next()) {
script->_update_placeholder(P->get());
@@ -1740,7 +1940,7 @@ void NativeReloadNode::_notification(int p_what) {
#endif
}
-RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_no_cache) {
return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error);
}
@@ -1754,8 +1954,9 @@ bool ResourceFormatLoaderNativeScript::handles_type(const String &p_type) const
String ResourceFormatLoaderNativeScript::get_resource_type(const String &p_path) const {
String el = p_path.get_extension().to_lower();
- if (el == "gdns")
+ if (el == "gdns") {
return "NativeScript";
+ }
return "";
}
@@ -1765,7 +1966,7 @@ Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_r
}
bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const {
- return Object::cast_to<NativeScript>(*p_resource) != NULL;
+ return Object::cast_to<NativeScript>(*p_resource) != nullptr;
}
void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {