diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
| -rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 22 | 
1 files changed, 12 insertions, 10 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index ea968fb0b1..641e4021d8 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -810,18 +810,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m  					return MultiplayerAPI::RPC_MODE_DISABLED;  				case GODOT_METHOD_RPC_MODE_REMOTE:  					return MultiplayerAPI::RPC_MODE_REMOTE; -				case GODOT_METHOD_RPC_MODE_SYNC: -					return MultiplayerAPI::RPC_MODE_SYNC;  				case GODOT_METHOD_RPC_MODE_MASTER:  					return MultiplayerAPI::RPC_MODE_MASTER; -				case GODOT_METHOD_RPC_MODE_SLAVE: -					return MultiplayerAPI::RPC_MODE_SLAVE; +				case GODOT_METHOD_RPC_MODE_PUPPET: +					return MultiplayerAPI::RPC_MODE_PUPPET;  				case GODOT_METHOD_RPC_MODE_REMOTESYNC:  					return MultiplayerAPI::RPC_MODE_REMOTESYNC;  				case GODOT_METHOD_RPC_MODE_MASTERSYNC:  					return MultiplayerAPI::RPC_MODE_MASTERSYNC; -				case GODOT_METHOD_RPC_MODE_SLAVESYNC: -					return MultiplayerAPI::RPC_MODE_SLAVESYNC; +				case GODOT_METHOD_RPC_MODE_PUPPETSYNC: +					return MultiplayerAPI::RPC_MODE_PUPPETSYNC;  				default:  					return MultiplayerAPI::RPC_MODE_DISABLED;  			} @@ -846,12 +844,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_  					return MultiplayerAPI::RPC_MODE_DISABLED;  				case GODOT_METHOD_RPC_MODE_REMOTE:  					return MultiplayerAPI::RPC_MODE_REMOTE; -				case GODOT_METHOD_RPC_MODE_SYNC: -					return MultiplayerAPI::RPC_MODE_SYNC;  				case GODOT_METHOD_RPC_MODE_MASTER:  					return MultiplayerAPI::RPC_MODE_MASTER; -				case GODOT_METHOD_RPC_MODE_SLAVE: -					return MultiplayerAPI::RPC_MODE_SLAVE; +				case GODOT_METHOD_RPC_MODE_PUPPET: +					return MultiplayerAPI::RPC_MODE_PUPPET; +				case GODOT_METHOD_RPC_MODE_REMOTESYNC: +					return MultiplayerAPI::RPC_MODE_REMOTESYNC; +				case GODOT_METHOD_RPC_MODE_MASTERSYNC: +					return MultiplayerAPI::RPC_MODE_MASTERSYNC; +				case GODOT_METHOD_RPC_MODE_PUPPETSYNC: +					return MultiplayerAPI::RPC_MODE_PUPPETSYNC;  				default:  					return MultiplayerAPI::RPC_MODE_DISABLED;  			}  |