diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 508 |
1 files changed, 353 insertions, 155 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 8b06af6c7b..ed3ec44bf7 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -30,6 +30,8 @@ #include "nativescript.h" +#include <stdint.h> + #include "gdnative/gdnative.h" #include "core/core_string_names.h" @@ -109,6 +111,13 @@ void NativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) #endif +bool NativeScript::inherits_script(const Ref<Script> &p_script) const { +#ifndef _MSC_VER +#warning inheritance needs to be implemented in NativeScript +#endif + return false; +} + void NativeScript::set_class_name(String p_class_name) { class_name = p_class_name; } @@ -202,7 +211,7 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { NativeScriptDesc *script_data = get_script_desc(); if (!script_data) { - return NULL; + return nullptr; } NativeScriptInstance *nsi = memnew(NativeScriptInstance); @@ -212,7 +221,7 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { #ifndef TOOLS_ENABLED if (!ScriptServer::is_scripting_enabled()) { - nsi->userdata = NULL; + nsi->userdata = nullptr; } else { nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data); } @@ -220,15 +229,11 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data); #endif -#ifndef NO_THREADS - owners_lock->lock(); -#endif - - instance_owners.insert(p_this); + { + MutexLock lock(owners_lock); -#ifndef NO_THREADS - owners_lock->unlock(); -#endif + instance_owners.insert(p_this); + } return nsi; } @@ -242,7 +247,7 @@ PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_t return sins; #else - return NULL; + return nullptr; #endif } @@ -402,6 +407,262 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const { } } +Vector<ScriptNetData> NativeScript::get_rpc_methods() const { + + Vector<ScriptNetData> v; + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_mode != GODOT_METHOD_RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E->key(); + nd.mode = MultiplayerAPI::RPCMode(E->get().rpc_mode); + v.push_back(nd); + } + } + + script_data = script_data->base_data; + } + + return v; +} + +uint16_t NativeScript::get_rpc_method_id(const StringName &p_method) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); + if (E) { + return E->get().rpc_method_id; + } + + script_data = script_data->base_data; + } + + return UINT16_MAX; +} + +StringName NativeScript::get_rpc_method(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName()); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_method_id == p_id) { + return E->key(); + } + } + + script_data = script_data->base_data; + } + + return StringName(); +} + +MultiplayerAPI::RPCMode NativeScript::get_rpc_mode_by_id(uint16_t p_id) const { + + ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.front(); E; E = E->next()) { + if (E->get().rpc_method_id == p_id) { + switch (E->get().rpc_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +MultiplayerAPI::RPCMode NativeScript::get_rpc_mode(const StringName &p_method) const { + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); + if (E) { + switch (E->get().rpc_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +Vector<ScriptNetData> NativeScript::get_rset_properties() const { + Vector<ScriptNetData> v; + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_mode != GODOT_METHOD_RPC_MODE_DISABLED) { + ScriptNetData nd; + nd.name = E.key(); + nd.mode = MultiplayerAPI::RPCMode(E.get().rset_mode); + v.push_back(nd); + } + } + script_data = script_data->base_data; + } + + return v; +} + +uint16_t NativeScript::get_rset_property_id(const StringName &p_variable) const { + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); + if (E) { + return E.get().rset_property_id; + } + + script_data = script_data->base_data; + } + + return UINT16_MAX; +} + +StringName NativeScript::get_rset_property(uint16_t p_id) const { + ERR_FAIL_COND_V(p_id == UINT16_MAX, StringName()); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_property_id == p_id) { + return E.key(); + } + } + + script_data = script_data->base_data; + } + + return StringName(); +} + +MultiplayerAPI::RPCMode NativeScript::get_rset_mode_by_id(uint16_t p_id) const { + + ERR_FAIL_COND_V(p_id == UINT16_MAX, MultiplayerAPI::RPC_MODE_DISABLED); + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) { + if (E.get().rset_property_id == p_id) { + switch (E.get().rset_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + +MultiplayerAPI::RPCMode NativeScript::get_rset_mode(const StringName &p_variable) const { + + NativeScriptDesc *script_data = get_script_desc(); + + while (script_data) { + + OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); + if (E) { + switch (E.get().rset_mode) { + case GODOT_METHOD_RPC_MODE_DISABLED: + return MultiplayerAPI::RPC_MODE_DISABLED; + case GODOT_METHOD_RPC_MODE_REMOTE: + return MultiplayerAPI::RPC_MODE_REMOTE; + case GODOT_METHOD_RPC_MODE_MASTER: + return MultiplayerAPI::RPC_MODE_MASTER; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; + default: + return MultiplayerAPI::RPC_MODE_DISABLED; + } + } + + script_data = script_data->base_data; + } + + return MultiplayerAPI::RPC_MODE_DISABLED; +} + String NativeScript::get_class_documentation() const { NativeScriptDesc *script_data = get_script_desc(); @@ -467,24 +728,24 @@ String NativeScript::get_property_documentation(const StringName &p_path) const ERR_FAIL_V_MSG("", "Attempt to get property documentation for non-existent signal."); } -Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant NativeScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) { if (lib_path.empty() || class_name.empty() || library.is_null()) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } NativeScriptDesc *script_data = get_script_desc(); if (!script_data) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; REF ref; - Object *owner = NULL; + Object *owner = nullptr; if (!(script_data->base_native_type == "")) { owner = ClassDB::instance(script_data->base_native_type); @@ -493,7 +754,7 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call } if (!owner) { - r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; + r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL; return Variant(); } @@ -524,17 +785,10 @@ NativeScript::NativeScript() { library = Ref<GDNative>(); lib_path = ""; class_name = ""; -#ifndef NO_THREADS - owners_lock = Mutex::create(); -#endif } NativeScript::~NativeScript() { NSL->unregister_script(this); - -#ifndef NO_THREADS - memdelete(owners_lock); -#endif } #define GET_SCRIPT_DESC() script->get_script_desc() @@ -639,7 +893,7 @@ void NativeScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c E->get().method.method_data, userdata, 0, - NULL); + nullptr); Variant res = *(Variant *)&result; godot_variant_destroy(&result); @@ -706,7 +960,7 @@ bool NativeScriptInstance::has_method(const StringName &p_method) const { return script->has_method(p_method); } -Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { +Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -731,14 +985,14 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p Variant res = *(Variant *)&result; godot_variant_destroy(&result); - r_error.error = Variant::CallError::CALL_OK; + r_error.error = Callable::CallError::CALL_OK; return res; } script_data = script_data->base_data; } - r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; + r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; return Variant(); } @@ -759,9 +1013,9 @@ void NativeScriptInstance::notification(int p_notification) { String NativeScriptInstance::to_string(bool *r_valid) { if (has_method(CoreStringNames::get_singleton()->_to_string)) { - Variant::CallError ce; - Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce); - if (ce.error == Variant::CallError::CALL_OK) { + Callable::CallError ce; + Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce); + if (ce.error == Callable::CallError::CALL_OK) { if (ret.get_type() != Variant::STRING) { if (r_valid) *r_valid = false; @@ -778,21 +1032,21 @@ String NativeScriptInstance::to_string(bool *r_valid) { } void NativeScriptInstance::refcount_incremented() { - Variant::CallError err; - call("_refcount_incremented", NULL, 0, err); - if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + Callable::CallError err; + call("_refcount_incremented", nullptr, 0, err); + if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) { ERR_PRINT("Failed to invoke _refcount_incremented - should not happen"); } } bool NativeScriptInstance::refcount_decremented() { - Variant::CallError err; - Variant ret = call("_refcount_decremented", NULL, 0, err); - if (err.error != Variant::CallError::CALL_OK && err.error != Variant::CallError::CALL_ERROR_INVALID_METHOD) { + Callable::CallError err; + Variant ret = call("_refcount_decremented", nullptr, 0, err); + if (err.error != Callable::CallError::CALL_OK && err.error != Callable::CallError::CALL_ERROR_INVALID_METHOD) { ERR_PRINT("Failed to invoke _refcount_decremented - should not happen"); return true; // assume we can destroy the object } - if (err.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) { + if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) { // the method does not exist, default is true return true; } @@ -803,72 +1057,44 @@ Ref<Script> NativeScriptInstance::get_script() const { return script; } -MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { - - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); - - while (script_data) { +Vector<ScriptNetData> NativeScriptInstance::get_rpc_methods() const { + return script->get_rpc_methods(); +} - Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); - if (E) { - switch (E->get().rpc_mode) { - case GODOT_METHOD_RPC_MODE_DISABLED: - return MultiplayerAPI::RPC_MODE_DISABLED; - case GODOT_METHOD_RPC_MODE_REMOTE: - return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_MASTER: - return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_PUPPET: - return MultiplayerAPI::RPC_MODE_PUPPET; - case GODOT_METHOD_RPC_MODE_REMOTESYNC: - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - case GODOT_METHOD_RPC_MODE_MASTERSYNC: - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_PUPPETSYNC: - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - default: - return MultiplayerAPI::RPC_MODE_DISABLED; - } - } +uint16_t NativeScriptInstance::get_rpc_method_id(const StringName &p_method) const { + return script->get_rpc_method_id(p_method); +} - script_data = script_data->base_data; - } +StringName NativeScriptInstance::get_rpc_method(uint16_t p_id) const { + return script->get_rpc_method(p_id); +} - return MultiplayerAPI::RPC_MODE_DISABLED; +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode_by_id(uint16_t p_id) const { + return script->get_rpc_mode_by_id(p_id); } -MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { + return script->get_rpc_mode(p_method); +} - NativeScriptDesc *script_data = GET_SCRIPT_DESC(); +Vector<ScriptNetData> NativeScriptInstance::get_rset_properties() const { + return script->get_rset_properties(); +} - while (script_data) { +uint16_t NativeScriptInstance::get_rset_property_id(const StringName &p_variable) const { + return script->get_rset_property_id(p_variable); +} - OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.find(p_variable); - if (E) { - switch (E.get().rset_mode) { - case GODOT_METHOD_RPC_MODE_DISABLED: - return MultiplayerAPI::RPC_MODE_DISABLED; - case GODOT_METHOD_RPC_MODE_REMOTE: - return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_MASTER: - return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_PUPPET: - return MultiplayerAPI::RPC_MODE_PUPPET; - case GODOT_METHOD_RPC_MODE_REMOTESYNC: - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - case GODOT_METHOD_RPC_MODE_MASTERSYNC: - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_PUPPETSYNC: - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - default: - return MultiplayerAPI::RPC_MODE_DISABLED; - } - } +StringName NativeScriptInstance::get_rset_property(uint16_t p_id) const { + return script->get_rset_property(p_id); +} - script_data = script_data->base_data; - } +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode_by_id(uint16_t p_id) const { + return script->get_rset_mode_by_id(p_id); +} - return MultiplayerAPI::RPC_MODE_DISABLED; +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { + return script->get_rset_mode(p_variable); } ScriptLanguage *NativeScriptInstance::get_language() { @@ -910,16 +1136,9 @@ NativeScriptInstance::~NativeScriptInstance() { script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata); if (owner) { - -#ifndef NO_THREADS - script->owners_lock->lock(); -#endif + MutexLock lock(script->owners_lock); script->instance_owners.erase(owner); - -#ifndef NO_THREADS - script->owners_lock->unlock(); -#endif } } @@ -927,16 +1146,16 @@ NativeScriptLanguage *NativeScriptLanguage::singleton; void NativeScriptLanguage::_unload_stuff(bool p_reload) { - Map<String, Ref<GDNative> > erase_and_unload; + Map<String, Ref<GDNative>> erase_and_unload; - for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) { + for (Map<String, Map<StringName, NativeScriptDesc>>::Element *L = library_classes.front(); L; L = L->next()) { String lib_path = L->key(); Map<StringName, NativeScriptDesc> classes = L->get(); if (p_reload) { - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); Ref<GDNative> gdn; if (E) { @@ -957,7 +1176,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { } } - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); Ref<GDNative> gdn; if (E) { @@ -992,7 +1211,7 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) { erase_and_unload.insert(lib_path, gdn); } - for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) { + for (Map<String, Ref<GDNative>>::Element *E = erase_and_unload.front(); E; E = E->next()) { String lib_path = E->key(); Ref<GDNative> gdn = E->get(); @@ -1016,7 +1235,6 @@ NativeScriptLanguage::NativeScriptLanguage() { NativeScriptLanguage::singleton = this; #ifndef NO_THREADS has_objects_to_register = false; - mutex = Mutex::create(); #endif #ifdef DEBUG_ENABLED @@ -1036,7 +1254,7 @@ NativeScriptLanguage::NativeScriptLanguage() { NativeScriptLanguage::~NativeScriptLanguage() { - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> lib = L->get(); // only shut down valid libs, duh! @@ -1053,10 +1271,6 @@ NativeScriptLanguage::~NativeScriptLanguage() { NSL->library_classes.clear(); NSL->library_gdnatives.clear(); NSL->library_script_users.clear(); - -#ifndef NO_THREADS - memdelete(mutex); -#endif } String NativeScriptLanguage::get_name() const { @@ -1131,7 +1345,7 @@ bool NativeScriptLanguage::supports_builtin_mode() const { int NativeScriptLanguage::find_function(const String &p_function, const String &p_code) const { return -1; } -String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { +String NativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const { return ""; } void NativeScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const { @@ -1178,14 +1392,12 @@ void NativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) void NativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const { } -void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const { +void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const { } void NativeScriptLanguage::profiling_start() { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif profile_data.clear(); profiling = true; @@ -1194,9 +1406,7 @@ void NativeScriptLanguage::profiling_start() { void NativeScriptLanguage::profiling_stop() { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif profiling = false; #endif @@ -1204,9 +1414,8 @@ void NativeScriptLanguage::profiling_stop() { int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + int current = 0; for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { @@ -1228,9 +1437,8 @@ int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_a int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + int current = 0; for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { @@ -1254,9 +1462,7 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) { #ifdef DEBUG_ENABLED -#ifndef NO_THREADS MutexLock lock(mutex); -#endif Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature); if (d) { @@ -1326,14 +1532,14 @@ void NativeScriptLanguage::unregister_binding_functions(int p_idx) { } void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) { - ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL); + ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), nullptr); - ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, NULL, "Tried to get binding data for a nativescript binding that does not exist."); + ERR_FAIL_COND_V_MSG(!binding_functions[p_idx].first, nullptr, "Tried to get binding data for a nativescript binding that does not exist."); Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx); if (!binding_data) - return NULL; // should never happen. + return nullptr; // should never happen. if (binding_data->size() <= p_idx) { // okay, add new elements here. @@ -1342,7 +1548,7 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec binding_data->resize(p_idx + 1); for (int i = old_size; i <= p_idx; i++) { - (*binding_data).write[i] = NULL; + (*binding_data).write[i] = nullptr; } } @@ -1364,7 +1570,7 @@ void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) { binding_data->resize(binding_functions.size()); for (int i = 0; i < binding_functions.size(); i++) { - (*binding_data).write[i] = NULL; + (*binding_data).write[i] = nullptr; } binding_instances.insert(binding_data); @@ -1453,12 +1659,12 @@ void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_nam const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const { if (!global_type_tags.has(p_idx)) - return NULL; + return nullptr; const HashMap<StringName, const void *> &tags = global_type_tags[p_idx]; if (!tags.has(p_class_name)) - return NULL; + return nullptr; const void *tag = tags.get(p_class_name); @@ -1475,13 +1681,12 @@ void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeSc #endif void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + // See if this library was "registered" already. const String &lib_path = lib->get_current_library_path(); ERR_FAIL_COND_MSG(lib_path.length() == 0, lib->get_name() + " does not have a library for the current platform."); - Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); + Map<String, Ref<GDNative>>::Element *E = library_gdnatives.find(lib_path); if (!E) { Ref<GDNative> gdn; @@ -1513,17 +1718,15 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { } void NativeScriptLanguage::register_script(NativeScript *script) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif + library_script_users[script->lib_path].insert(script); } void NativeScriptLanguage::unregister_script(NativeScript *script) { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif - Map<String, Set<NativeScript *> >::Element *S = library_script_users.find(script->lib_path); + + Map<String, Set<NativeScript *>>::Element *S = library_script_users.find(script->lib_path); if (S) { S->get().erase(script); if (S->get().size() == 0) { @@ -1537,7 +1740,7 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) { void NativeScriptLanguage::call_libraries_cb(const StringName &name) { // library_gdnatives is modified only from the main thread, so it's safe not to use mutex here - for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) { + for (Map<String, Ref<GDNative>>::Element *L = library_gdnatives.front(); L; L = L->next()) { if (L->get().is_null()) { continue; @@ -1559,7 +1762,7 @@ void NativeScriptLanguage::frame() { #ifndef NO_THREADS if (has_objects_to_register) { MutexLock lock(mutex); - for (Set<Ref<GDNativeLibrary> >::Element *L = libs_to_init.front(); L; L = L->next()) { + for (Set<Ref<GDNativeLibrary>>::Element *L = libs_to_init.front(); L; L = L->next()) { init_library(L->get()); } libs_to_init.clear(); @@ -1573,9 +1776,7 @@ void NativeScriptLanguage::frame() { #ifdef DEBUG_ENABLED { -#ifndef NO_THREADS MutexLock lock(mutex); -#endif for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { d->get().last_frame_call_count = d->get().frame_call_count; @@ -1633,16 +1834,14 @@ void NativeReloadNode::_notification(int p_what) { #ifdef TOOLS_ENABLED switch (p_what) { - case MainLoop::NOTIFICATION_WM_FOCUS_OUT: { + case NOTIFICATION_WM_FOCUS_OUT: { if (unloaded) break; -#ifndef NO_THREADS MutexLock lock(NSL->mutex); -#endif NSL->_unload_stuff(true); - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> gdn = L->get(); @@ -1670,15 +1869,14 @@ void NativeReloadNode::_notification(int p_what) { } break; - case MainLoop::NOTIFICATION_WM_FOCUS_IN: { + case NOTIFICATION_WM_FOCUS_IN: { if (!unloaded) break; -#ifndef NO_THREADS MutexLock lock(NSL->mutex); -#endif + Set<StringName> libs_to_remove; - for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { + for (Map<String, Ref<GDNative>>::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { Ref<GDNative> gdn = L->get(); @@ -1713,7 +1911,7 @@ void NativeReloadNode::_notification(int p_what) { ((void (*)(void *))proc_ptr)((void *)&L->key()); } - for (Map<String, Set<NativeScript *> >::Element *U = NSL->library_script_users.front(); U; U = U->next()) { + for (Map<String, Set<NativeScript *>>::Element *U = NSL->library_script_users.front(); U; U = U->next()) { for (Set<NativeScript *>::Element *S = U->get().front(); S; S = S->next()) { NativeScript *script = S->get(); @@ -1740,7 +1938,7 @@ void NativeReloadNode::_notification(int p_what) { #endif } -RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) { +RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error); } @@ -1765,7 +1963,7 @@ Error ResourceFormatSaverNativeScript::save(const String &p_path, const RES &p_r } bool ResourceFormatSaverNativeScript::recognize(const RES &p_resource) const { - return Object::cast_to<NativeScript>(*p_resource) != NULL; + return Object::cast_to<NativeScript>(*p_resource) != nullptr; } void ResourceFormatSaverNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const { |