diff options
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 255 |
1 files changed, 236 insertions, 19 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 23747af86b..bcaf3f346e 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -33,10 +33,10 @@ #include "gdnative/gdnative.h" #include "core/global_constants.h" +#include "core/io/file_access_encrypted.h" +#include "core/os/file_access.h" +#include "core/os/os.h" #include "core/project_settings.h" -#include "io/file_access_encrypted.h" -#include "os/file_access.h" -#include "os/os.h" #include "scene/main/scene_tree.h" #include "scene/resources/scene_format_text.h" @@ -44,7 +44,7 @@ #include <stdlib.h> #ifndef NO_THREADS -#include "os/thread.h" +#include "core/os/thread.h" #endif #if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED) @@ -62,13 +62,21 @@ void NativeScript::_bind_methods() { ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library); ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library); + ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name); + ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name); + ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path); + ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path); + ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation); ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation); ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation); ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation); - ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library"); + ADD_GROUP("Script Class", "script_class_"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path"); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new")); } @@ -131,6 +139,22 @@ Ref<GDNativeLibrary> NativeScript::get_library() const { return library; } +void NativeScript::set_script_class_name(String p_type) { + script_class_name = p_type; +} + +String NativeScript::get_script_class_name() const { + return script_class_name; +} + +void NativeScript::set_script_class_icon_path(String p_icon_path) { + script_class_icon_path = p_icon_path; +} + +String NativeScript::get_script_class_icon_path() const { + return script_class_icon_path; +} + bool NativeScript::can_instance() const { NativeScriptDesc *script_data = get_script_desc(); @@ -270,6 +294,10 @@ MethodInfo NativeScript::get_method_info(const StringName &p_method) const { return MethodInfo(); } +bool NativeScript::is_valid() const { + return true; +} + bool NativeScript::is_tool() const { NativeScriptDesc *script_data = get_script_desc(); @@ -786,18 +814,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_m return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; case GODOT_METHOD_RPC_MODE_REMOTESYNC: return MultiplayerAPI::RPC_MODE_REMOTESYNC; case GODOT_METHOD_RPC_MODE_MASTERSYNC: return MultiplayerAPI::RPC_MODE_MASTERSYNC; - case GODOT_METHOD_RPC_MODE_SLAVESYNC: - return MultiplayerAPI::RPC_MODE_SLAVESYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } @@ -822,12 +848,16 @@ MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_ return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: return MultiplayerAPI::RPC_MODE_REMOTE; - case GODOT_METHOD_RPC_MODE_SYNC: - return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: return MultiplayerAPI::RPC_MODE_MASTER; - case GODOT_METHOD_RPC_MODE_SLAVE: - return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_PUPPET: + return MultiplayerAPI::RPC_MODE_PUPPET; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_PUPPETSYNC: + return MultiplayerAPI::RPC_MODE_PUPPETSYNC; default: return MultiplayerAPI::RPC_MODE_DISABLED; } @@ -986,6 +1016,20 @@ NativeScriptLanguage::NativeScriptLanguage() { has_objects_to_register = false; mutex = Mutex::create(); #endif + +#ifdef DEBUG_ENABLED + profiling = false; +#endif + + _init_call_type = "nativescript_init"; + _init_call_name = "nativescript_init"; + _terminate_call_name = "nativescript_terminate"; + _noarg_call_type = "nativescript_no_arg"; + _frame_call_name = "nativescript_frame"; +#ifndef NO_THREADS + _thread_enter_call_name = "nativescript_thread_enter"; + _thread_exit_call_name = "nativescript_thread_exit"; +#endif } NativeScriptLanguage::~NativeScriptLanguage() { @@ -1060,7 +1104,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const s->set_class_name(p_class_name); return Ref<NativeScript>(s); } -bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const { +bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { return true; } @@ -1128,17 +1172,105 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_ } void NativeScriptLanguage::profiling_start() { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + profile_data.clear(); + profiling = true; +#endif } void NativeScriptLanguage::profiling_stop() { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + profiling = false; +#endif } int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + int current = 0; + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + if (current >= p_info_max) + break; + + p_info_arr[current].call_count = d->get().call_count; + p_info_arr[current].self_time = d->get().self_time; + p_info_arr[current].total_time = d->get().total_time; + p_info_arr[current].signature = d->get().signature; + current++; + } + + return current; +#else return 0; +#endif } int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + int current = 0; + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + if (current >= p_info_max) + break; + + if (d->get().last_frame_call_count) { + p_info_arr[current].call_count = d->get().last_frame_call_count; + p_info_arr[current].self_time = d->get().last_frame_self_time; + p_info_arr[current].total_time = d->get().last_frame_total_time; + p_info_arr[current].signature = d->get().signature; + current++; + } + } + + return current; +#else return 0; +#endif +} + +void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature); + if (d) { + d->get().call_count += 1; + d->get().total_time += p_time; + d->get().frame_call_count += 1; + d->get().frame_total_time += p_time; + } else { + ProfileData data; + + data.signature = p_signature; + data.call_count = 1; + data.self_time = 0; + data.total_time = p_time; + data.frame_call_count = 1; + data.frame_self_time = 0; + data.frame_total_time = p_time; + data.last_frame_call_count = 0; + data.last_frame_self_time = 0; + data.last_frame_total_time = 0; + + profile_data.insert(p_signature, data); + } +#endif } int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) { @@ -1254,6 +1386,54 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) { delete &binding_data; } +void NativeScriptLanguage::refcount_incremented_instance_binding(Object *p_object) { + + void *data = p_object->get_script_instance_binding(lang_idx); + + if (!data) + return; + + Vector<void *> &binding_data = *(Vector<void *> *)data; + + for (int i = 0; i < binding_data.size(); i++) { + if (!binding_data[i]) + continue; + + if (!binding_functions[i].first) + continue; + + if (binding_functions[i].second.refcount_incremented_instance_binding) { + binding_functions[i].second.refcount_incremented_instance_binding(binding_data[i], p_object); + } + } +} + +bool NativeScriptLanguage::refcount_decremented_instance_binding(Object *p_object) { + + void *data = p_object->get_script_instance_binding(lang_idx); + + if (!data) + return true; + + Vector<void *> &binding_data = *(Vector<void *> *)data; + + bool can_die = true; + + for (int i = 0; i < binding_data.size(); i++) { + if (!binding_data[i]) + continue; + + if (!binding_functions[i].first) + continue; + + if (binding_functions[i].second.refcount_decremented_instance_binding) { + can_die = can_die && binding_functions[i].second.refcount_decremented_instance_binding(binding_data[i], p_object); + } + } + + return can_die; +} + void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) { if (!global_type_tags.has(p_idx)) { global_type_tags.insert(p_idx, HashMap<StringName, const void *>()); @@ -1381,6 +1561,24 @@ void NativeScriptLanguage::frame() { has_objects_to_register = false; } #endif + +#ifdef DEBUG_ENABLED + { +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + d->get().last_frame_call_count = d->get().frame_call_count; + d->get().last_frame_self_time = d->get().frame_self_time; + d->get().last_frame_total_time = d->get().frame_total_time; + d->get().frame_call_count = 0; + d->get().frame_self_time = 0; + d->get().frame_total_time = 0; + } + } +#endif + call_libraries_cb(_frame_call_name); } @@ -1396,6 +1594,26 @@ void NativeScriptLanguage::thread_exit() { #endif // NO_THREADS +bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const { + return p_type == "NativeScript"; +} + +String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { + Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript"); + if (script.is_valid()) { + if (r_base_type) + *r_base_type = script->get_instance_base_type(); + if (r_icon_path) + *r_icon_path = script->get_script_class_icon_path(); + return script->get_script_class_name(); + } + if (r_base_type) + *r_base_type = String(); + if (r_icon_path) + *r_icon_path = String(); + return String(); +} + void NativeReloadNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification); } @@ -1497,8 +1715,7 @@ void NativeReloadNode::_notification(int p_what) { } RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) { - ResourceFormatLoaderText rsflt; - return rsflt.load(p_path, p_original_path, r_error); + return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error); } void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const { |