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Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp26
1 files changed, 24 insertions, 2 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index d6abbc1bcf..eb52bede24 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -149,7 +149,10 @@ Ref<Script> NativeScript::get_base_script() const {
if (!script_data)
return Ref<Script>();
- Ref<NativeScript> ns = Ref<NativeScript>(NSL->create_script());
+ NativeScript *script = (NativeScript *)NSL->create_script();
+ Ref<NativeScript> ns = Ref<NativeScript>(script);
+ ERR_FAIL_COND_V(!ns.is_valid(), Ref<Script>());
+
ns->set_class_name(script_data->base);
ns->set_library(get_library());
return ns;
@@ -697,11 +700,21 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method);
if (E) {
godot_variant result;
+
+#ifdef DEBUG_ENABLED
+ current_method_call = p_method;
+#endif
+
result = E->get().method.method((godot_object *)owner,
E->get().method.method_data,
userdata,
p_argcount,
(godot_variant **)p_args);
+
+#ifdef DEBUG_ENABLED
+ current_method_call = "";
+#endif
+
Variant res = *(Variant *)&result;
godot_variant_destroy(&result);
r_error.error = Variant::CallError::CALL_OK;
@@ -716,6 +729,15 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p
}
void NativeScriptInstance::notification(int p_notification) {
+#ifdef DEBUG_ENABLED
+ if (p_notification == MainLoop::NOTIFICATION_CRASH) {
+ if (current_method_call != StringName("")) {
+ ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call);
+ current_method_call = "";
+ }
+ }
+#endif
+
Variant value = p_notification;
const Variant *args[1] = { &value };
call_multilevel("_notification", args, 1);
@@ -1034,7 +1056,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
s->set_class_name(p_class_name);
return Ref<NativeScript>(s);
}
-bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
+bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const {
return true;
}