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-rw-r--r--modules/gdnative/nativescript/nativescript.cpp366
1 files changed, 327 insertions, 39 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index 823d794f72..cf8977f3ea 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "nativescript.h"
#include "gdnative/gdnative.h"
@@ -54,12 +55,6 @@
#include "editor/editor_node.h"
#endif
-//
-//
-// Script stuff
-//
-//
-
void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name);
ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name);
@@ -67,6 +62,11 @@ void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library);
ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library);
+ ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation);
+ ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation);
+ ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation);
+ ClassDB::bind_method(D_METHOD("get_property_documentation", "path"), &NativeScript::get_property_documentation);
+
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
@@ -357,14 +357,13 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
NativeScriptDesc *script_data = get_script_desc();
Set<StringName> existing_properties;
+ List<PropertyInfo>::Element *original_back = p_list->back();
while (script_data) {
- List<PropertyInfo>::Element *insert_position = p_list->front();
- bool insert_before = true;
+ List<PropertyInfo>::Element *insert_position = original_back;
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element E = script_data->properties.front(); E; E = E.next()) {
if (!existing_properties.has(E.key())) {
- insert_position = insert_before ? p_list->insert_before(insert_position, E.get().info) : p_list->insert_after(insert_position, E.get().info);
- insert_before = false;
+ insert_position = p_list->insert_after(insert_position, E.get().info);
existing_properties.insert(E.key());
}
}
@@ -372,6 +371,86 @@ void NativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
}
+String NativeScript::get_class_documentation() const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get class documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ return script_data->documentation;
+}
+
+String NativeScript::get_method_documentation(const StringName &p_method) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get method documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ Map<StringName, NativeScriptDesc::Method>::Element *method = script_data->methods.find(p_method);
+
+ if (method) {
+ return method->get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get method documentation for non-existent method");
+ ERR_FAIL_V("");
+}
+
+String NativeScript::get_signal_documentation(const StringName &p_signal_name) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get signal documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ Map<StringName, NativeScriptDesc::Signal>::Element *signal = script_data->signals_.find(p_signal_name);
+
+ if (signal) {
+ return signal->get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get signal documentation for non-existent signal");
+ ERR_FAIL_V("");
+}
+
+String NativeScript::get_property_documentation(const StringName &p_path) const {
+ NativeScriptDesc *script_data = get_script_desc();
+
+ if (!script_data) {
+ ERR_EXPLAIN("Attempt to get property documentation on invalid NativeScript");
+ ERR_FAIL_V("");
+ }
+
+ while (script_data) {
+
+ OrderedHashMap<StringName, NativeScriptDesc::Property>::Element property = script_data->properties.find(p_path);
+
+ if (property) {
+ return property.get().documentation;
+ }
+
+ script_data = script_data->base_data;
+ }
+
+ ERR_EXPLAIN("Attempt to get property documentation for non-existent signal");
+ ERR_FAIL_V("");
+}
+
Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
if (lib_path.empty() || class_name.empty() || library.is_null()) {
@@ -397,6 +476,11 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
owner = memnew(Reference);
}
+ if (!owner) {
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+
Reference *r = Object::cast_to<Reference>(owner);
if (r) {
ref = REF(r);
@@ -437,12 +521,6 @@ NativeScript::~NativeScript() {
#endif
}
- //
- //
- // ScriptInstance stuff
- //
- //
-
#define GET_SCRIPT_DESC() script->get_script_desc()
void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) {
@@ -604,7 +682,7 @@ Variant::Type NativeScriptInstance::get_property_type(const StringName &p_name,
}
void NativeScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
- script->get_method_list(p_list);
+ script->get_script_method_list(p_list);
}
bool NativeScriptInstance::has_method(const StringName &p_method) const {
@@ -781,17 +859,48 @@ NativeScriptInstance::~NativeScriptInstance() {
}
}
-//
-//
-// ScriptingLanguage stuff
-//
-//
-
NativeScriptLanguage *NativeScriptLanguage::singleton;
-void NativeScriptLanguage::_unload_stuff() {
+void NativeScriptLanguage::_unload_stuff(bool p_reload) {
+
+ Map<String, Ref<GDNative> > erase_and_unload;
+
for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
- for (Map<StringName, NativeScriptDesc>::Element *C = L->get().front(); C; C = C->next()) {
+
+ String lib_path = L->key();
+ Map<StringName, NativeScriptDesc> classes = L->get();
+
+ if (p_reload) {
+
+ Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Ref<GDNative> gdn;
+
+ if (E) {
+ gdn = E->get();
+ }
+
+ bool should_reload = false;
+
+ if (gdn.is_valid()) {
+ Ref<GDNativeLibrary> lib = gdn->get_library();
+ if (lib.is_valid()) {
+ should_reload = lib->is_reloadable();
+ }
+ }
+
+ if (!should_reload) {
+ continue;
+ }
+ }
+
+ Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path);
+ Ref<GDNative> gdn;
+
+ if (E) {
+ gdn = E->get();
+ }
+
+ for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
// free property stuff first
for (OrderedHashMap<StringName, NativeScriptDesc::Property>::Element P = C->get().properties.front(); P; P = P.next()) {
@@ -815,12 +924,34 @@ void NativeScriptLanguage::_unload_stuff() {
if (C->get().destroy_func.free_func)
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
}
+
+ erase_and_unload.insert(lib_path, gdn);
+ }
+
+ for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
+ String lib_path = E->key();
+ Ref<GDNative> gdn = E->get();
+
+ library_classes.erase(lib_path);
+
+ if (gdn.is_valid() && gdn->get_library().is_valid()) {
+ Ref<GDNativeLibrary> lib = gdn->get_library();
+ void *terminate_fn;
+ Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
+
+ if (err == OK) {
+ void (*terminate)(void *) = (void (*)(void *))terminate_fn;
+
+ terminate((void *)&lib_path);
+ }
+ }
}
}
NativeScriptLanguage::NativeScriptLanguage() {
NativeScriptLanguage::singleton = this;
#ifndef NO_THREADS
+ has_objects_to_register = false;
mutex = Mutex::create();
#endif
}
@@ -829,12 +960,14 @@ NativeScriptLanguage::~NativeScriptLanguage() {
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
- L->get()->terminate();
- NSL->library_classes.clear();
- NSL->library_gdnatives.clear();
- NSL->library_script_users.clear();
+ if (L->get().is_valid())
+ L->get()->terminate();
}
+ NSL->library_classes.clear();
+ NSL->library_gdnatives.clear();
+ NSL->library_script_users.clear();
+
#ifndef NO_THREADS
memdelete(mutex);
#endif
@@ -896,7 +1029,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const
return Ref<NativeScript>(s);
}
bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
- return false;
+ return true;
}
Script *NativeScriptLanguage::create_script() const {
@@ -976,6 +1109,140 @@ int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, in
return 0;
}
+int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) {
+
+ // find index
+
+ int idx = -1;
+
+ for (int i = 0; i < binding_functions.size(); i++) {
+ if (!binding_functions[i].first) {
+ // free, we'll take it
+ idx = i;
+ break;
+ }
+ }
+
+ if (idx == -1) {
+ idx = binding_functions.size();
+ binding_functions.resize(idx + 1);
+ }
+
+ // set the functions
+ binding_functions[idx].first = true;
+ binding_functions[idx].second = p_binding_functions;
+
+ return idx;
+}
+
+void NativeScriptLanguage::unregister_binding_functions(int p_idx) {
+ ERR_FAIL_INDEX(p_idx, binding_functions.size());
+
+ for (Set<Vector<void *> *>::Element *E = binding_instances.front(); E; E = E->next()) {
+ Vector<void *> &binding_data = *E->get();
+
+ if (binding_data[p_idx] && binding_functions[p_idx].second.free_instance_binding_data)
+ binding_functions[p_idx].second.free_instance_binding_data(binding_functions[p_idx].second.data, binding_data[p_idx]);
+ }
+
+ binding_functions[p_idx].first = false;
+
+ if (binding_functions[p_idx].second.free_func)
+ binding_functions[p_idx].second.free_func(binding_functions[p_idx].second.data);
+}
+
+void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_object) {
+ ERR_FAIL_INDEX_V(p_idx, binding_functions.size(), NULL);
+
+ if (!binding_functions[p_idx].first) {
+ ERR_EXPLAIN("Tried to get binding data for a nativescript binding that does not exist");
+ ERR_FAIL_V(NULL);
+ }
+
+ Vector<void *> *binding_data = (Vector<void *> *)p_object->get_script_instance_binding(lang_idx);
+
+ if (!binding_data)
+ return NULL; // should never happen.
+
+ if (binding_data->size() <= p_idx) {
+ // okay, add new elements here.
+ int old_size = binding_data->size();
+
+ binding_data->resize(p_idx + 1);
+
+ for (int i = old_size; i <= p_idx; i++) {
+ (*binding_data)[i] = NULL;
+ }
+ }
+
+ if (!(*binding_data)[p_idx]) {
+
+ const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name());
+
+ // no binding data yet, soooooo alloc new one \o/
+ (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
+ }
+
+ return (*binding_data)[p_idx];
+}
+
+void *NativeScriptLanguage::alloc_instance_binding_data(Object *p_object) {
+
+ Vector<void *> *binding_data = new Vector<void *>;
+
+ binding_data->resize(binding_functions.size());
+
+ for (int i = 0; i < binding_functions.size(); i++) {
+ (*binding_data)[i] = NULL;
+ }
+
+ binding_instances.insert(binding_data);
+
+ return (void *)binding_data;
+}
+
+void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
+
+ if (!p_data)
+ return;
+
+ Vector<void *> &binding_data = *(Vector<void *> *)p_data;
+
+ for (int i = 0; i < binding_data.size(); i++) {
+ if (!binding_data[i])
+ continue;
+
+ if (binding_functions[i].first && binding_functions[i].second.free_instance_binding_data) {
+ binding_functions[i].second.free_instance_binding_data(binding_functions[i].second.data, binding_data[i]);
+ }
+ }
+
+ binding_instances.erase(&binding_data);
+
+ delete &binding_data;
+}
+
+void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
+ if (!global_type_tags.has(p_idx)) {
+ global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
+ }
+
+ HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ tags.set(p_class_name, p_type_tag);
+}
+
+const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
+ if (!global_type_tags.has(p_idx))
+ return NULL;
+
+ const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ const void *tag = tags.get(p_class_name);
+
+ return tag;
+}
+
#ifndef NO_THREADS
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
MutexLock lock(mutex);
@@ -1050,6 +1317,11 @@ void NativeScriptLanguage::unregister_script(NativeScript *script) {
void NativeScriptLanguage::call_libraries_cb(const StringName &name) {
// library_gdnatives is modified only from the main thread, so it's safe not to use mutex here
for (Map<String, Ref<GDNative> >::Element *L = library_gdnatives.front(); L; L = L->next()) {
+
+ if (L->get().is_null()) {
+ continue;
+ }
+
if (L->get()->is_initialized()) {
void *proc_ptr;
@@ -1107,11 +1379,21 @@ void NativeReloadNode::_notification(int p_what) {
#ifndef NO_THREADS
MutexLock lock(NSL->mutex);
#endif
- NSL->_unload_stuff();
+ NSL->_unload_stuff(true);
+
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
- L->get()->terminate();
- NSL->library_classes.erase(L->key());
+ Ref<GDNative> gdn = L->get();
+
+ if (gdn.is_null()) {
+ continue;
+ }
+
+ if (!gdn->get_library()->is_reloadable()) {
+ continue;
+ }
+
+ gdn->terminate();
}
unloaded = true;
@@ -1128,21 +1410,27 @@ void NativeReloadNode::_notification(int p_what) {
Set<StringName> libs_to_remove;
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
- if (!L->get()->initialize()) {
+ Ref<GDNative> gdn = L->get();
+
+ if (gdn.is_null()) {
+ continue;
+ }
+
+ if (!gdn->get_library()->is_reloadable()) {
+ continue;
+ }
+
+ if (!gdn->initialize()) {
libs_to_remove.insert(L->key());
continue;
}
NSL->library_classes.insert(L->key(), Map<StringName, NativeScriptDesc>());
- void *args[1] = {
- (void *)&L->key()
- };
-
// here the library registers all the classes and stuff.
void *proc_ptr;
- Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
+ Error err = gdn->get_symbol(gdn->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
if (err != OK) {
ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data());
} else {