diff options
Diffstat (limited to 'modules/gdnative/nativescript/godot_nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/godot_nativescript.cpp | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index 0502458b4f..e47548f3e9 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -51,8 +51,7 @@ extern "C" void _native_script_hook() { // Script API -void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) { - +void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s]; @@ -84,8 +83,7 @@ void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char classes->insert(p_name, desc); } -void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) { - +void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s]; @@ -118,8 +116,7 @@ void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const classes->insert(p_name, desc); } -void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) { - +void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); @@ -138,8 +135,7 @@ void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const cha E->get().methods.insert(p_function_name, method); } -void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) { - +void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); @@ -163,8 +159,7 @@ void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const c E->get().properties.insert(p_path, property); } -void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) { - +void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_nativescript_signal *p_signal) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); @@ -176,7 +171,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha for (int i = 0; i < p_signal->num_args; i++) { PropertyInfo info; - godot_signal_argument arg = p_signal->args[i]; + godot_nativescript_signal_argument arg = p_signal->args[i]; info.hint = (PropertyHint)arg.hint; info.hint_string = *(String *)&arg.hint_string; @@ -189,7 +184,7 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha for (int i = 0; i < p_signal->num_default_args; i++) { Variant *v; - godot_signal_argument attrib = p_signal->args[i]; + godot_nativescript_signal_argument attrib = p_signal->args[i]; v = (Variant *)&attrib.default_value; @@ -209,8 +204,9 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) { Object *instance = (Object *)p_instance; - if (!instance) + if (!instance) { return nullptr; + } if (instance->get_script_instance() && instance->get_script_instance()->get_language() == NativeScriptLanguage::get_singleton()) { return ((NativeScriptInstance *)instance->get_script_instance())->userdata; } @@ -225,7 +221,7 @@ void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) { * */ -void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args) { +void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args) { String *s = (String *)p_gdnative_handle; Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name); @@ -239,7 +235,7 @@ void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_h List<PropertyInfo> args; for (int i = 0; i < p_num_args; i++) { - godot_method_arg arg = p_args[i]; + godot_nativescript_method_argument arg = p_args[i]; String name = *(String *)&arg.name; String hint_string = *(String *)&arg.hint_string; @@ -315,7 +311,6 @@ void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char * } const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) { - const Object *o = (Object *)p_object; if (!o->get_script_instance()) { @@ -326,14 +321,15 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object) return nullptr; } - if (script->get_script_desc()) + if (script->get_script_desc()) { return script->get_script_desc()->type_tag; + } } return nullptr; } -int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) { +int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions) { return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions); } |