diff options
Diffstat (limited to 'modules/gdnative/include')
| -rw-r--r-- | modules/gdnative/include/gdnative/array.h | 14 | ||||
| -rw-r--r-- | modules/gdnative/include/gdnative/pool_arrays.h | 432 | ||||
| -rw-r--r-- | modules/gdnative/include/gdnative/string.h | 6 | ||||
| -rw-r--r-- | modules/gdnative/include/gdnative/variant.h | 42 | ||||
| -rw-r--r-- | modules/gdnative/include/pluginscript/godot_pluginscript.h | 10 | ||||
| -rw-r--r-- | modules/gdnative/include/videodecoder/godot_videodecoder.h | 2 |
6 files changed, 184 insertions, 322 deletions
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index 36b5c77875..e3114e9348 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -62,13 +62,13 @@ extern "C" { void GDAPI godot_array_new(godot_array *r_dest); void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src); -void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_pool_color_array *p_pca); -void GDAPI godot_array_new_pool_vector3_array(godot_array *r_dest, const godot_pool_vector3_array *p_pv3a); -void GDAPI godot_array_new_pool_vector2_array(godot_array *r_dest, const godot_pool_vector2_array *p_pv2a); -void GDAPI godot_array_new_pool_string_array(godot_array *r_dest, const godot_pool_string_array *p_psa); -void GDAPI godot_array_new_pool_real_array(godot_array *r_dest, const godot_pool_real_array *p_pra); -void GDAPI godot_array_new_pool_int_array(godot_array *r_dest, const godot_pool_int_array *p_pia); -void GDAPI godot_array_new_pool_byte_array(godot_array *r_dest, const godot_pool_byte_array *p_pba); +void GDAPI godot_array_new_packed_color_array(godot_array *r_dest, const godot_packed_color_array *p_pca); +void GDAPI godot_array_new_packed_vector3_array(godot_array *r_dest, const godot_packed_vector3_array *p_pv3a); +void GDAPI godot_array_new_packed_vector2_array(godot_array *r_dest, const godot_packed_vector2_array *p_pv2a); +void GDAPI godot_array_new_packed_string_array(godot_array *r_dest, const godot_packed_string_array *p_psa); +void GDAPI godot_array_new_packed_real_array(godot_array *r_dest, const godot_packed_real_array *p_pra); +void GDAPI godot_array_new_packed_int_array(godot_array *r_dest, const godot_packed_int_array *p_pia); +void GDAPI godot_array_new_packed_byte_array(godot_array *r_dest, const godot_packed_byte_array *p_pba); void GDAPI godot_array_set(godot_array *p_self, const godot_int p_idx, const godot_variant *p_value); diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h index 7d51b3cd5c..315fb7ada2 100644 --- a/modules/gdnative/include/gdnative/pool_arrays.h +++ b/modules/gdnative/include/gdnative/pool_arrays.h @@ -37,113 +37,81 @@ extern "C" { #include <stdint.h> -/////// Read Access +/////// PackedByteArray -#define GODOT_POOL_ARRAY_READ_ACCESS_SIZE 1 +#define GODOT_PACKED_BYTE_ARRAY_SIZE sizeof(void *) +#ifndef GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_BYTE_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_ARRAY_READ_ACCESS_SIZE]; -} godot_pool_array_read_access; - -typedef godot_pool_array_read_access godot_pool_byte_array_read_access; -typedef godot_pool_array_read_access godot_pool_int_array_read_access; -typedef godot_pool_array_read_access godot_pool_real_array_read_access; -typedef godot_pool_array_read_access godot_pool_string_array_read_access; -typedef godot_pool_array_read_access godot_pool_vector2_array_read_access; -typedef godot_pool_array_read_access godot_pool_vector3_array_read_access; -typedef godot_pool_array_read_access godot_pool_color_array_read_access; - -/////// Write Access - -#define GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE 1 - -typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE]; -} godot_pool_array_write_access; - -typedef godot_pool_array_write_access godot_pool_byte_array_write_access; -typedef godot_pool_array_write_access godot_pool_int_array_write_access; -typedef godot_pool_array_write_access godot_pool_real_array_write_access; -typedef godot_pool_array_write_access godot_pool_string_array_write_access; -typedef godot_pool_array_write_access godot_pool_vector2_array_write_access; -typedef godot_pool_array_write_access godot_pool_vector3_array_write_access; -typedef godot_pool_array_write_access godot_pool_color_array_write_access; - -/////// PoolByteArray - -#define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *) - -#ifndef GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_BYTE_ARRAY_SIZE]; -} godot_pool_byte_array; + uint8_t _dont_touch_that[GODOT_PACKED_BYTE_ARRAY_SIZE]; +} godot_packed_byte_array; #endif -/////// PoolIntArray +/////// PackedIntArray -#define GODOT_POOL_INT_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_INT_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_INT_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_INT_ARRAY_SIZE]; -} godot_pool_int_array; + uint8_t _dont_touch_that[GODOT_PACKED_INT_ARRAY_SIZE]; +} godot_packed_int_array; #endif -/////// PoolRealArray +/////// PackedRealArray -#define GODOT_POOL_REAL_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_REAL_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_REAL_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_REAL_ARRAY_SIZE]; -} godot_pool_real_array; + uint8_t _dont_touch_that[GODOT_PACKED_REAL_ARRAY_SIZE]; +} godot_packed_real_array; #endif -/////// PoolStringArray +/////// PackedStringArray -#define GODOT_POOL_STRING_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_STRING_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_STRING_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_STRING_ARRAY_SIZE]; -} godot_pool_string_array; + uint8_t _dont_touch_that[GODOT_PACKED_STRING_ARRAY_SIZE]; +} godot_packed_string_array; #endif -/////// PoolVector2Array +/////// PackedVector2Array -#define GODOT_POOL_VECTOR2_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_VECTOR2_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_VECTOR2_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_VECTOR2_ARRAY_SIZE]; -} godot_pool_vector2_array; + uint8_t _dont_touch_that[GODOT_PACKED_VECTOR2_ARRAY_SIZE]; +} godot_packed_vector2_array; #endif -/////// PoolVector3Array +/////// PackedVector3Array -#define GODOT_POOL_VECTOR3_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_VECTOR3_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_VECTOR3_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_VECTOR3_ARRAY_SIZE]; -} godot_pool_vector3_array; + uint8_t _dont_touch_that[GODOT_PACKED_VECTOR3_ARRAY_SIZE]; +} godot_packed_vector3_array; #endif -/////// PoolColorArray +/////// PackedColorArray -#define GODOT_POOL_COLOR_ARRAY_SIZE sizeof(void *) +#define GODOT_PACKED_COLOR_ARRAY_SIZE sizeof(void *) -#ifndef GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED +#ifndef GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_PACKED_COLOR_ARRAY_TYPE_DEFINED typedef struct { - uint8_t _dont_touch_that[GODOT_POOL_COLOR_ARRAY_SIZE]; -} godot_pool_color_array; + uint8_t _dont_touch_that[GODOT_PACKED_COLOR_ARRAY_SIZE]; +} godot_packed_color_array; #endif // reduce extern "C" nesting for VS2013 @@ -164,312 +132,206 @@ extern "C" { // byte -void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *r_dest); -void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src); -void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *r_dest, const godot_array *p_a); +void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *r_dest); +void GDAPI godot_packed_byte_array_new_copy(godot_packed_byte_array *r_dest, const godot_packed_byte_array *p_src); +void GDAPI godot_packed_byte_array_new_with_array(godot_packed_byte_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_self, const uint8_t p_data); +void GDAPI godot_packed_byte_array_append(godot_packed_byte_array *p_self, const uint8_t p_data); -void GDAPI godot_pool_byte_array_append_array(godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array); +void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self, const godot_packed_byte_array *p_array); -godot_error GDAPI godot_pool_byte_array_insert(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); +godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); -void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_self); +void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self); -void GDAPI godot_pool_byte_array_push_back(godot_pool_byte_array *p_self, const uint8_t p_data); +void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data); -void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_byte_array_remove(godot_packed_byte_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size); +void GDAPI godot_packed_byte_array_resize(godot_packed_byte_array *p_self, const godot_int p_size); -godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self); +void GDAPI godot_packed_byte_array_set(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); +uint8_t GDAPI godot_packed_byte_array_get(const godot_packed_byte_array *p_self, const godot_int p_idx); -godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self); +godot_int GDAPI godot_packed_byte_array_size(const godot_packed_byte_array *p_self); -void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); -uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx); +godot_bool GDAPI godot_packed_byte_array_empty(const godot_packed_byte_array *p_self); -godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self); - -godot_bool GDAPI godot_pool_byte_array_empty(const godot_pool_byte_array *p_self); - -void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self); +void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self); // int -void GDAPI godot_pool_int_array_new(godot_pool_int_array *r_dest); -void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *r_dest, const godot_pool_int_array *p_src); -void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *r_dest, const godot_array *p_a); - -void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_self, const godot_int p_data); +void GDAPI godot_packed_int_array_new(godot_packed_int_array *r_dest); +void GDAPI godot_packed_int_array_new_copy(godot_packed_int_array *r_dest, const godot_packed_int_array *p_src); +void GDAPI godot_packed_int_array_new_with_array(godot_packed_int_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_int_array_append_array(godot_pool_int_array *p_self, const godot_pool_int_array *p_array); +void GDAPI godot_packed_int_array_append(godot_packed_int_array *p_self, const godot_int p_data); -godot_error GDAPI godot_pool_int_array_insert(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data); +void GDAPI godot_packed_int_array_append_array(godot_packed_int_array *p_self, const godot_packed_int_array *p_array); -void GDAPI godot_pool_int_array_invert(godot_pool_int_array *p_self); +godot_error GDAPI godot_packed_int_array_insert(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data); -void GDAPI godot_pool_int_array_push_back(godot_pool_int_array *p_self, const godot_int p_data); +void GDAPI godot_packed_int_array_invert(godot_packed_int_array *p_self); -void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_int_array_push_back(godot_packed_int_array *p_self, const godot_int p_data); -void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size); +void GDAPI godot_packed_int_array_remove(godot_packed_int_array *p_self, const godot_int p_idx); -godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self); +void GDAPI godot_packed_int_array_resize(godot_packed_int_array *p_self, const godot_int p_size); -godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self); +void GDAPI godot_packed_int_array_set(godot_packed_int_array *p_self, const godot_int p_idx, const godot_int p_data); +godot_int GDAPI godot_packed_int_array_get(const godot_packed_int_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data); -godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx); +godot_int GDAPI godot_packed_int_array_size(const godot_packed_int_array *p_self); -godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self); +godot_bool GDAPI godot_packed_int_array_empty(const godot_packed_int_array *p_self); -godot_bool GDAPI godot_pool_int_array_empty(const godot_pool_int_array *p_self); - -void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self); +void GDAPI godot_packed_int_array_destroy(godot_packed_int_array *p_self); // real -void GDAPI godot_pool_real_array_new(godot_pool_real_array *r_dest); -void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *r_dest, const godot_pool_real_array *p_src); -void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *r_dest, const godot_array *p_a); - -void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_self, const godot_real p_data); +void GDAPI godot_packed_real_array_new(godot_packed_real_array *r_dest); +void GDAPI godot_packed_real_array_new_copy(godot_packed_real_array *r_dest, const godot_packed_real_array *p_src); +void GDAPI godot_packed_real_array_new_with_array(godot_packed_real_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_real_array_append_array(godot_pool_real_array *p_self, const godot_pool_real_array *p_array); +void GDAPI godot_packed_real_array_append(godot_packed_real_array *p_self, const godot_real p_data); -godot_error GDAPI godot_pool_real_array_insert(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data); +void GDAPI godot_packed_real_array_append_array(godot_packed_real_array *p_self, const godot_packed_real_array *p_array); -void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_self); +godot_error GDAPI godot_packed_real_array_insert(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data); -void GDAPI godot_pool_real_array_push_back(godot_pool_real_array *p_self, const godot_real p_data); +void GDAPI godot_packed_real_array_invert(godot_packed_real_array *p_self); -void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_real_array_push_back(godot_packed_real_array *p_self, const godot_real p_data); -void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size); +void GDAPI godot_packed_real_array_remove(godot_packed_real_array *p_self, const godot_int p_idx); -godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self); +void GDAPI godot_packed_real_array_resize(godot_packed_real_array *p_self, const godot_int p_size); -godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self); +void GDAPI godot_packed_real_array_set(godot_packed_real_array *p_self, const godot_int p_idx, const godot_real p_data); +godot_real GDAPI godot_packed_real_array_get(const godot_packed_real_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data); -godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx); +godot_int GDAPI godot_packed_real_array_size(const godot_packed_real_array *p_self); -godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self); +godot_bool GDAPI godot_packed_real_array_empty(const godot_packed_real_array *p_self); -godot_bool GDAPI godot_pool_real_array_empty(const godot_pool_real_array *p_self); - -void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self); +void GDAPI godot_packed_real_array_destroy(godot_packed_real_array *p_self); // string -void GDAPI godot_pool_string_array_new(godot_pool_string_array *r_dest); -void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *r_dest, const godot_pool_string_array *p_src); -void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *r_dest, const godot_array *p_a); - -void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_self, const godot_string *p_data); - -void GDAPI godot_pool_string_array_append_array(godot_pool_string_array *p_self, const godot_pool_string_array *p_array); +void GDAPI godot_packed_string_array_new(godot_packed_string_array *r_dest); +void GDAPI godot_packed_string_array_new_copy(godot_packed_string_array *r_dest, const godot_packed_string_array *p_src); +void GDAPI godot_packed_string_array_new_with_array(godot_packed_string_array *r_dest, const godot_array *p_a); -godot_error GDAPI godot_pool_string_array_insert(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data); +void GDAPI godot_packed_string_array_append(godot_packed_string_array *p_self, const godot_string *p_data); -void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_self); +void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_self, const godot_packed_string_array *p_array); -void GDAPI godot_pool_string_array_push_back(godot_pool_string_array *p_self, const godot_string *p_data); +godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data); -void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self); -void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size); +void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data); -godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self); +void GDAPI godot_packed_string_array_remove(godot_packed_string_array *p_self, const godot_int p_idx); -godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self); +void GDAPI godot_packed_string_array_resize(godot_packed_string_array *p_self, const godot_int p_size); -void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data); -godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_string_array_set(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data); +godot_string GDAPI godot_packed_string_array_get(const godot_packed_string_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_self); +godot_int GDAPI godot_packed_string_array_size(const godot_packed_string_array *p_self); -godot_bool GDAPI godot_pool_string_array_empty(const godot_pool_string_array *p_self); +godot_bool GDAPI godot_packed_string_array_empty(const godot_packed_string_array *p_self); -void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self); +void GDAPI godot_packed_string_array_destroy(godot_packed_string_array *p_self); // vector2 -void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *r_dest); -void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src); -void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *r_dest, const godot_array *p_a); - -void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_self, const godot_vector2 *p_data); - -void GDAPI godot_pool_vector2_array_append_array(godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array); +void GDAPI godot_packed_vector2_array_new(godot_packed_vector2_array *r_dest); +void GDAPI godot_packed_vector2_array_new_copy(godot_packed_vector2_array *r_dest, const godot_packed_vector2_array *p_src); +void GDAPI godot_packed_vector2_array_new_with_array(godot_packed_vector2_array *r_dest, const godot_array *p_a); -godot_error GDAPI godot_pool_vector2_array_insert(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); +void GDAPI godot_packed_vector2_array_append(godot_packed_vector2_array *p_self, const godot_vector2 *p_data); -void GDAPI godot_pool_vector2_array_invert(godot_pool_vector2_array *p_self); +void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p_self, const godot_packed_vector2_array *p_array); -void GDAPI godot_pool_vector2_array_push_back(godot_pool_vector2_array *p_self, const godot_vector2 *p_data); +godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); -void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self); -void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size); +void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data); -godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self); +void GDAPI godot_packed_vector2_array_remove(godot_packed_vector2_array *p_self, const godot_int p_idx); -godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self); +void GDAPI godot_packed_vector2_array_resize(godot_packed_vector2_array *p_self, const godot_int p_size); -void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); -godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_vector2_array_set(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); +godot_vector2 GDAPI godot_packed_vector2_array_get(const godot_packed_vector2_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_self); +godot_int GDAPI godot_packed_vector2_array_size(const godot_packed_vector2_array *p_self); -godot_bool GDAPI godot_pool_vector2_array_empty(const godot_pool_vector2_array *p_self); +godot_bool GDAPI godot_packed_vector2_array_empty(const godot_packed_vector2_array *p_self); -void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self); +void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self); // vector3 -void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *r_dest); -void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src); -void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *r_dest, const godot_array *p_a); +void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *r_dest); +void GDAPI godot_packed_vector3_array_new_copy(godot_packed_vector3_array *r_dest, const godot_packed_vector3_array *p_src); +void GDAPI godot_packed_vector3_array_new_with_array(godot_packed_vector3_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_self, const godot_vector3 *p_data); +void GDAPI godot_packed_vector3_array_append(godot_packed_vector3_array *p_self, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_append_array(godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array); +void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p_self, const godot_packed_vector3_array *p_array); -godot_error GDAPI godot_pool_vector3_array_insert(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); +godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_self); +void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self); -void GDAPI godot_pool_vector3_array_push_back(godot_pool_vector3_array *p_self, const godot_vector3 *p_data); +void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, const godot_int p_idx); +void GDAPI godot_packed_vector3_array_remove(godot_packed_vector3_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size); +void GDAPI godot_packed_vector3_array_resize(godot_packed_vector3_array *p_self, const godot_int p_size); -godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self); +void GDAPI godot_packed_vector3_array_set(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); +godot_vector3 GDAPI godot_packed_vector3_array_get(const godot_packed_vector3_array *p_self, const godot_int p_idx); -godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self); +godot_int GDAPI godot_packed_vector3_array_size(const godot_packed_vector3_array *p_self); -void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); -godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx); +godot_bool GDAPI godot_packed_vector3_array_empty(const godot_packed_vector3_array *p_self); -godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_self); - -godot_bool GDAPI godot_pool_vector3_array_empty(const godot_pool_vector3_array *p_self); - -void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self); +void GDAPI godot_packed_vector3_array_destroy(godot_packed_vector3_array *p_self); // color -void GDAPI godot_pool_color_array_new(godot_pool_color_array *r_dest); -void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *r_dest, const godot_pool_color_array *p_src); -void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *r_dest, const godot_array *p_a); - -void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_self, const godot_color *p_data); - -void GDAPI godot_pool_color_array_append_array(godot_pool_color_array *p_self, const godot_pool_color_array *p_array); - -godot_error GDAPI godot_pool_color_array_insert(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data); - -void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_self); - -void GDAPI godot_pool_color_array_push_back(godot_pool_color_array *p_self, const godot_color *p_data); - -void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const godot_int p_idx); - -void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size); - -godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self); - -godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self); - -void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data); -godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx); - -godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self); - -godot_bool GDAPI godot_pool_color_array_empty(const godot_pool_color_array *p_self); - -void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self); - -// -// read accessor functions -// - -godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other); -const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read); -void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other); -void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read); - -godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other); -const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read); -void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other); -void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read); - -godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other); -const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read); -void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other); -void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read); - -godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other); -const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read); -void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other); -void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read); +void GDAPI godot_packed_color_array_new(godot_packed_color_array *r_dest); +void GDAPI godot_packed_color_array_new_copy(godot_packed_color_array *r_dest, const godot_packed_color_array *p_src); +void GDAPI godot_packed_color_array_new_with_array(godot_packed_color_array *r_dest, const godot_array *p_a); -godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other); -const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read); -void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other); -void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read); +void GDAPI godot_packed_color_array_append(godot_packed_color_array *p_self, const godot_color *p_data); -godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other); -const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read); -void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other); -void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read); +void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_self, const godot_packed_color_array *p_array); -godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other); -const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read); -void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other); -void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read); +godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data); -// -// write accessor functions -// +void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self); -godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other); -uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write); -void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other); -void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write); +void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data); -godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other); -godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write); -void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other); -void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write); +void GDAPI godot_packed_color_array_remove(godot_packed_color_array *p_self, const godot_int p_idx); -godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other); -godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write); -void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other); -void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write); +void GDAPI godot_packed_color_array_resize(godot_packed_color_array *p_self, const godot_int p_size); -godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other); -godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write); -void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other); -void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write); +void GDAPI godot_packed_color_array_set(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data); +godot_color GDAPI godot_packed_color_array_get(const godot_packed_color_array *p_self, const godot_int p_idx); -godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other); -godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write); -void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other); -void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write); +godot_int GDAPI godot_packed_color_array_size(const godot_packed_color_array *p_self); -godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other); -godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write); -void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other); -void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write); +godot_bool GDAPI godot_packed_color_array_empty(const godot_packed_color_array *p_self); -godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other); -godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write); -void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other); -void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write); +void GDAPI godot_packed_color_array_destroy(godot_packed_color_array *p_self); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index b676d21fb2..608978db76 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -209,9 +209,9 @@ uint32_t GDAPI godot_string_hash_chars(const char *p_cstr); uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len); uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str); uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len); -godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self); +godot_packed_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self); godot_string GDAPI godot_string_md5_text(const godot_string *p_self); -godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self); +godot_packed_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self); godot_string GDAPI godot_string_sha256_text(const godot_string *p_self); godot_bool godot_string_empty(const godot_string *p_self); @@ -252,7 +252,7 @@ godot_string GDAPI godot_string_dedent(const godot_string *p_self); godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix); godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix); godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars); -godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit); +godot_packed_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit); void GDAPI godot_string_destroy(godot_string *p_self); diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index c65f7a28d2..4d70f1143c 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -76,13 +76,13 @@ typedef enum godot_variant_type { GODOT_VARIANT_TYPE_ARRAY, // 20 // arrays - GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY, - GODOT_VARIANT_TYPE_POOL_INT_ARRAY, - GODOT_VARIANT_TYPE_POOL_REAL_ARRAY, - GODOT_VARIANT_TYPE_POOL_STRING_ARRAY, - GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY, // 25 - GODOT_VARIANT_TYPE_POOL_VECTOR3_ARRAY, - GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY, + GODOT_VARIANT_TYPE_PACKED_BYTE_ARRAY, + GODOT_VARIANT_TYPE_PACKED_INT_ARRAY, + GODOT_VARIANT_TYPE_PACKED_REAL_ARRAY, + GODOT_VARIANT_TYPE_PACKED_STRING_ARRAY, + GODOT_VARIANT_TYPE_PACKED_VECTOR2_ARRAY, // 25 + GODOT_VARIANT_TYPE_PACKED_VECTOR3_ARRAY, + GODOT_VARIANT_TYPE_PACKED_COLOR_ARRAY, } godot_variant_type; typedef enum godot_variant_call_error_error { @@ -194,13 +194,13 @@ void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid); void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj); void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict); void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr); -void GDAPI godot_variant_new_pool_byte_array(godot_variant *r_dest, const godot_pool_byte_array *p_pba); -void GDAPI godot_variant_new_pool_int_array(godot_variant *r_dest, const godot_pool_int_array *p_pia); -void GDAPI godot_variant_new_pool_real_array(godot_variant *r_dest, const godot_pool_real_array *p_pra); -void GDAPI godot_variant_new_pool_string_array(godot_variant *r_dest, const godot_pool_string_array *p_psa); -void GDAPI godot_variant_new_pool_vector2_array(godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a); -void GDAPI godot_variant_new_pool_vector3_array(godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a); -void GDAPI godot_variant_new_pool_color_array(godot_variant *r_dest, const godot_pool_color_array *p_pca); +void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godot_packed_byte_array *p_pba); +void GDAPI godot_variant_new_packed_int_array(godot_variant *r_dest, const godot_packed_int_array *p_pia); +void GDAPI godot_variant_new_packed_real_array(godot_variant *r_dest, const godot_packed_real_array *p_pra); +void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa); +void GDAPI godot_variant_new_packed_vector2_array(godot_variant *r_dest, const godot_packed_vector2_array *p_pv2a); +void GDAPI godot_variant_new_packed_vector3_array(godot_variant *r_dest, const godot_packed_vector3_array *p_pv3a); +void GDAPI godot_variant_new_packed_color_array(godot_variant *r_dest, const godot_packed_color_array *p_pca); godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self); uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self); @@ -222,13 +222,13 @@ godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self); godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self); godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self); godot_array GDAPI godot_variant_as_array(const godot_variant *p_self); -godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_self); -godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_self); -godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_self); -godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_self); -godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_self); -godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_self); -godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_self); +godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_variant *p_self); +godot_packed_int_array GDAPI godot_variant_as_packed_int_array(const godot_variant *p_self); +godot_packed_real_array GDAPI godot_variant_as_packed_real_array(const godot_variant *p_self); +godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self); +godot_packed_vector2_array GDAPI godot_variant_as_packed_vector2_array(const godot_variant *p_self); +godot_packed_vector3_array GDAPI godot_variant_as_packed_vector3_array(const godot_variant *p_self); +godot_packed_color_array GDAPI godot_variant_as_packed_color_array(const godot_variant *p_self); godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error); diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index 210d3f7756..341e7f9e2b 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -129,9 +129,9 @@ typedef struct { godot_bool supports_builtin_mode; godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name); - godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions); + godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions); int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL - godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args); + godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_packed_string_array *p_args); godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line); @@ -141,9 +141,9 @@ typedef struct { int (*debug_get_stack_level_line)(godot_pluginscript_language_data *p_data, int p_level); godot_string (*debug_get_stack_level_function)(godot_pluginscript_language_data *p_data, int p_level); godot_string (*debug_get_stack_level_source)(godot_pluginscript_language_data *p_data, int p_level); - void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); - void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth); - void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); + void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_packed_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); + void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_packed_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth); + void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_packed_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth); godot_string (*debug_parse_stack_level_expression)(godot_pluginscript_language_data *p_data, int p_level, const godot_string *p_expression, int p_max_subitems, int p_max_depth); // TODO: could this stuff be moved to the godot_pluginscript_language_desc ? diff --git a/modules/gdnative/include/videodecoder/godot_videodecoder.h b/modules/gdnative/include/videodecoder/godot_videodecoder.h index 714991ca72..3e91a2e9ac 100644 --- a/modules/gdnative/include/videodecoder/godot_videodecoder.h +++ b/modules/gdnative/include/videodecoder/godot_videodecoder.h @@ -54,7 +54,7 @@ typedef struct void (*seek)(void *, godot_real); void (*set_audio_track)(void *, godot_int); void (*update)(void *, godot_real); - godot_pool_byte_array *(*get_videoframe)(void *); + godot_packed_byte_array *(*get_videoframe)(void *); godot_int (*get_audioframe)(void *, float *, int); godot_int (*get_channels)(const void *); godot_int (*get_mix_rate)(const void *); |