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-rw-r--r--modules/gdnative/include/arvr/godot_arvr.h2
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnative/include/arvr/godot_arvr.h b/modules/gdnative/include/arvr/godot_arvr.h
index c12251439d..be13ac954b 100644
--- a/modules/gdnative/include/arvr/godot_arvr.h
+++ b/modules/gdnative/include/arvr/godot_arvr.h
@@ -47,7 +47,7 @@ typedef struct {
godot_bool (*is_initialized)(const void *);
godot_bool (*initialize)(void *);
void (*uninitialize)(void *);
- godot_vector2 (*get_recommended_render_targetsize)(const void *);
+ godot_vector2 (*get_render_targetsize)(const void *);
godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);
void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);
void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 8fa96fd3af..a479eced16 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -53,7 +53,7 @@ extern "C" {
// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
#ifdef _WIN32
-#define GDN_EXPORT __declspec(dllexport)
+#define GDN_EXPORT
#else
#define GDN_EXPORT
#endif