diff options
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/array.h | 4 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 22 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/string.h | 1 |
3 files changed, 24 insertions, 3 deletions
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index 01ae61e280..484ffd10ba 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -124,6 +124,10 @@ void GDAPI godot_array_sort(godot_array *p_self); void GDAPI godot_array_sort_custom(godot_array *p_self, godot_object *p_obj, const godot_string *p_func); +godot_int GDAPI godot_array_bsearch(godot_array *p_self, const godot_variant *p_value, const godot_bool p_before); + +godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_variant *p_value, godot_object *p_obj, const godot_string *p_func, const godot_bool p_before); + void GDAPI godot_array_destroy(godot_array *p_self); #ifdef __cplusplus diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 38a42ab658..6e69d43469 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -53,7 +53,7 @@ extern "C" { // This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!! #ifdef _WIN32 -#define GDN_EXPORT +#define GDN_EXPORT __declspec(dllexport) #else #define GDN_EXPORT #endif @@ -229,13 +229,28 @@ void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_obj godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error); ////// Script API -struct godot_gdnative_api_struct; // Forward declaration +typedef struct godot_gdnative_api_version { + unsigned int major; + unsigned int minor; +} godot_gdnative_api_version; + +typedef struct godot_gdnative_api_struct godot_gdnative_api_struct; + +struct godot_gdnative_api_struct { + unsigned int type; + godot_gdnative_api_version version; + const godot_gdnative_api_struct *next; +}; + +#define GDNATIVE_VERSION_COMPATIBLE(want, have) (want.major == have.major && want.minor <= have.minor) typedef struct { godot_bool in_editor; uint64_t core_api_hash; uint64_t editor_api_hash; uint64_t no_api_hash; + void (*report_version_mismatch)(const godot_object *p_library, const char *p_what, godot_gdnative_api_version p_want, godot_gdnative_api_version p_have); + void (*report_loading_error)(const godot_object *p_library, const char *p_what); godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized const struct godot_gdnative_core_api_struct *api_struct; const godot_string *active_library_path; @@ -259,6 +274,9 @@ typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *); ////// System Functions +typedef godot_variant (*native_call_cb)(void *, godot_array *); +void GDAPI godot_register_native_call_type(const char *p_call_type, native_call_cb p_callback); + //using these will help Godot track how much memory is in use in debug mode void GDAPI *godot_alloc(int p_bytes); void GDAPI *godot_realloc(void *p_ptr, int p_bytes); diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index cca3eb2672..10358ceade 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -68,7 +68,6 @@ void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int * wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx); wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx); -const char GDAPI *godot_string_c_str(const godot_string *p_self); const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self); godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b); |