diff options
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/pluginscript/godot_pluginscript.h | 1 | ||||
-rw-r--r-- | modules/gdnative/include/text/godot_text.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index cbd65e3772..b76f89cc99 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -56,6 +56,7 @@ typedef struct { int p_argcount, godot_variant_call_error *r_error); void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification); + godot_string (*to_string)(godot_pluginscript_instance_data *p_data, godot_bool *r_valid); //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference diff --git a/modules/gdnative/include/text/godot_text.h b/modules/gdnative/include/text/godot_text.h index b49beab518..f3c50e6f87 100644 --- a/modules/gdnative/include/text/godot_text.h +++ b/modules/gdnative/include/text/godot_text.h @@ -118,6 +118,7 @@ typedef struct { godot_vector2 (*font_get_glyph_kerning)(void *, godot_rid *, uint32_t, uint32_t, int); godot_vector2 (*font_draw_glyph)(void *, godot_rid *, godot_rid *, int, const godot_vector2 *, uint32_t, const godot_color *); godot_vector2 (*font_draw_glyph_outline)(void *, godot_rid *, godot_rid *, int, int, const godot_vector2 *, uint32_t, const godot_color *); + bool (*font_get_glyph_contours)(void *, godot_rid *, int, uint32_t, godot_packed_vector3_array *, godot_packed_int32_array *, bool *); float (*font_get_oversampling)(void *); void (*font_set_oversampling)(void *, float); godot_packed_string_array (*get_system_fonts)(void *); |