diff options
Diffstat (limited to 'modules/gdnative/include/pluginscript/godot_pluginscript.h')
| -rw-r--r-- | modules/gdnative/include/pluginscript/godot_pluginscript.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index a9e83d1524..e8822fc1ec 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,9 +57,6 @@ typedef struct { int p_argcount, godot_variant_call_error *r_error); void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification); - // TODO: could this rpc mode stuff be moved to the godot_pluginscript_script_manifest ? - godot_method_rpc_mode (*get_rpc_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_method); - godot_method_rpc_mode (*get_rset_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_variable); //this is used by script languages that keep a reference counter of their own //you can make make Ref<> not die when it reaches zero, so deleting the reference |