diff options
Diffstat (limited to 'modules/gdnative/include/net/godot_net.h')
-rw-r--r-- | modules/gdnative/include/net/godot_net.h | 122 |
1 files changed, 0 insertions, 122 deletions
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h deleted file mode 100644 index 3fb7b9e1cc..0000000000 --- a/modules/gdnative/include/net/godot_net.h +++ /dev/null @@ -1,122 +0,0 @@ -/*************************************************************************/ -/* godot_net.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef GODOT_NATIVENET_H -#define GODOT_NATIVENET_H - -#include <gdnative/gdnative.h> - -#ifdef __cplusplus -extern "C" { -#endif - -// For future versions of the API we should only add new functions at the end of the structure and use the -// version info to detect whether a call is available - -// Use these to populate version in your plugin -#define GODOT_NET_API_MAJOR 3 -#define GODOT_NET_API_MINOR 1 - -typedef struct { - godot_gdnative_api_version version; /* version of our API */ - godot_object *data; /* User reference */ - - /* This is StreamPeer */ - godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes); - godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int *r_received); - godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes); - godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int *r_sent); - - int (*get_available_bytes)(const void *user); - - void *next; /* For extension? */ -} godot_net_stream_peer; - -/* Binds a StreamPeerGDNative to the provided interface */ -void godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface); - -typedef struct { - godot_gdnative_api_version version; /* version of our API */ - - godot_object *data; /* User reference */ - - /* This is PacketPeer */ - godot_error (*get_packet)(void *, const uint8_t **, int *); - godot_error (*put_packet)(void *, const uint8_t *, int); - godot_int (*get_available_packet_count)(const void *); - godot_int (*get_max_packet_size)(const void *); - - void *next; /* For extension? */ -} godot_net_packet_peer; - -/* Binds a PacketPeerGDNative to the provided interface */ -void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *); - -typedef struct { - godot_gdnative_api_version version; /* version of our API */ - - godot_object *data; /* User reference */ - - /* This is PacketPeer */ - godot_error (*get_packet)(void *, const uint8_t **, int *); - godot_error (*put_packet)(void *, const uint8_t *, int); - godot_int (*get_available_packet_count)(const void *); - godot_int (*get_max_packet_size)(const void *); - - /* This is MultiplayerPeer */ - void (*set_transfer_channel)(void *, godot_int); - godot_int (*get_transfer_channel)(void *); - void (*set_transfer_mode)(void *, godot_int); - godot_int (*get_transfer_mode)(const void *); - // 0 = broadcast, 1 = server, <0 = all but abs(value) - void (*set_target_peer)(void *, godot_int); - godot_int (*get_packet_peer)(const void *); - godot_bool (*is_server)(const void *); - void (*poll)(void *); - // Must be > 0, 1 is for server - int32_t (*get_unique_id)(const void *); - void (*set_refuse_new_connections)(void *, godot_bool); - godot_bool (*is_refusing_new_connections)(const void *); - godot_int (*get_connection_status)(const void *); - - void *next; /* For extension? Or maybe not... */ -} godot_net_multiplayer_peer; - -/* Binds a MultiplayerPeerGDNative to the provided interface */ -void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *); - -#ifdef __cplusplus -} -#endif - -// WebRTC Bindings -#include "net/godot_webrtc.h" - -#endif /* GODOT_NATIVENET_H */ |