diff options
Diffstat (limited to 'modules/gdnative/include/nativescript')
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 48 |
1 files changed, 47 insertions, 1 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index fdd2a65bb2..747328bc41 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -50,7 +50,7 @@ typedef enum { GODOT_PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional" GODOT_PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit GODOT_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc" - GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease) + GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) GODOT_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer) GODOT_PROPERTY_HINT_SPRITE_FRAME, GODOT_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer) @@ -185,6 +185,52 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance); +/* + * + * + * NativeScript 1.1 + * + * + */ + +// method registering with argument names + +typedef struct { + godot_string name; + + godot_variant_type type; + godot_property_hint hint; + godot_string hint_string; +} godot_method_arg; + +void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args); + +// documentation + +void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation); +void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation); +void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation); +void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation); + +// type tag API + +void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag); +const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object); + +// instance binding API + +typedef struct { + void *(*alloc_instance_binding_data)(void *, godot_object *); + void (*free_instance_binding_data)(void *, void *); + void *data; + void (*free_func)(void *); +} godot_instance_binding_functions; + +int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions); +void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx); + +void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object); + #ifdef __cplusplus } #endif |