diff options
Diffstat (limited to 'modules/gdnative/include/nativescript/godot_nativescript.h')
-rw-r--r-- | modules/gdnative/include/nativescript/godot_nativescript.h | 73 |
1 files changed, 31 insertions, 42 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index d65b3f91f4..825033c99c 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -45,7 +45,7 @@ typedef enum { GODOT_METHOD_RPC_MODE_REMOTESYNC, GODOT_METHOD_RPC_MODE_MASTERSYNC, GODOT_METHOD_RPC_MODE_PUPPETSYNC, -} godot_method_rpc_mode; +} godot_nativescript_method_rpc_mode; typedef enum { GODOT_PROPERTY_HINT_NONE, ///< no hint provided. @@ -82,7 +82,7 @@ typedef enum { GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base GODOT_PROPERTY_HINT_MAX, -} godot_property_hint; +} godot_nativescript_property_hint; typedef enum { @@ -106,71 +106,80 @@ typedef enum { GODOT_PROPERTY_USAGE_DEFAULT = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK, GODOT_PROPERTY_USAGE_DEFAULT_INTL = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK | GODOT_PROPERTY_USAGE_INTERNATIONALIZED, GODOT_PROPERTY_USAGE_NOEDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK, -} godot_property_usage_flags; +} godot_nativescript_property_usage_flags; typedef struct { - godot_method_rpc_mode rset_type; + godot_nativescript_method_rpc_mode rset_type; godot_int type; - godot_property_hint hint; + godot_nativescript_property_hint hint; godot_string hint_string; - godot_property_usage_flags usage; + godot_nativescript_property_usage_flags usage; godot_variant default_value; -} godot_property_attributes; +} godot_nativescript_property_attributes; typedef struct { // instance pointer, method_data - return user data GDCALLINGCONV void *(*create_func)(godot_object *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); -} godot_instance_create_func; +} godot_nativescript_instance_create_func; typedef struct { // instance pointer, method data, user data GDCALLINGCONV void (*destroy_func)(godot_object *, void *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); -} godot_instance_destroy_func; +} godot_nativescript_instance_destroy_func; -void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func); +void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func); -void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func); +void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_nativescript_instance_create_func p_create_func, godot_nativescript_instance_destroy_func p_destroy_func); typedef struct { - godot_method_rpc_mode rpc_type; -} godot_method_attributes; + godot_nativescript_method_rpc_mode rpc_type; +} godot_nativescript_method_attributes; + +typedef struct { + godot_string name; + + godot_variant_type type; + godot_nativescript_property_hint hint; + godot_string hint_string; +} godot_nativescript_method_argument; typedef struct { // instance pointer, method data, user data, num args, args - return result as varaint GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **); void *method_data; GDCALLINGCONV void (*free_func)(void *); -} godot_instance_method; +} godot_nativescript_instance_method; -void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method); +void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_nativescript_method_attributes p_attr, godot_nativescript_instance_method p_method); +void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_nativescript_method_argument *p_args); typedef struct { // instance pointer, method data, user data, value GDCALLINGCONV void (*set_func)(godot_object *, void *, void *, godot_variant *); void *method_data; GDCALLINGCONV void (*free_func)(void *); -} godot_property_set_func; +} godot_nativescript_property_set_func; typedef struct { // instance pointer, method data, user data, value GDCALLINGCONV godot_variant (*get_func)(godot_object *, void *, void *); void *method_data; GDCALLINGCONV void (*free_func)(void *); -} godot_property_get_func; +} godot_nativescript_property_get_func; -void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func); +void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_nativescript_property_attributes *p_attr, godot_nativescript_property_set_func p_set_func, godot_nativescript_property_get_func p_get_func); typedef struct { godot_string name; godot_int type; - godot_property_hint hint; + godot_nativescript_property_hint hint; godot_string hint_string; - godot_property_usage_flags usage; + godot_nativescript_property_usage_flags usage; godot_variant default_value; } godot_nativescript_signal_argument; @@ -186,26 +195,6 @@ void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const cha void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance); -/* - * - * - * NativeScript 1.1 - * - * - */ - -// method registering with argument names - -typedef struct { - godot_string name; - - godot_variant_type type; - godot_property_hint hint; - godot_string hint_string; -} godot_method_arg; - -void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args); - // documentation void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation); @@ -230,9 +219,9 @@ typedef struct { GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *); void *data; GDCALLINGCONV void (*free_func)(void *); -} godot_instance_binding_functions; +} godot_nativescript_instance_binding_functions; -int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions); +int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_nativescript_instance_binding_functions p_binding_functions); void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx); void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object); |