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-rw-r--r--modules/gdnative/godot/string.cpp1150
1 files changed, 1150 insertions, 0 deletions
diff --git a/modules/gdnative/godot/string.cpp b/modules/gdnative/godot/string.cpp
index 3573f266ac..76cf1fba12 100644
--- a/modules/gdnative/godot/string.cpp
+++ b/modules/gdnative/godot/string.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include <godot/string.h>
+#include "core/variant.h"
#include "string_db.h"
#include "ustring.h"
@@ -112,6 +113,1155 @@ void GDAPI godot_string_destroy(godot_string *p_self) {
self->~String();
}
+/* Standard size stuff */
+
+godot_int GDAPI godot_string_length(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->length();
+}
+
+/* Helpers */
+
+godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string) {
+ const String *self = (const String *)p_self;
+ const String *string = (const String *)p_string;
+
+ return self->begins_with(*string);
+}
+
+godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array) {
+ const String *self = (const String *)p_self;
+
+ return self->begins_with(p_char_array);
+}
+
+godot_array GDAPI godot_string_bigrams(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ Vector<String> return_value = self->bigrams();
+
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_string GDAPI godot_string_chr(wchar_t p_character) {
+ godot_string result;
+ memnew_placement(&result, String(String::chr(p_character)));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string) {
+ const String *self = (const String *)p_self;
+ const String *string = (const String *)p_string;
+
+ return self->ends_with(*string);
+}
+
+godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->find(*what);
+}
+
+godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->find(*what, p_from);
+}
+
+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> keys;
+ Array *keys_proxy = (Array *)p_keys;
+ keys.resize(keys_proxy->size());
+ for (int i = 0; i < keys_proxy->size(); i++) {
+ keys[i] = (*keys_proxy)[i];
+ }
+
+ return self->findmk(keys);
+}
+
+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> keys;
+ Array *keys_proxy = (Array *)p_keys;
+ keys.resize(keys_proxy->size());
+ for (int i = 0; i < keys_proxy->size(); i++) {
+ keys[i] = (*keys_proxy)[i];
+ }
+
+ return self->findmk(keys, p_from);
+}
+
+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> keys;
+ Array *keys_proxy = (Array *)p_keys;
+ keys.resize(keys_proxy->size());
+ for (int i = 0; i < keys_proxy->size(); i++) {
+ keys[i] = (*keys_proxy)[i];
+ }
+
+ return self->findmk(keys, p_from, r_key);
+}
+
+godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->findn(*what);
+}
+
+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->findn(*what, p_from);
+}
+
+godot_int GDAPI find_last(const godot_string *p_self, godot_string p_what) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->find_last(*what);
+}
+
+godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values) {
+ const String *self = (const String *)p_self;
+ const Variant *values = (const Variant *)p_values;
+ godot_string result;
+ memnew_placement(&result, String(self->format(*values)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) {
+ const String *self = (const String *)p_self;
+ const Variant *values = (const Variant *)p_values;
+ String placeholder = String(p_placeholder);
+ godot_string result;
+ memnew_placement(&result, String(self->format(*values, placeholder)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len) {
+ godot_string result;
+ memnew_placement(&result, String(String::hex_encode_buffer(p_buffer, p_len)));
+
+ return result;
+}
+
+godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hex_to_int();
+}
+
+godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hex_to_int(true);
+}
+
+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int at_pos, godot_string p_content) {
+ const String *self = (const String *)p_self;
+ String *content = (String *)&p_content;
+ godot_string result;
+ memnew_placement(&result, String(self->insert(at_pos, *content)));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_numeric();
+}
+
+godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string) {
+ const String *self = (const String *)p_self;
+ const String *string = (const String *)p_string;
+
+ return self->is_subsequence_of(*string);
+}
+
+godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string) {
+ const String *self = (const String *)p_self;
+ const String *string = (const String *)p_string;
+
+ return self->is_subsequence_ofi(*string);
+}
+
+godot_string GDAPI godot_string_lpad(const godot_string *p_self, godot_int p_min_length) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->lpad(p_min_length)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_lpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) {
+ const String *self = (const String *)p_self;
+ const String *character = (const String *)p_character;
+ godot_string result;
+ memnew_placement(&result, String(self->lpad(p_min_length, *character)));
+
+ return result;
+}
+
+godot_bool GDAPI godot_string_match(const godot_string *p_self, const godot_string *p_wildcard) {
+ const String *self = (const String *)p_self;
+ const String *wildcard = (const String *)p_wildcard;
+
+ return self->match(*wildcard);
+}
+
+godot_bool GDAPI godot_string_matchn(const godot_string *p_self, const godot_string *p_wildcard) {
+ const String *self = (const String *)p_self;
+ const String *wildcard = (const String *)p_wildcard;
+
+ return self->matchn(*wildcard);
+}
+
+godot_string GDAPI godot_string_md5(const uint8_t *p_md5) {
+ godot_string result;
+ memnew_placement(&result, String(String::md5(p_md5)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num(double p_num) {
+ godot_string result;
+ memnew_placement(&result, String(String::num(p_num)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num_int64(int64_t p_num, godot_int p_base) {
+ godot_string result;
+ memnew_placement(&result, String(String::num_int64(p_num, p_base)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num_int64_capitalized(int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) {
+ godot_string result;
+ memnew_placement(&result, String(String::num_int64(p_num, p_base, true)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num_real(double p_num) {
+ godot_string result;
+ memnew_placement(&result, String(String::num_real(p_num)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num_scientific(double p_num) {
+ godot_string result;
+ memnew_placement(&result, String(String::num_scientific(p_num)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals) {
+ godot_string result;
+ memnew_placement(&result, String(String::num(p_num, p_decimals)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->pad_decimals(p_digits)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->pad_zeros(p_digits)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+ const String *self = (const String *)p_self;
+ String *key = (String *)&p_key;
+ String *with = (String *)&p_with;
+ godot_string result;
+ memnew_placement(&result, String(self->replace(*key, *with)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+ const String *self = (const String *)p_self;
+ String *key = (String *)&p_key;
+ String *with = (String *)&p_with;
+ godot_string result;
+ memnew_placement(&result, String(self->replacen(*key, *with)));
+
+ return result;
+}
+
+godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->rfind(*what);
+}
+
+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->rfindn(*what);
+}
+
+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->rfind(*what, p_from);
+}
+
+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) {
+ const String *self = (const String *)p_self;
+ String *what = (String *)&p_what;
+
+ return self->rfindn(*what, p_from);
+}
+
+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with) {
+ const String *self = (const String *)p_self;
+ String *key = (String *)&p_key;
+ String *with = (String *)&p_with;
+ godot_string result;
+ memnew_placement(&result, String(self->replace_first(*key, *with)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->rpad(p_min_length)));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) {
+ const String *self = (const String *)p_self;
+ const String *character = (const String *)p_character;
+ godot_string result;
+ memnew_placement(&result, String(self->rpad(p_min_length, *character)));
+
+ return result;
+}
+
+godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string) {
+ const String *self = (const String *)p_self;
+ const String *string = (const String *)p_string;
+
+ return self->similarity(*string);
+}
+
+godot_string GDAPI godot_string_sprintf(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) {
+ const String *self = (const String *)p_self;
+ const Array *values = (const Array *)p_values;
+
+ godot_string result;
+ String return_value = self->sprintf(*values, p_error);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+}
+
+godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_from, godot_int p_chars) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->substr(p_from, p_chars)));
+
+ return result;
+}
+
+double GDAPI godot_string_to_double(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->to_double();
+}
+
+godot_real GDAPI godot_string_to_float(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->to_float();
+}
+
+godot_int GDAPI godot_string_to_int(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->to_int();
+}
+
+godot_string GDAPI godot_string_capitalize(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->capitalize()));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->camelcase_to_underscore(false)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->camelcase_to_underscore()));
+
+ return result;
+};
+
+double GDAPI godot_string_char_to_double(const char *p_what) {
+ return String::to_double(p_what);
+};
+
+godot_int GDAPI godot_string_char_to_int(const char *p_what) {
+ return String::to_int(p_what);
+};
+
+int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) {
+ return String::to_int(p_str);
+};
+
+godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len) {
+ return String::to_int(p_what, p_len);
+};
+
+int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) {
+ return String::to_int(p_str, p_len);
+};
+
+int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hex_to_int64(false);
+};
+
+int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hex_to_int64();
+};
+
+int64_t GDAPI godot_string_to_int64(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->to_int64();
+};
+
+double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) {
+ return String::to_double(p_str, r_end);
+}
+
+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) {
+ const String *self = (const String *)p_self;
+ String *splitter = (String *)&p_splitter;
+ godot_string result;
+ memnew_placement(&result, String(self->get_slice(*splitter, p_slice)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice)));
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<String> return_value = self->split(*splitter, false);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<String> return_value = self->split(*splitter);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<float> return_value = self->split_floats(*splitter, false);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<float> return_value = self->split_floats(*splitter);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> splitters;
+ Array *splitter_proxy = (Array *)p_splitters;
+ splitters.resize(splitter_proxy->size());
+ for (int i = 0; i < splitter_proxy->size(); i++) {
+ splitters[i] = (*splitter_proxy)[i];
+ }
+
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<float> return_value = self->split_floats_mk(splitters, false);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> splitters;
+ Array *splitter_proxy = (Array *)p_splitters;
+ splitters.resize(splitter_proxy->size());
+ for (int i = 0; i < splitter_proxy->size(); i++) {
+ splitters[i] = (*splitter_proxy)[i];
+ }
+
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<float> return_value = self->split_floats_mk(splitters);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<int> return_value = self->split_ints(*splitter, false);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) {
+ const String *self = (const String *)p_self;
+ const String *splitter = (const String *)p_splitter;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<int> return_value = self->split_ints(*splitter);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> splitters;
+ Array *splitter_proxy = (Array *)p_splitters;
+ splitters.resize(splitter_proxy->size());
+ for (int i = 0; i < splitter_proxy->size(); i++) {
+ splitters[i] = (*splitter_proxy)[i];
+ }
+
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<int> return_value = self->split_ints_mk(splitters, false);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) {
+ const String *self = (const String *)p_self;
+
+ Vector<String> splitters;
+ Array *splitter_proxy = (Array *)p_splitters;
+ splitters.resize(splitter_proxy->size());
+ for (int i = 0; i < splitter_proxy->size(); i++) {
+ splitters[i] = (*splitter_proxy)[i];
+ }
+
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<int> return_value = self->split_ints_mk(splitters);
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_array result;
+ memnew_placement(&result, Array);
+ Array *proxy = (Array *)&result;
+ Vector<String> return_value = self->split_spaces();
+
+ proxy->resize(return_value.size());
+ for (int i = 0; i < return_value.size(); i++) {
+ (*proxy)[i] = return_value[i];
+ }
+
+ return result;
+};
+
+godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) {
+ const String *self = (const String *)p_self;
+ String *splitter = (String *)&p_splitter;
+
+ return self->get_slice_count(*splitter);
+};
+
+wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) {
+ return String::char_lowercase(p_char);
+};
+
+wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) {
+ return String::char_uppercase(p_char);
+};
+
+godot_string GDAPI godot_string_to_lower(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->to_lower()));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_to_upper(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->to_upper()));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_get_basename(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->get_basename()));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_get_extension(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->get_extension()));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->left(p_pos)));
+
+ return result;
+};
+
+wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) {
+ const String *self = (const String *)p_self;
+
+ return self->ord_at(p_idx);
+};
+
+godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file) {
+ const String *self = (const String *)p_self;
+ const String *file = (const String *)p_file;
+ godot_string result;
+ memnew_placement(&result, String(self->plus_file(*file)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->right(p_pos)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->strip_edges(p_left, p_right)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->strip_escapes()));
+
+ return result;
+};
+
+void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars) {
+ String *self = (String *)p_self;
+
+ return self->erase(p_pos, p_chars);
+};
+
+void GDAPI godot_string_ascii(godot_string *p_self, char *result) {
+ String *self = (String *)p_self;
+ Vector<char> return_value = self->ascii();
+
+ for (int i = 0; i < return_value.size(); i++) {
+ result[i] = return_value[i];
+ }
+}
+
+void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result) {
+ String *self = (String *)p_self;
+ Vector<char> return_value = self->ascii(true);
+
+ for (int i = 0; i < return_value.size(); i++) {
+ result[i] = return_value[i];
+ }
+}
+
+void GDAPI godot_string_utf8(godot_string *p_self, char *result) {
+ String *self = (String *)p_self;
+ Vector<char> return_value = self->utf8();
+
+ for (int i = 0; i < return_value.size(); i++) {
+ result[i] = return_value[i];
+ }
+}
+
+godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf8(p_utf8);
+};
+
+godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len) {
+ String *self = (String *)p_self;
+
+ return self->parse_utf8(p_utf8, p_len);
+};
+
+godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf8(p_utf8)));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len) {
+ godot_string result;
+ memnew_placement(&result, String(String::utf8(p_utf8, p_len)));
+
+ return result;
+};
+
+uint32_t GDAPI godot_string_hash(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hash();
+};
+
+uint64_t GDAPI godot_string_hash64(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->hash64();
+};
+
+uint32_t GDAPI godot_string_hash_chars(const char *p_cstr) {
+ return String::hash(p_cstr);
+};
+
+uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len) {
+ return String::hash(p_cstr, p_len);
+};
+
+uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) {
+ return String::hash(p_str);
+};
+
+uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) {
+ return String::hash(p_str, p_len);
+};
+
+godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ Vector<uint8_t> tmp_result = self->md5_buffer();
+
+ godot_pool_byte_array result;
+ memnew_placement(&result, PoolByteArray);
+ PoolByteArray *proxy = (PoolByteArray *)&result;
+ PoolByteArray::Write proxy_writer = proxy->write();
+ proxy->resize(tmp_result.size());
+
+ for (int i = 0; i < tmp_result.size(); i++) {
+ proxy_writer[i] = tmp_result[i];
+ }
+
+ return result;
+};
+
+godot_string GDAPI godot_string_md5_text(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->md5_text()));
+
+ return result;
+};
+
+godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ Vector<uint8_t> tmp_result = self->sha256_buffer();
+
+ godot_pool_byte_array result;
+ memnew_placement(&result, PoolByteArray);
+ PoolByteArray *proxy = (PoolByteArray *)&result;
+ PoolByteArray::Write proxy_writer = proxy->write();
+ proxy->resize(tmp_result.size());
+
+ for (int i = 0; i < tmp_result.size(); i++) {
+ proxy_writer[i] = tmp_result[i];
+ }
+
+ return result;
+};
+
+godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ memnew_placement(&result, String(self->sha256_text()));
+
+ return result;
+};
+
+godot_bool godot_string_empty(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->empty();
+};
+
+// path functions
+godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->get_base_dir();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_get_file(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->get_file();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_humanize_size(size_t p_size) {
+ godot_string result;
+ String return_value = String::humanize_size(p_size);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_abs_path();
+};
+
+godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_rel_path();
+};
+
+godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_resource_file();
+};
+
+godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path) {
+ const String *self = (const String *)p_self;
+ String *path = (String *)p_path;
+ godot_string result;
+ String return_value = self->path_to(*path);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path) {
+ const String *self = (const String *)p_self;
+ String *path = (String *)p_path;
+ godot_string result;
+ String return_value = self->path_to_file(*path);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->simplify_path();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_c_escape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->c_escape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->c_escape_multiline();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->c_unescape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_http_escape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->http_escape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->http_unescape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->json_escape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->word_wrap(p_chars_per_line);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->xml_escape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->xml_escape(true);
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->xml_unescape();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->percent_decode();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+ godot_string result;
+ String return_value = self->percent_encode();
+ memnew_placement(&result, String(return_value));
+
+ return result;
+};
+
+godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_float();
+};
+
+godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_hex_number(p_with_prefix);
+};
+
+godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_html_color();
+};
+
+godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_identifier();
+};
+
+godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_integer();
+};
+
+godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) {
+ const String *self = (const String *)p_self;
+
+ return self->is_valid_ip_address();
+};
+
#ifdef __cplusplus
}
#endif