diff options
Diffstat (limited to 'modules/gdnative/godot/string.cpp')
-rw-r--r-- | modules/gdnative/godot/string.cpp | 1150 |
1 files changed, 1150 insertions, 0 deletions
diff --git a/modules/gdnative/godot/string.cpp b/modules/gdnative/godot/string.cpp index 3573f266ac..76cf1fba12 100644 --- a/modules/gdnative/godot/string.cpp +++ b/modules/gdnative/godot/string.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include <godot/string.h> +#include "core/variant.h" #include "string_db.h" #include "ustring.h" @@ -112,6 +113,1155 @@ void GDAPI godot_string_destroy(godot_string *p_self) { self->~String(); } +/* Standard size stuff */ + +godot_int GDAPI godot_string_length(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->length(); +} + +/* Helpers */ + +godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string) { + const String *self = (const String *)p_self; + const String *string = (const String *)p_string; + + return self->begins_with(*string); +} + +godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array) { + const String *self = (const String *)p_self; + + return self->begins_with(p_char_array); +} + +godot_array GDAPI godot_string_bigrams(const godot_string *p_self) { + const String *self = (const String *)p_self; + Vector<String> return_value = self->bigrams(); + + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_string GDAPI godot_string_chr(wchar_t p_character) { + godot_string result; + memnew_placement(&result, String(String::chr(p_character))); + + return result; +} + +godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string) { + const String *self = (const String *)p_self; + const String *string = (const String *)p_string; + + return self->ends_with(*string); +} + +godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->find(*what); +} + +godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->find(*what, p_from); +} + +godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys) { + const String *self = (const String *)p_self; + + Vector<String> keys; + Array *keys_proxy = (Array *)p_keys; + keys.resize(keys_proxy->size()); + for (int i = 0; i < keys_proxy->size(); i++) { + keys[i] = (*keys_proxy)[i]; + } + + return self->findmk(keys); +} + +godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from) { + const String *self = (const String *)p_self; + + Vector<String> keys; + Array *keys_proxy = (Array *)p_keys; + keys.resize(keys_proxy->size()); + for (int i = 0; i < keys_proxy->size(); i++) { + keys[i] = (*keys_proxy)[i]; + } + + return self->findmk(keys, p_from); +} + +godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) { + const String *self = (const String *)p_self; + + Vector<String> keys; + Array *keys_proxy = (Array *)p_keys; + keys.resize(keys_proxy->size()); + for (int i = 0; i < keys_proxy->size(); i++) { + keys[i] = (*keys_proxy)[i]; + } + + return self->findmk(keys, p_from, r_key); +} + +godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->findn(*what); +} + +godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->findn(*what, p_from); +} + +godot_int GDAPI find_last(const godot_string *p_self, godot_string p_what) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->find_last(*what); +} + +godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values) { + const String *self = (const String *)p_self; + const Variant *values = (const Variant *)p_values; + godot_string result; + memnew_placement(&result, String(self->format(*values))); + + return result; +} + +godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) { + const String *self = (const String *)p_self; + const Variant *values = (const Variant *)p_values; + String placeholder = String(p_placeholder); + godot_string result; + memnew_placement(&result, String(self->format(*values, placeholder))); + + return result; +} + +godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len) { + godot_string result; + memnew_placement(&result, String(String::hex_encode_buffer(p_buffer, p_len))); + + return result; +} + +godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hex_to_int(); +} + +godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hex_to_int(true); +} + +godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int at_pos, godot_string p_content) { + const String *self = (const String *)p_self; + String *content = (String *)&p_content; + godot_string result; + memnew_placement(&result, String(self->insert(at_pos, *content))); + + return result; +} + +godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_numeric(); +} + +godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string) { + const String *self = (const String *)p_self; + const String *string = (const String *)p_string; + + return self->is_subsequence_of(*string); +} + +godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string) { + const String *self = (const String *)p_self; + const String *string = (const String *)p_string; + + return self->is_subsequence_ofi(*string); +} + +godot_string GDAPI godot_string_lpad(const godot_string *p_self, godot_int p_min_length) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->lpad(p_min_length))); + + return result; +} + +godot_string GDAPI godot_string_lpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) { + const String *self = (const String *)p_self; + const String *character = (const String *)p_character; + godot_string result; + memnew_placement(&result, String(self->lpad(p_min_length, *character))); + + return result; +} + +godot_bool GDAPI godot_string_match(const godot_string *p_self, const godot_string *p_wildcard) { + const String *self = (const String *)p_self; + const String *wildcard = (const String *)p_wildcard; + + return self->match(*wildcard); +} + +godot_bool GDAPI godot_string_matchn(const godot_string *p_self, const godot_string *p_wildcard) { + const String *self = (const String *)p_self; + const String *wildcard = (const String *)p_wildcard; + + return self->matchn(*wildcard); +} + +godot_string GDAPI godot_string_md5(const uint8_t *p_md5) { + godot_string result; + memnew_placement(&result, String(String::md5(p_md5))); + + return result; +} + +godot_string GDAPI godot_string_num(double p_num) { + godot_string result; + memnew_placement(&result, String(String::num(p_num))); + + return result; +} + +godot_string GDAPI godot_string_num_int64(int64_t p_num, godot_int p_base) { + godot_string result; + memnew_placement(&result, String(String::num_int64(p_num, p_base))); + + return result; +} + +godot_string GDAPI godot_string_num_int64_capitalized(int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) { + godot_string result; + memnew_placement(&result, String(String::num_int64(p_num, p_base, true))); + + return result; +} + +godot_string GDAPI godot_string_num_real(double p_num) { + godot_string result; + memnew_placement(&result, String(String::num_real(p_num))); + + return result; +} + +godot_string GDAPI godot_string_num_scientific(double p_num) { + godot_string result; + memnew_placement(&result, String(String::num_scientific(p_num))); + + return result; +} + +godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals) { + godot_string result; + memnew_placement(&result, String(String::num(p_num, p_decimals))); + + return result; +} + +godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->pad_decimals(p_digits))); + + return result; +} + +godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->pad_zeros(p_digits))); + + return result; +} + +godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with) { + const String *self = (const String *)p_self; + String *key = (String *)&p_key; + String *with = (String *)&p_with; + godot_string result; + memnew_placement(&result, String(self->replace(*key, *with))); + + return result; +} + +godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with) { + const String *self = (const String *)p_self; + String *key = (String *)&p_key; + String *with = (String *)&p_with; + godot_string result; + memnew_placement(&result, String(self->replacen(*key, *with))); + + return result; +} + +godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->rfind(*what); +} + +godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->rfindn(*what); +} + +godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->rfind(*what, p_from); +} + +godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from) { + const String *self = (const String *)p_self; + String *what = (String *)&p_what; + + return self->rfindn(*what, p_from); +} + +godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with) { + const String *self = (const String *)p_self; + String *key = (String *)&p_key; + String *with = (String *)&p_with; + godot_string result; + memnew_placement(&result, String(self->replace_first(*key, *with))); + + return result; +} + +godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->rpad(p_min_length))); + + return result; +} + +godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) { + const String *self = (const String *)p_self; + const String *character = (const String *)p_character; + godot_string result; + memnew_placement(&result, String(self->rpad(p_min_length, *character))); + + return result; +} + +godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string) { + const String *self = (const String *)p_self; + const String *string = (const String *)p_string; + + return self->similarity(*string); +} + +godot_string GDAPI godot_string_sprintf(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) { + const String *self = (const String *)p_self; + const Array *values = (const Array *)p_values; + + godot_string result; + String return_value = self->sprintf(*values, p_error); + memnew_placement(&result, String(return_value)); + + return result; +} + +godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_from, godot_int p_chars) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->substr(p_from, p_chars))); + + return result; +} + +double GDAPI godot_string_to_double(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->to_double(); +} + +godot_real GDAPI godot_string_to_float(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->to_float(); +} + +godot_int GDAPI godot_string_to_int(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->to_int(); +} + +godot_string GDAPI godot_string_capitalize(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->capitalize())); + + return result; +}; + +godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->camelcase_to_underscore(false))); + + return result; +}; + +godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->camelcase_to_underscore())); + + return result; +}; + +double GDAPI godot_string_char_to_double(const char *p_what) { + return String::to_double(p_what); +}; + +godot_int GDAPI godot_string_char_to_int(const char *p_what) { + return String::to_int(p_what); +}; + +int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str) { + return String::to_int(p_str); +}; + +godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len) { + return String::to_int(p_what, p_len); +}; + +int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len) { + return String::to_int(p_str, p_len); +}; + +int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hex_to_int64(false); +}; + +int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hex_to_int64(); +}; + +int64_t GDAPI godot_string_to_int64(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->to_int64(); +}; + +double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) { + return String::to_double(p_str, r_end); +} + +godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) { + const String *self = (const String *)p_self; + String *splitter = (String *)&p_splitter; + godot_string result; + memnew_placement(&result, String(self->get_slice(*splitter, p_slice))); + + return result; +}; + +godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->get_slicec(p_splitter, p_slice))); + + return result; +}; + +godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<String> return_value = self->split(*splitter, false); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<String> return_value = self->split(*splitter); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<float> return_value = self->split_floats(*splitter, false); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<float> return_value = self->split_floats(*splitter); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters) { + const String *self = (const String *)p_self; + + Vector<String> splitters; + Array *splitter_proxy = (Array *)p_splitters; + splitters.resize(splitter_proxy->size()); + for (int i = 0; i < splitter_proxy->size(); i++) { + splitters[i] = (*splitter_proxy)[i]; + } + + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<float> return_value = self->split_floats_mk(splitters, false); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { + const String *self = (const String *)p_self; + + Vector<String> splitters; + Array *splitter_proxy = (Array *)p_splitters; + splitters.resize(splitter_proxy->size()); + for (int i = 0; i < splitter_proxy->size(); i++) { + splitters[i] = (*splitter_proxy)[i]; + } + + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<float> return_value = self->split_floats_mk(splitters); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<int> return_value = self->split_ints(*splitter, false); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter) { + const String *self = (const String *)p_self; + const String *splitter = (const String *)p_splitter; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<int> return_value = self->split_ints(*splitter); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters) { + const String *self = (const String *)p_self; + + Vector<String> splitters; + Array *splitter_proxy = (Array *)p_splitters; + splitters.resize(splitter_proxy->size()); + for (int i = 0; i < splitter_proxy->size(); i++) { + splitters[i] = (*splitter_proxy)[i]; + } + + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<int> return_value = self->split_ints_mk(splitters, false); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters) { + const String *self = (const String *)p_self; + + Vector<String> splitters; + Array *splitter_proxy = (Array *)p_splitters; + splitters.resize(splitter_proxy->size()); + for (int i = 0; i < splitter_proxy->size(); i++) { + splitters[i] = (*splitter_proxy)[i]; + } + + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<int> return_value = self->split_ints_mk(splitters); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_array GDAPI godot_string_split_spaces(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_array result; + memnew_placement(&result, Array); + Array *proxy = (Array *)&result; + Vector<String> return_value = self->split_spaces(); + + proxy->resize(return_value.size()); + for (int i = 0; i < return_value.size(); i++) { + (*proxy)[i] = return_value[i]; + } + + return result; +}; + +godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter) { + const String *self = (const String *)p_self; + String *splitter = (String *)&p_splitter; + + return self->get_slice_count(*splitter); +}; + +wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char) { + return String::char_lowercase(p_char); +}; + +wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char) { + return String::char_uppercase(p_char); +}; + +godot_string GDAPI godot_string_to_lower(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->to_lower())); + + return result; +}; + +godot_string GDAPI godot_string_to_upper(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->to_upper())); + + return result; +}; + +godot_string GDAPI godot_string_get_basename(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->get_basename())); + + return result; +}; + +godot_string GDAPI godot_string_get_extension(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->get_extension())); + + return result; +}; + +godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->left(p_pos))); + + return result; +}; + +wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx) { + const String *self = (const String *)p_self; + + return self->ord_at(p_idx); +}; + +godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file) { + const String *self = (const String *)p_self; + const String *file = (const String *)p_file; + godot_string result; + memnew_placement(&result, String(self->plus_file(*file))); + + return result; +}; + +godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->right(p_pos))); + + return result; +}; + +godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->strip_edges(p_left, p_right))); + + return result; +}; + +godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->strip_escapes())); + + return result; +}; + +void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars) { + String *self = (String *)p_self; + + return self->erase(p_pos, p_chars); +}; + +void GDAPI godot_string_ascii(godot_string *p_self, char *result) { + String *self = (String *)p_self; + Vector<char> return_value = self->ascii(); + + for (int i = 0; i < return_value.size(); i++) { + result[i] = return_value[i]; + } +} + +void GDAPI godot_string_ascii_extended(godot_string *p_self, char *result) { + String *self = (String *)p_self; + Vector<char> return_value = self->ascii(true); + + for (int i = 0; i < return_value.size(); i++) { + result[i] = return_value[i]; + } +} + +void GDAPI godot_string_utf8(godot_string *p_self, char *result) { + String *self = (String *)p_self; + Vector<char> return_value = self->utf8(); + + for (int i = 0; i < return_value.size(); i++) { + result[i] = return_value[i]; + } +} + +godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8) { + String *self = (String *)p_self; + + return self->parse_utf8(p_utf8); +}; + +godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len) { + String *self = (String *)p_self; + + return self->parse_utf8(p_utf8, p_len); +}; + +godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8) { + godot_string result; + memnew_placement(&result, String(String::utf8(p_utf8))); + + return result; +}; + +godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len) { + godot_string result; + memnew_placement(&result, String(String::utf8(p_utf8, p_len))); + + return result; +}; + +uint32_t GDAPI godot_string_hash(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hash(); +}; + +uint64_t GDAPI godot_string_hash64(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->hash64(); +}; + +uint32_t GDAPI godot_string_hash_chars(const char *p_cstr) { + return String::hash(p_cstr); +}; + +uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len) { + return String::hash(p_cstr, p_len); +}; + +uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str) { + return String::hash(p_str); +}; + +uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len) { + return String::hash(p_str, p_len); +}; + +godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self) { + const String *self = (const String *)p_self; + Vector<uint8_t> tmp_result = self->md5_buffer(); + + godot_pool_byte_array result; + memnew_placement(&result, PoolByteArray); + PoolByteArray *proxy = (PoolByteArray *)&result; + PoolByteArray::Write proxy_writer = proxy->write(); + proxy->resize(tmp_result.size()); + + for (int i = 0; i < tmp_result.size(); i++) { + proxy_writer[i] = tmp_result[i]; + } + + return result; +}; + +godot_string GDAPI godot_string_md5_text(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->md5_text())); + + return result; +}; + +godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self) { + const String *self = (const String *)p_self; + Vector<uint8_t> tmp_result = self->sha256_buffer(); + + godot_pool_byte_array result; + memnew_placement(&result, PoolByteArray); + PoolByteArray *proxy = (PoolByteArray *)&result; + PoolByteArray::Write proxy_writer = proxy->write(); + proxy->resize(tmp_result.size()); + + for (int i = 0; i < tmp_result.size(); i++) { + proxy_writer[i] = tmp_result[i]; + } + + return result; +}; + +godot_string GDAPI godot_string_sha256_text(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + memnew_placement(&result, String(self->sha256_text())); + + return result; +}; + +godot_bool godot_string_empty(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->empty(); +}; + +// path functions +godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->get_base_dir(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_get_file(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->get_file(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_humanize_size(size_t p_size) { + godot_string result; + String return_value = String::humanize_size(p_size); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_abs_path(); +}; + +godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_rel_path(); +}; + +godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_resource_file(); +}; + +godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path) { + const String *self = (const String *)p_self; + String *path = (String *)p_path; + godot_string result; + String return_value = self->path_to(*path); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path) { + const String *self = (const String *)p_self; + String *path = (String *)p_path; + godot_string result; + String return_value = self->path_to_file(*path); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_simplify_path(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->simplify_path(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_c_escape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->c_escape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->c_escape_multiline(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->c_unescape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_http_escape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->http_escape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->http_unescape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_json_escape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->json_escape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->word_wrap(p_chars_per_line); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_xml_escape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->xml_escape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->xml_escape(true); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->xml_unescape(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_percent_decode(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->percent_decode(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_string GDAPI godot_string_percent_encode(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->percent_encode(); + memnew_placement(&result, String(return_value)); + + return result; +}; + +godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_valid_float(); +}; + +godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix) { + const String *self = (const String *)p_self; + + return self->is_valid_hex_number(p_with_prefix); +}; + +godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_valid_html_color(); +}; + +godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_valid_identifier(); +}; + +godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_valid_integer(); +}; + +godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) { + const String *self = (const String *)p_self; + + return self->is_valid_ip_address(); +}; + #ifdef __cplusplus } #endif |