summaryrefslogtreecommitdiff
path: root/modules/gdnative/godot/rect2.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdnative/godot/rect2.h')
-rw-r--r--modules/gdnative/godot/rect2.h86
1 files changed, 0 insertions, 86 deletions
diff --git a/modules/gdnative/godot/rect2.h b/modules/gdnative/godot/rect2.h
deleted file mode 100644
index 8ceeddf1b4..0000000000
--- a/modules/gdnative/godot/rect2.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*************************************************************************/
-/* rect2.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_RECT2_H
-#define GODOT_RECT2_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <stdint.h>
-
-#ifndef GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED
-#define GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED
-typedef struct godot_rect2 {
- uint8_t _dont_touch_that[16];
-} godot_rect2;
-#endif
-
-#include <godot/gdnative.h>
-#include <godot/vector2.h>
-
-void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);
-void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);
-
-godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self);
-
-godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self);
-
-godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b);
-
-godot_bool GDAPI godot_rect2_encloses(const godot_rect2 *p_self, const godot_rect2 *p_b);
-
-godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self);
-
-godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b);
-
-godot_rect2 GDAPI godot_rect2_merge(const godot_rect2 *p_self, const godot_rect2 *p_b);
-
-godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_vector2 *p_point);
-
-godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by);
-
-godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to);
-
-godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b);
-
-godot_vector2 GDAPI godot_rect2_get_position(const godot_rect2 *p_self);
-
-godot_vector2 GDAPI godot_rect2_get_size(const godot_rect2 *p_self);
-
-void GDAPI godot_rect2_set_position(godot_rect2 *p_self, const godot_vector2 *p_pos);
-
-void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_RECT2_H