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Diffstat (limited to 'modules/gdnative/godot/node_path.h')
-rw-r--r-- | modules/gdnative/godot/node_path.h | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/modules/gdnative/godot/node_path.h b/modules/gdnative/godot/node_path.h deleted file mode 100644 index 3e2a99e461..0000000000 --- a/modules/gdnative/godot/node_path.h +++ /dev/null @@ -1,77 +0,0 @@ -/*************************************************************************/ -/* node_path.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef GODOT_NODE_PATH_H -#define GODOT_NODE_PATH_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include <stdint.h> - -#define GODOT_NODE_PATH_SIZE 8 - -#ifndef GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_NODE_PATH_SIZE]; -} godot_node_path; -#endif - -#include <godot/gdnative.h> -#include <godot/string.h> - -void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from); -void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src); -void GDAPI godot_node_path_destroy(godot_node_path *p_self); - -godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_self); - -godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_self); - -godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_self); - -godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_self, const godot_int p_idx); - -godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self); - -godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx); - -godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_self); - -godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self); - -godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b); - -#ifdef __cplusplus -} -#endif - -#endif // GODOT_NODE_PATH_H |