diff options
Diffstat (limited to 'modules/gdnative/godot/godot_pool_arrays.h')
-rw-r--r-- | modules/gdnative/godot/godot_pool_arrays.h | 196 |
1 files changed, 98 insertions, 98 deletions
diff --git a/modules/gdnative/godot/godot_pool_arrays.h b/modules/gdnative/godot/godot_pool_arrays.h index 8b0d0137fd..a794d03f01 100644 --- a/modules/gdnative/godot/godot_pool_arrays.h +++ b/modules/gdnative/godot/godot_pool_arrays.h @@ -101,192 +101,192 @@ typedef struct godot_pool_color_array { // byte -void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *p_pba); -void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *p_dest, const godot_pool_byte_array *p_src); -void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *p_pba, const godot_array *p_a); +void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *r_dest); +void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src); +void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_pba, const uint8_t p_data); +void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_self, const uint8_t p_data); -void GDAPI godot_pool_byte_array_append_array(godot_pool_byte_array *p_pba, const godot_pool_byte_array *p_array); +void GDAPI godot_pool_byte_array_append_array(godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array); -int GDAPI godot_pool_byte_array_insert(godot_pool_byte_array *p_pba, const godot_int p_idx, const uint8_t p_data); +godot_error GDAPI godot_pool_byte_array_insert(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); -void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_pba); +void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_self); -void GDAPI godot_pool_byte_array_push_back(godot_pool_byte_array *p_pba, const uint8_t p_data); +void GDAPI godot_pool_byte_array_push_back(godot_pool_byte_array *p_self, const uint8_t p_data); -void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_pba, const godot_int p_idx); +void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_pba, const godot_int p_size); +void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size); -void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_pba, const godot_int p_idx, const uint8_t p_data); -uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_pba, const godot_int p_idx); +void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); +uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_pba); +godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self); -void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_pba); +void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self); // int -void GDAPI godot_pool_int_array_new(godot_pool_int_array *p_pia); -void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *p_dest, const godot_pool_int_array *p_src); -void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *p_pia, const godot_array *p_a); +void GDAPI godot_pool_int_array_new(godot_pool_int_array *r_dest); +void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *r_dest, const godot_pool_int_array *p_src); +void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_pia, const godot_int p_data); +void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_self, const godot_int p_data); -void GDAPI godot_pool_int_array_append_array(godot_pool_int_array *p_pia, const godot_pool_int_array *p_array); +void GDAPI godot_pool_int_array_append_array(godot_pool_int_array *p_self, const godot_pool_int_array *p_array); -int GDAPI godot_pool_int_array_insert(godot_pool_int_array *p_pia, const godot_int p_idx, const godot_int p_data); +godot_error GDAPI godot_pool_int_array_insert(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data); -void GDAPI godot_pool_int_array_invert(godot_pool_int_array *p_pia); +void GDAPI godot_pool_int_array_invert(godot_pool_int_array *p_self); -void GDAPI godot_pool_int_array_push_back(godot_pool_int_array *p_pia, const godot_int p_data); +void GDAPI godot_pool_int_array_push_back(godot_pool_int_array *p_self, const godot_int p_data); -void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_pia, const godot_int p_idx); +void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_pia, const godot_int p_size); +void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size); -void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_pia, const godot_int p_idx, const godot_int p_data); -godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_pia, const godot_int p_idx); +void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data); +godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_pia); +godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self); -void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_pia); +void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self); // real -void GDAPI godot_pool_real_array_new(godot_pool_real_array *p_pra); -void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *p_dest, const godot_pool_real_array *p_src); -void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *p_pra, const godot_array *p_a); +void GDAPI godot_pool_real_array_new(godot_pool_real_array *r_dest); +void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *r_dest, const godot_pool_real_array *p_src); +void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_pra, const godot_real p_data); +void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_self, const godot_real p_data); -void GDAPI godot_pool_real_array_append_array(godot_pool_real_array *p_pra, const godot_pool_real_array *p_array); +void GDAPI godot_pool_real_array_append_array(godot_pool_real_array *p_self, const godot_pool_real_array *p_array); -int GDAPI godot_pool_real_array_insert(godot_pool_real_array *p_pra, const godot_int p_idx, const godot_real p_data); +godot_error GDAPI godot_pool_real_array_insert(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data); -void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_pra); +void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_self); -void GDAPI godot_pool_real_array_push_back(godot_pool_real_array *p_pra, const godot_real p_data); +void GDAPI godot_pool_real_array_push_back(godot_pool_real_array *p_self, const godot_real p_data); -void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_pra, const godot_int p_idx); +void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_pra, const godot_int p_size); +void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size); -void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_pra, const godot_int p_idx, const godot_real p_data); -godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_pra, const godot_int p_idx); +void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data); +godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_pra); +godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self); -void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_pra); +void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self); // string -void GDAPI godot_pool_string_array_new(godot_pool_string_array *p_psa); -void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *p_dest, const godot_pool_string_array *p_src); -void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *p_psa, const godot_array *p_a); +void GDAPI godot_pool_string_array_new(godot_pool_string_array *r_dest); +void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *r_dest, const godot_pool_string_array *p_src); +void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_psa, const godot_string *p_data); +void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_self, const godot_string *p_data); -void GDAPI godot_pool_string_array_append_array(godot_pool_string_array *p_psa, const godot_pool_string_array *p_array); +void GDAPI godot_pool_string_array_append_array(godot_pool_string_array *p_self, const godot_pool_string_array *p_array); -int GDAPI godot_pool_string_array_insert(godot_pool_string_array *p_psa, const godot_int p_idx, const godot_string *p_data); +godot_error GDAPI godot_pool_string_array_insert(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data); -void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_psa); +void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_self); -void GDAPI godot_pool_string_array_push_back(godot_pool_string_array *p_psa, const godot_string *p_data); +void GDAPI godot_pool_string_array_push_back(godot_pool_string_array *p_self, const godot_string *p_data); -void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_psa, const godot_int p_idx); +void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_psa, const godot_int p_size); +void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size); -void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_psa, const godot_int p_idx, const godot_string *p_data); -godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_psa, const godot_int p_idx); +void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data); +godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_psa); +godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_self); -void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_psa); +void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self); // vector2 -void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *p_pv2a); -void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *p_dest, const godot_pool_vector2_array *p_src); -void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *p_pv2a, const godot_array *p_a); +void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *r_dest); +void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src); +void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_pv2a, const godot_vector2 *p_data); +void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_self, const godot_vector2 *p_data); -void GDAPI godot_pool_vector2_array_append_array(godot_pool_vector2_array *p_pv2a, const godot_pool_vector2_array *p_array); +void GDAPI godot_pool_vector2_array_append_array(godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array); -int GDAPI godot_pool_vector2_array_insert(godot_pool_vector2_array *p_pv2a, const godot_int p_idx, const godot_vector2 *p_data); +godot_error GDAPI godot_pool_vector2_array_insert(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); -void GDAPI godot_pool_vector2_array_invert(godot_pool_vector2_array *p_pv2a); +void GDAPI godot_pool_vector2_array_invert(godot_pool_vector2_array *p_self); -void GDAPI godot_pool_vector2_array_push_back(godot_pool_vector2_array *p_pv2a, const godot_vector2 *p_data); +void GDAPI godot_pool_vector2_array_push_back(godot_pool_vector2_array *p_self, const godot_vector2 *p_data); -void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_pv2a, const godot_int p_idx); +void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_pv2a, const godot_int p_size); +void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size); -void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_pv2a, const godot_int p_idx, const godot_vector2 *p_data); -godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_pv2a, const godot_int p_idx); +void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); +godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_pv2a); +godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_self); -void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_pv2a); +void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self); // vector3 -void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *p_pv3a); -void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *p_dest, const godot_pool_vector3_array *p_src); -void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *p_pv3a, const godot_array *p_a); +void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *r_dest); +void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src); +void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_pv3a, const godot_vector3 *p_data); +void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_self, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_append_array(godot_pool_vector3_array *p_pv3a, const godot_pool_vector3_array *p_array); +void GDAPI godot_pool_vector3_array_append_array(godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array); -int GDAPI godot_pool_vector3_array_insert(godot_pool_vector3_array *p_pv3a, const godot_int p_idx, const godot_vector3 *p_data); +godot_error GDAPI godot_pool_vector3_array_insert(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_pv3a); +void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_self); -void GDAPI godot_pool_vector3_array_push_back(godot_pool_vector3_array *p_pv3a, const godot_vector3 *p_data); +void GDAPI godot_pool_vector3_array_push_back(godot_pool_vector3_array *p_self, const godot_vector3 *p_data); -void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_pv3a, const godot_int p_idx); +void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_pv3a, const godot_int p_size); +void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size); -void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_pv3a, const godot_int p_idx, const godot_vector3 *p_data); -godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_pv3a, const godot_int p_idx); +void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); +godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_pv3a); +godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_self); -void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_pv3a); +void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self); // color -void GDAPI godot_pool_color_array_new(godot_pool_color_array *p_pca); -void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *p_dest, const godot_pool_color_array *p_src); -void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *p_pca, const godot_array *p_a); +void GDAPI godot_pool_color_array_new(godot_pool_color_array *r_dest); +void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *r_dest, const godot_pool_color_array *p_src); +void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *r_dest, const godot_array *p_a); -void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_pca, const godot_color *p_data); +void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_self, const godot_color *p_data); -void GDAPI godot_pool_color_array_append_array(godot_pool_color_array *p_pca, const godot_pool_color_array *p_array); +void GDAPI godot_pool_color_array_append_array(godot_pool_color_array *p_self, const godot_pool_color_array *p_array); -int GDAPI godot_pool_color_array_insert(godot_pool_color_array *p_pca, const godot_int p_idx, const godot_color *p_data); +godot_error GDAPI godot_pool_color_array_insert(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data); -void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_pca); +void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_self); -void GDAPI godot_pool_color_array_push_back(godot_pool_color_array *p_pca, const godot_color *p_data); +void GDAPI godot_pool_color_array_push_back(godot_pool_color_array *p_self, const godot_color *p_data); -void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_pca, const godot_int p_idx); +void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const godot_int p_idx); -void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_pca, const godot_int p_size); +void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size); -void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_pca, const godot_int p_idx, const godot_color *p_data); -godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_pca, const godot_int p_idx); +void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data); +godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx); -godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_pca); +godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self); -void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_pca); +void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self); #ifdef __cplusplus } |