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Diffstat (limited to 'modules/gdnative/godot/gdnative.cpp')
-rw-r--r-- | modules/gdnative/godot/gdnative.cpp | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/modules/gdnative/godot/gdnative.cpp b/modules/gdnative/godot/gdnative.cpp new file mode 100644 index 0000000000..7b94b75a52 --- /dev/null +++ b/modules/gdnative/godot/gdnative.cpp @@ -0,0 +1,185 @@ +/*************************************************************************/ +/* gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "gdnative.h" + +#include "class_db.h" +#include "error_macros.h" +#include "gdnative.h" +#include "global_constants.h" +#include "project_settings.h" +#include "variant.h" + +#ifdef __cplusplus +extern "C" { +#endif + +extern "C" void _string_api_anchor(); +extern "C" void _vector2_api_anchor(); +extern "C" void _rect2_api_anchor(); +extern "C" void _vector3_api_anchor(); +extern "C" void _transform2d_api_anchor(); +extern "C" void _plane_api_anchor(); +extern "C" void _quat_api_anchor(); +extern "C" void _basis_api_anchor(); +extern "C" void _rect3_api_anchor(); +extern "C" void _transform_api_anchor(); +extern "C" void _color_api_anchor(); +extern "C" void _node_path_api_anchor(); +extern "C" void _rid_api_anchor(); +extern "C" void _dictionary_api_anchor(); +extern "C" void _array_api_anchor(); +extern "C" void _pool_arrays_api_anchor(); +extern "C" void _variant_api_anchor(); + +void _api_anchor() { + + _string_api_anchor(); + _vector2_api_anchor(); + _rect2_api_anchor(); + _vector3_api_anchor(); + _transform2d_api_anchor(); + _plane_api_anchor(); + _quat_api_anchor(); + _rect3_api_anchor(); + _basis_api_anchor(); + _transform_api_anchor(); + _color_api_anchor(); + _node_path_api_anchor(); + _rid_api_anchor(); + _dictionary_api_anchor(); + _array_api_anchor(); + _pool_arrays_api_anchor(); + _variant_api_anchor(); +} + +void GDAPI godot_object_destroy(godot_object *p_o) { + memdelete((Object *)p_o); +} + +// Singleton API + +godot_object GDAPI *godot_global_get_singleton(char *p_name) { + return (godot_object *)ProjectSettings::get_singleton()->get_singleton_object(String(p_name)); +} // result shouldn't be freed + +// MethodBind API + +godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname) { + + MethodBind *mb = ClassDB::get_method(StringName(p_classname), StringName(p_methodname)); + // MethodBind *mb = ClassDB::get_method("Node", "get_name"); + return (godot_method_bind *)mb; +} + +void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret) { + + MethodBind *mb = (MethodBind *)p_method_bind; + Object *o = (Object *)p_instance; + mb->ptrcall(o, p_args, p_ret); +} + +godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error) { + MethodBind *mb = (MethodBind *)p_method_bind; + Object *o = (Object *)p_instance; + const Variant **args = (const Variant **)p_args; + + godot_variant ret; + godot_variant_new_nil(&ret); + + Variant *ret_val = (Variant *)&ret; + + Variant::CallError r_error; + *ret_val = mb->call(o, args, p_arg_count, r_error); + + if (p_call_error) { + p_call_error->error = (godot_variant_call_error_error)r_error.error; + p_call_error->argument = r_error.argument; + p_call_error->expected = (godot_variant_type)r_error.expected; + } + + return ret; +} + +// @Todo +/* +void GDAPI godot_method_bind_varcall(godot_method_bind *p_method_bind) +{ + +} +*/ + +godot_class_constructor GDAPI godot_get_class_constructor(const char *p_classname) { + ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(StringName(p_classname)); + if (class_info) + return (godot_class_constructor)class_info->creation_func; + return NULL; +} + +godot_dictionary GDAPI godot_get_global_constants() { + godot_dictionary constants; + godot_dictionary_new(&constants); + Dictionary *p_constants = (Dictionary *)&constants; + const int constants_count = GlobalConstants::get_global_constant_count(); + for (int i = 0; i < constants_count; ++i) { + const char *name = GlobalConstants::get_global_constant_name(i); + int value = GlobalConstants::get_global_constant_value(i); + (*p_constants)[name] = value; + } + return constants; +} + +// System functions +void GDAPI *godot_alloc(int p_bytes) { + return memalloc(p_bytes); +} + +void GDAPI *godot_realloc(void *p_ptr, int p_bytes) { + return memrealloc(p_ptr, p_bytes); +} + +void GDAPI godot_free(void *p_ptr) { + memfree(p_ptr); +} + +void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line) { + _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR); +} + +void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line) { + _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING); +} + +void GDAPI godot_print(const godot_string *p_message) { + print_line(*(String *)p_message); +} + +#ifdef __cplusplus +} +#endif |