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Diffstat (limited to 'modules/gdnative/godot/dictionary.cpp')
-rw-r--r-- | modules/gdnative/godot/dictionary.cpp | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/modules/gdnative/godot/dictionary.cpp b/modules/gdnative/godot/dictionary.cpp new file mode 100644 index 0000000000..1c0761edfd --- /dev/null +++ b/modules/gdnative/godot/dictionary.cpp @@ -0,0 +1,154 @@ +/*************************************************************************/ +/* dictionary.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "dictionary.h" +#include "core/variant.h" + +#include "core/dictionary.h" +#include "core/io/json.h" + +#ifdef __cplusplus +extern "C" { +#endif + +void _dictionary_api_anchor() {} + +void GDAPI godot_dictionary_new(godot_dictionary *r_dest) { + Dictionary *dest = (Dictionary *)r_dest; + memnew_placement(dest, Dictionary); +} + +void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src) { + Dictionary *dest = (Dictionary *)r_dest; + const Dictionary *src = (const Dictionary *)p_src; + memnew_placement(dest, Dictionary(*src)); +} + +void GDAPI godot_dictionary_destroy(godot_dictionary *p_self) { + Dictionary *self = (Dictionary *)p_self; + self->~Dictionary(); +} + +godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self) { + const Dictionary *self = (const Dictionary *)p_self; + return self->size(); +} + +godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self) { + const Dictionary *self = (const Dictionary *)p_self; + return self->empty(); +} + +void GDAPI godot_dictionary_clear(godot_dictionary *p_self) { + Dictionary *self = (Dictionary *)p_self; + self->clear(); +} + +godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key) { + const Dictionary *self = (const Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + return self->has(*key); +} + +godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_self, const godot_array *p_keys) { + const Dictionary *self = (const Dictionary *)p_self; + const Array *keys = (const Array *)p_keys; + return self->has_all(*keys); +} + +void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key) { + Dictionary *self = (Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + self->erase(*key); +} + +godot_int GDAPI godot_dictionary_hash(const godot_dictionary *p_self) { + const Dictionary *self = (const Dictionary *)p_self; + return self->hash(); +} + +godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_self) { + godot_array dest; + const Dictionary *self = (const Dictionary *)p_self; + memnew_placement(&dest, Array(self->keys())); + return dest; +} + +godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self) { + godot_array dest; + const Dictionary *self = (const Dictionary *)p_self; + memnew_placement(&dest, Array(self->values())); + return dest; +} + +godot_variant GDAPI godot_dictionary_get(const godot_dictionary *p_self, const godot_variant *p_key) { + godot_variant raw_dest; + Variant *dest = (Variant *)&raw_dest; + const Dictionary *self = (const Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + memnew_placement(dest, Variant(self->operator[](*key))); + return raw_dest; +} + +void GDAPI godot_dictionary_set(godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value) { + Dictionary *self = (Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + const Variant *value = (const Variant *)p_value; + self->operator[](*key) = *value; +} + +godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key) { + Dictionary *self = (Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + return (godot_variant *)&self->operator[](*key); +} + +godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key) { + Dictionary *self = (Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + return (godot_variant *)self->next(key); +} + +godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b) { + const Dictionary *self = (const Dictionary *)p_self; + const Dictionary *b = (const Dictionary *)p_b; + return *self == *b; +} + +godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self) { + godot_string raw_dest; + String *dest = (String *)&raw_dest; + const Dictionary *self = (const Dictionary *)p_self; + memnew_placement(dest, String(JSON::print(Variant(*self)))); + return raw_dest; +} + +#ifdef __cplusplus +} +#endif |