diff options
Diffstat (limited to 'modules/gdnative/gdnative/variant.cpp')
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 24f50a94f5..cfb57137bb 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -30,7 +30,7 @@ #include "gdnative/variant.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/variant/variant.h" #ifdef __cplusplus @@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { Variant *dest = (Variant *)r_dest; const Object *obj = (const Object *)p_obj; - const Reference *reference = Object::cast_to<Reference>(obj); + const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj); REF ref; - if (reference) { - ref = REF(reference); + if (ref_counted) { + ref = REF(ref_counted); } if (!ref.is_null()) { memnew_placement_custom(dest, Variant, Variant(ref)); } else { #if defined(DEBUG_METHODS_ENABLED) - if (reference) { - ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere."); + if (ref_counted) { + ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere."); } #endif memnew_placement_custom(dest, Variant, Variant(obj)); |