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-rw-r--r--modules/gdnative/gdnative/variant.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 24f50a94f5..cfb57137bb 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -30,7 +30,7 @@
#include "gdnative/variant.h"
-#include "core/object/reference.h"
+#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
#ifdef __cplusplus
@@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p
void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) {
Variant *dest = (Variant *)r_dest;
const Object *obj = (const Object *)p_obj;
- const Reference *reference = Object::cast_to<Reference>(obj);
+ const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj);
REF ref;
- if (reference) {
- ref = REF(reference);
+ if (ref_counted) {
+ ref = REF(ref_counted);
}
if (!ref.is_null()) {
memnew_placement_custom(dest, Variant, Variant(ref));
} else {
#if defined(DEBUG_METHODS_ENABLED)
- if (reference) {
- ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
+ if (ref_counted) {
+ ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere.");
}
#endif
memnew_placement_custom(dest, Variant, Variant(obj));