diff options
Diffstat (limited to 'modules/gdnative/gdnative/variant.cpp')
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 7801e21ab2..cfb57137bb 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -30,7 +30,7 @@ #include "gdnative/variant.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "core/variant/variant.h" #ifdef __cplusplus @@ -143,10 +143,10 @@ void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_p memnew_placement_custom(dest, Variant, Variant(*plane)); } -void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat) { +void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion) { Variant *dest = (Variant *)r_dest; - const Quat *quat = (const Quat *)p_quat; - memnew_placement_custom(dest, Variant, Variant(*quat)); + const Quaternion *quaternion = (const Quaternion *)p_quaternion; + memnew_placement_custom(dest, Variant, Variant(*quaternion)); } void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) { @@ -161,9 +161,9 @@ void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_b memnew_placement_custom(dest, Variant, Variant(*basis)); } -void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans) { +void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans) { Variant *dest = (Variant *)r_dest; - const Transform *trans = (const Transform *)p_trans; + const Transform3D *trans = (const Transform3D *)p_trans; memnew_placement_custom(dest, Variant, Variant(*trans)); } @@ -200,17 +200,17 @@ void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { Variant *dest = (Variant *)r_dest; const Object *obj = (const Object *)p_obj; - const Reference *reference = Object::cast_to<Reference>(obj); + const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj); REF ref; - if (reference) { - ref = REF(reference); + if (ref_counted) { + ref = REF(ref_counted); } if (!ref.is_null()) { memnew_placement_custom(dest, Variant, Variant(ref)); } else { #if defined(DEBUG_METHODS_ENABLED) - if (reference) { - ERR_PRINT("Reference object has 0 refcount in godot_variant_new_object - you lost it somewhere."); + if (ref_counted) { + ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere."); } #endif memnew_placement_custom(dest, Variant, Variant(obj)); @@ -378,10 +378,10 @@ godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self) { return raw_dest; } -godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self) { - godot_quat raw_dest; +godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self) { + godot_quaternion raw_dest; const Variant *self = (const Variant *)p_self; - Quat *dest = (Quat *)&raw_dest; + Quaternion *dest = (Quaternion *)&raw_dest; *dest = *self; return raw_dest; } @@ -402,10 +402,10 @@ godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self) { return raw_dest; } -godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self) { - godot_transform raw_dest; +godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self) { + godot_transform3d raw_dest; const Variant *self = (const Variant *)p_self; - Transform *dest = (Transform *)&raw_dest; + Transform3D *dest = (Transform3D *)&raw_dest; *dest = *self; return raw_dest; } |