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Diffstat (limited to 'modules/gdnative/gdnative/variant.cpp')
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 1273 |
1 files changed, 0 insertions, 1273 deletions
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp deleted file mode 100644 index 42fa77a174..0000000000 --- a/modules/gdnative/gdnative/variant.cpp +++ /dev/null @@ -1,1273 +0,0 @@ -/*************************************************************************/ -/* variant.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "gdnative/variant.h" - -#include "core/object/ref_counted.h" -#include "core/variant/variant.h" - -#ifdef __cplusplus -extern "C" { -#endif - -static_assert(sizeof(godot_variant) == sizeof(Variant), "Variant size mismatch"); - -// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100). -// It was fixed upstream in 8.1, and a fix was backported to 7.4. -// This can be removed once no supported distro ships with versions older than 7.4. -#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \ - (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1)) -#pragma GCC push_options -#pragma GCC optimize("-O0") -#endif - -#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \ - (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1)) -#pragma GCC pop_options -#endif - -// Memory - -void GDAPI godot_variant_new_copy(godot_variant *p_dest, const godot_variant *p_src) { - Variant *dest = (Variant *)p_dest; - const Variant *src = (const Variant *)p_src; - memnew_placement(dest, Variant(*src)); -} - -void GDAPI godot_variant_new_nil(godot_variant *r_dest) { - Variant *dest = (Variant *)r_dest; - memnew_placement(dest, Variant); -} - -void GDAPI godot_variant_new_bool(godot_variant *r_dest, const godot_bool p_b) { - Variant *dest = (Variant *)r_dest; - memnew_placement(dest, Variant(p_b)); -} - -void GDAPI godot_variant_new_int(godot_variant *r_dest, const godot_int p_i) { - Variant *dest = (Variant *)r_dest; - memnew_placement(dest, Variant(p_i)); -} - -void GDAPI godot_variant_new_float(godot_variant *r_dest, const godot_float p_r) { - Variant *dest = (Variant *)r_dest; - memnew_placement(dest, Variant(p_r)); -} - -void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s) { - Variant *dest = (Variant *)r_dest; - const String *s = (const String *)p_s; - memnew_placement(dest, Variant(*s)); -} - -void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s) { - Variant *dest = (Variant *)r_dest; - const StringName *s = (const StringName *)p_s; - memnew_placement(dest, Variant(*s)); -} - -void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2) { - Variant *dest = (Variant *)r_dest; - const Vector2 *v2 = (const Vector2 *)p_v2; - memnew_placement(dest, Variant(*v2)); -} - -void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2) { - Variant *dest = (Variant *)r_dest; - const Vector2i *v2 = (const Vector2i *)p_v2; - memnew_placement(dest, Variant(*v2)); -} - -void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2) { - Variant *dest = (Variant *)r_dest; - const Rect2 *rect2 = (const Rect2 *)p_rect2; - memnew_placement(dest, Variant(*rect2)); -} - -void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2) { - Variant *dest = (Variant *)r_dest; - const Rect2i *rect2 = (const Rect2i *)p_rect2; - memnew_placement(dest, Variant(*rect2)); -} - -void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3) { - Variant *dest = (Variant *)r_dest; - const Vector3 *v3 = (const Vector3 *)p_v3; - memnew_placement(dest, Variant(*v3)); -} - -void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3) { - Variant *dest = (Variant *)r_dest; - const Vector3i *v3 = (const Vector3i *)p_v3; - memnew_placement(dest, Variant(*v3)); -} - -void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d) { - Variant *dest = (Variant *)r_dest; - const Transform2D *t2d = (const Transform2D *)p_t2d; - memnew_placement(dest, Variant(*t2d)); -} - -void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane) { - Variant *dest = (Variant *)r_dest; - const Plane *plane = (const Plane *)p_plane; - memnew_placement(dest, Variant(*plane)); -} - -void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion) { - Variant *dest = (Variant *)r_dest; - const Quaternion *quaternion = (const Quaternion *)p_quaternion; - memnew_placement(dest, Variant(*quaternion)); -} - -void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) { - Variant *dest = (Variant *)r_dest; - const AABB *aabb = (const AABB *)p_aabb; - memnew_placement(dest, Variant(*aabb)); -} - -void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis) { - Variant *dest = (Variant *)r_dest; - const Basis *basis = (const Basis *)p_basis; - memnew_placement(dest, Variant(*basis)); -} - -void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans) { - Variant *dest = (Variant *)r_dest; - const Transform3D *trans = (const Transform3D *)p_trans; - memnew_placement(dest, Variant(*trans)); -} - -void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color) { - Variant *dest = (Variant *)r_dest; - const Color *color = (const Color *)p_color; - memnew_placement(dest, Variant(*color)); -} - -void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np) { - Variant *dest = (Variant *)r_dest; - const NodePath *np = (const NodePath *)p_np; - memnew_placement(dest, Variant(*np)); -} - -void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid) { - Variant *dest = (Variant *)r_dest; - const RID *rid = (const RID *)p_rid; - memnew_placement(dest, Variant(*rid)); -} - -void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_cb) { - Variant *dest = (Variant *)r_dest; - const Callable *cb = (const Callable *)p_cb; - memnew_placement(dest, Variant(*cb)); -} - -void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal) { - Variant *dest = (Variant *)r_dest; - const Signal *signal = (const Signal *)p_signal; - memnew_placement(dest, Variant(*signal)); -} - -void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { - Variant *dest = (Variant *)r_dest; - const Object *obj = (const Object *)p_obj; - const RefCounted *ref_counted = Object::cast_to<RefCounted>(obj); - REF ref; - if (ref_counted) { - ref = REF(ref_counted); - } - if (!ref.is_null()) { - memnew_placement(dest, Variant(ref)); - } else { -#if defined(DEBUG_METHODS_ENABLED) - if (ref_counted) { - ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere."); - } -#endif - memnew_placement(dest, Variant(obj)); - } -} - -void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict) { - Variant *dest = (Variant *)r_dest; - const Dictionary *dict = (const Dictionary *)p_dict; - memnew_placement(dest, Variant(*dict)); -} - -void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr) { - Variant *dest = (Variant *)r_dest; - const Array *arr = (const Array *)p_arr; - memnew_placement(dest, Variant(*arr)); -} - -void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godot_packed_byte_array *p_pba) { - Variant *dest = (Variant *)r_dest; - const PackedByteArray *pba = (const PackedByteArray *)p_pba; - memnew_placement(dest, Variant(*pba)); -} - -void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia) { - Variant *dest = (Variant *)r_dest; - const PackedInt32Array *pia = (const PackedInt32Array *)p_pia; - memnew_placement(dest, Variant(*pia)); -} - -void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia) { - Variant *dest = (Variant *)r_dest; - const PackedInt64Array *pia = (const PackedInt64Array *)p_pia; - memnew_placement(dest, Variant(*pia)); -} - -void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra) { - Variant *dest = (Variant *)r_dest; - const PackedFloat32Array *pra = (const PackedFloat32Array *)p_pra; - memnew_placement(dest, Variant(*pra)); -} - -void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra) { - Variant *dest = (Variant *)r_dest; - const PackedFloat64Array *pra = (const PackedFloat64Array *)p_pra; - memnew_placement(dest, Variant(*pra)); -} - -void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa) { - Variant *dest = (Variant *)r_dest; - const PackedStringArray *psa = (const PackedStringArray *)p_psa; - memnew_placement(dest, Variant(*psa)); -} - -void GDAPI godot_variant_new_packed_vector2_array(godot_variant *r_dest, const godot_packed_vector2_array *p_pv2a) { - Variant *dest = (Variant *)r_dest; - const PackedVector2Array *pv2a = (const PackedVector2Array *)p_pv2a; - memnew_placement(dest, Variant(*pv2a)); -} - -void GDAPI godot_variant_new_packed_vector3_array(godot_variant *r_dest, const godot_packed_vector3_array *p_pv3a) { - Variant *dest = (Variant *)r_dest; - const PackedVector3Array *pv3a = (const PackedVector3Array *)p_pv3a; - memnew_placement(dest, Variant(*pv3a)); -} - -void GDAPI godot_variant_new_packed_color_array(godot_variant *r_dest, const godot_packed_color_array *p_pca) { - Variant *dest = (Variant *)r_dest; - const PackedColorArray *pca = (const PackedColorArray *)p_pca; - memnew_placement(dest, Variant(*pca)); -} - -godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return self->operator bool(); -} - -godot_int GDAPI godot_variant_as_int(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return self->operator int64_t(); -} - -godot_float GDAPI godot_variant_as_float(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return self->operator double(); -} - -godot_string GDAPI godot_variant_as_string(const godot_variant *p_self) { - godot_string raw_dest; - const Variant *self = (const Variant *)p_self; - String *dest = (String *)&raw_dest; - memnew_placement(dest, String(self->operator String())); // operator = is overloaded by String - return raw_dest; -} - -godot_string_name GDAPI godot_variant_as_string_name(const godot_variant *p_self) { - godot_string_name raw_dest; - const Variant *self = (const Variant *)p_self; - StringName *dest = (StringName *)&raw_dest; - memnew_placement(dest, StringName(self->operator StringName())); // operator = is overloaded by StringName - return raw_dest; -} - -godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self) { - godot_vector2 raw_dest; - const Variant *self = (const Variant *)p_self; - Vector2 *dest = (Vector2 *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_vector2i GDAPI godot_variant_as_vector2i(const godot_variant *p_self) { - godot_vector2i raw_dest; - const Variant *self = (const Variant *)p_self; - Vector2i *dest = (Vector2i *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self) { - godot_rect2 raw_dest; - const Variant *self = (const Variant *)p_self; - Rect2 *dest = (Rect2 *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_rect2i GDAPI godot_variant_as_rect2i(const godot_variant *p_self) { - godot_rect2i raw_dest; - const Variant *self = (const Variant *)p_self; - Rect2i *dest = (Rect2i *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self) { - godot_vector3 raw_dest; - const Variant *self = (const Variant *)p_self; - Vector3 *dest = (Vector3 *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_vector3i GDAPI godot_variant_as_vector3i(const godot_variant *p_self) { - godot_vector3i raw_dest; - const Variant *self = (const Variant *)p_self; - Vector3i *dest = (Vector3i *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self) { - godot_transform2d raw_dest; - const Variant *self = (const Variant *)p_self; - Transform2D *dest = (Transform2D *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self) { - godot_plane raw_dest; - const Variant *self = (const Variant *)p_self; - Plane *dest = (Plane *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_quaternion GDAPI godot_variant_as_quaternion(const godot_variant *p_self) { - godot_quaternion raw_dest; - const Variant *self = (const Variant *)p_self; - Quaternion *dest = (Quaternion *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self) { - godot_aabb raw_dest; - const Variant *self = (const Variant *)p_self; - AABB *dest = (AABB *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self) { - godot_basis raw_dest; - const Variant *self = (const Variant *)p_self; - Basis *dest = (Basis *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_transform3d GDAPI godot_variant_as_transform3d(const godot_variant *p_self) { - godot_transform3d raw_dest; - const Variant *self = (const Variant *)p_self; - Transform3D *dest = (Transform3D *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_color GDAPI godot_variant_as_color(const godot_variant *p_self) { - godot_color raw_dest; - const Variant *self = (const Variant *)p_self; - Color *dest = (Color *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self) { - godot_node_path raw_dest; - const Variant *self = (const Variant *)p_self; - NodePath *dest = (NodePath *)&raw_dest; - memnew_placement(dest, NodePath(self->operator NodePath())); // operator = is overloaded by NodePath - return raw_dest; -} - -godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self) { - godot_rid raw_dest; - const Variant *self = (const Variant *)p_self; - RID *dest = (RID *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_callable GDAPI godot_variant_as_callable(const godot_variant *p_self) { - godot_callable raw_dest; - const Variant *self = (const Variant *)p_self; - Callable *dest = (Callable *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_signal GDAPI godot_variant_as_signal(const godot_variant *p_self) { - godot_signal raw_dest; - const Variant *self = (const Variant *)p_self; - Signal *dest = (Signal *)&raw_dest; - *dest = *self; - return raw_dest; -} - -godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - Object *dest; - dest = *self; - return (godot_object *)dest; -} - -godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self) { - godot_dictionary raw_dest; - const Variant *self = (const Variant *)p_self; - Dictionary *dest = (Dictionary *)&raw_dest; - memnew_placement(dest, Dictionary(self->operator Dictionary())); // operator = is overloaded by Dictionary - return raw_dest; -} - -godot_array GDAPI godot_variant_as_array(const godot_variant *p_self) { - godot_array raw_dest; - const Variant *self = (const Variant *)p_self; - Array *dest = (Array *)&raw_dest; - memnew_placement(dest, Array(self->operator Array())); // operator = is overloaded by Array - return raw_dest; -} - -godot_packed_byte_array GDAPI godot_variant_as_packed_byte_array(const godot_variant *p_self) { - godot_packed_byte_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedByteArray *dest = (PackedByteArray *)&raw_dest; - memnew_placement(dest, PackedByteArray(self->operator PackedByteArray())); // operator = is overloaded by PackedByteArray - *dest = *self; - return raw_dest; -} - -godot_packed_int32_array GDAPI godot_variant_as_packed_int32_array(const godot_variant *p_self) { - godot_packed_int32_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedInt32Array *dest = (PackedInt32Array *)&raw_dest; - memnew_placement(dest, PackedInt32Array(self->operator PackedInt32Array())); // operator = is overloaded by PackedInt32Array - *dest = *self; - return raw_dest; -} - -godot_packed_int64_array GDAPI godot_variant_as_packed_int64_array(const godot_variant *p_self) { - godot_packed_int64_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedInt64Array *dest = (PackedInt64Array *)&raw_dest; - memnew_placement(dest, PackedInt64Array(self->operator PackedInt64Array())); // operator = is overloaded by PackedInt64Array - *dest = *self; - return raw_dest; -} - -godot_packed_float32_array GDAPI godot_variant_as_packed_float32_array(const godot_variant *p_self) { - godot_packed_float32_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedFloat32Array *dest = (PackedFloat32Array *)&raw_dest; - memnew_placement(dest, PackedFloat32Array(self->operator PackedFloat32Array())); // operator = is overloaded by PackedFloat32Array - *dest = *self; - return raw_dest; -} - -godot_packed_float64_array GDAPI godot_variant_as_packed_float64_array(const godot_variant *p_self) { - godot_packed_float64_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedFloat64Array *dest = (PackedFloat64Array *)&raw_dest; - memnew_placement(dest, PackedFloat64Array(self->operator PackedFloat64Array())); // operator = is overloaded by PackedFloat64Array - *dest = *self; - return raw_dest; -} - -godot_packed_string_array GDAPI godot_variant_as_packed_string_array(const godot_variant *p_self) { - godot_packed_string_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedStringArray *dest = (PackedStringArray *)&raw_dest; - memnew_placement(dest, PackedStringArray(self->operator PackedStringArray())); // operator = is overloaded by PackedStringArray - *dest = *self; - return raw_dest; -} - -godot_packed_vector2_array GDAPI godot_variant_as_packed_vector2_array(const godot_variant *p_self) { - godot_packed_vector2_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedVector2Array *dest = (PackedVector2Array *)&raw_dest; - memnew_placement(dest, PackedVector2Array(self->operator PackedVector2Array())); // operator = is overloaded by PackedVector2Array - *dest = *self; - return raw_dest; -} - -godot_packed_vector3_array GDAPI godot_variant_as_packed_vector3_array(const godot_variant *p_self) { - godot_packed_vector3_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedVector3Array *dest = (PackedVector3Array *)&raw_dest; - memnew_placement(dest, PackedVector3Array(self->operator PackedVector3Array())); // operator = is overloaded by PackedVector3Array - *dest = *self; - return raw_dest; -} - -godot_packed_color_array GDAPI godot_variant_as_packed_color_array(const godot_variant *p_self) { - godot_packed_color_array raw_dest; - const Variant *self = (const Variant *)p_self; - PackedColorArray *dest = (PackedColorArray *)&raw_dest; - memnew_placement(dest, PackedColorArray(self->operator PackedColorArray())); // operator = is overloaded by PackedColorArray - *dest = *self; - return raw_dest; -} - -void GDAPI godot_variant_destroy(godot_variant *p_self) { - Variant *self = (Variant *)p_self; - self->~Variant(); -} - -// Dynamic interaction. - -void GDAPI godot_variant_call(godot_variant *p_self, const godot_string_name *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant *r_return, godot_variant_call_error *r_error) { - Variant *self = (Variant *)p_self; - const StringName *method = (const StringName *)p_method; - const Variant **args = (const Variant **)p_args; - Variant ret; - Callable::CallError error; - self->call(*method, args, p_argcount, ret, error); - memnew_placement(r_return, Variant(ret)); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -void GDAPI godot_variant_call_with_cstring(godot_variant *p_self, const char *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant *r_return, godot_variant_call_error *r_error) { - Variant *self = (Variant *)p_self; - const StringName method(p_method); - const Variant **args = (const Variant **)p_args; - Variant ret; - Callable::CallError error; - self->call(method, args, p_argcount, ret, error); - memnew_placement(r_return, Variant(ret)); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -void GDAPI godot_variant_call_static(godot_variant_type p_type, const godot_string_name *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant *r_return, godot_variant_call_error *r_error) { - Variant::Type type = (Variant::Type)p_type; - const StringName *method = (const StringName *)p_method; - const Variant **args = (const Variant **)p_args; - Variant ret; - Callable::CallError error; - Variant::call_static(type, *method, args, p_argcount, ret, error); - memnew_placement(r_return, Variant(ret)); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -void GDAPI godot_variant_call_static_with_cstring(godot_variant_type p_type, const char *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant *r_return, godot_variant_call_error *r_error) { - Variant::Type type = (Variant::Type)p_type; - const StringName method(p_method); - const Variant **args = (const Variant **)p_args; - Variant ret; - Callable::CallError error; - Variant::call_static(type, method, args, p_argcount, ret, error); - memnew_placement(r_return, Variant(ret)); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -void GDAPI godot_variant_evaluate(godot_variant_operator p_op, const godot_variant *p_a, const godot_variant *p_b, godot_variant *r_return, bool *r_valid) { - Variant::Operator op = (Variant::Operator)p_op; - const Variant *a = (const Variant *)p_a; - const Variant *b = (const Variant *)p_b; - Variant *ret = (Variant *)r_return; - Variant::evaluate(op, *a, *b, *ret, *r_valid); -} - -void GDAPI godot_variant_set(godot_variant *p_self, const godot_variant *p_key, const godot_variant *p_value, bool *r_valid) { - Variant *self = (Variant *)p_self; - const Variant *key = (const Variant *)p_key; - const Variant *value = (const Variant *)p_value; - - self->set(*key, *value, r_valid); -} - -void GDAPI godot_variant_set_named(godot_variant *p_self, const godot_string_name *p_key, const godot_variant *p_value, bool *r_valid) { - Variant *self = (Variant *)p_self; - const StringName *key = (const StringName *)p_key; - const Variant *value = (const Variant *)p_value; - - self->set_named(*key, *value, *r_valid); -} - -void GDAPI godot_variant_set_named_with_cstring(godot_variant *p_self, const char *p_key, const godot_variant *p_value, bool *r_valid) { - Variant *self = (Variant *)p_self; - const StringName key(p_key); - const Variant *value = (const Variant *)p_value; - - self->set_named(key, *value, *r_valid); -} - -void GDAPI godot_variant_set_keyed(godot_variant *p_self, const godot_variant *p_key, const godot_variant *p_value, bool *r_valid) { - Variant *self = (Variant *)p_self; - const Variant *key = (const Variant *)p_key; - const Variant *value = (const Variant *)p_value; - - self->set_keyed(*key, *value, *r_valid); -} - -void GDAPI godot_variant_set_indexed(godot_variant *p_self, godot_int p_index, const godot_variant *p_value, bool *r_valid, bool *r_oob) { - Variant *self = (Variant *)p_self; - const Variant *value = (const Variant *)p_value; - - self->set_indexed(p_index, value, *r_valid, *r_oob); -} - -godot_variant GDAPI godot_variant_get(const godot_variant *p_self, const godot_variant *p_key, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - const Variant *key = (const Variant *)p_key; - Variant ret; - - ret = self->get(*key, r_valid); - godot_variant result; - memnew_placement(&result, Variant(ret)); - return result; -} - -godot_variant GDAPI godot_variant_get_named(const godot_variant *p_self, const godot_string_name *p_key, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - const StringName *key = (const StringName *)p_key; - Variant ret; - - ret = self->get_named(*key, *r_valid); - godot_variant result; - memnew_placement(&result, Variant(ret)); - return result; -} - -godot_variant GDAPI godot_variant_get_named_with_cstring(const godot_variant *p_self, const char *p_key, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - const StringName *key = (const StringName *)p_key; - Variant ret; - - ret = self->get_named(*key, *r_valid); - godot_variant result; - memnew_placement(&result, Variant(ret)); - return result; -} - -godot_variant GDAPI godot_variant_get_keyed(const godot_variant *p_self, const godot_variant *p_key, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - const Variant *key = (const Variant *)p_key; - Variant ret; - - ret = self->get_keyed(*key, *r_valid); - godot_variant result; - memnew_placement(&result, Variant(ret)); - return result; -} - -godot_variant GDAPI godot_variant_get_indexed(const godot_variant *p_self, godot_int p_index, bool *r_valid, bool *r_oob) { - const Variant *self = (const Variant *)p_self; - Variant ret; - - ret = self->get_indexed(p_index, *r_valid, *r_oob); - godot_variant result; - memnew_placement(&result, Variant(ret)); - return result; -} - -/// Iteration. -bool GDAPI godot_variant_iter_init(const godot_variant *p_self, godot_variant *r_iter, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - Variant *iter = (Variant *)r_iter; - - return self->iter_init(*iter, *r_valid); -} - -bool GDAPI godot_variant_iter_next(const godot_variant *p_self, godot_variant *r_iter, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - Variant *iter = (Variant *)r_iter; - - return self->iter_next(*iter, *r_valid); -} - -godot_variant GDAPI godot_variant_iter_get(const godot_variant *p_self, godot_variant *r_iter, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - Variant *iter = (Variant *)r_iter; - - Variant result = self->iter_next(*iter, *r_valid); - godot_variant ret; - memnew_placement(&ret, Variant(result)); - return ret; -} - -/// Variant functions. -godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other) { - const Variant *self = (const Variant *)p_self; - const Variant *other = (const Variant *)p_other; - return self->hash_compare(*other); -} - -godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return self->booleanize(); -} - -void GDAPI godot_variant_blend(const godot_variant *p_a, const godot_variant *p_b, float p_c, godot_variant *r_dst) { - const Variant *a = (const Variant *)p_a; - const Variant *b = (const Variant *)p_b; - Variant *dst = (Variant *)r_dst; - Variant::blend(*a, *b, p_c, *dst); -} - -void GDAPI godot_variant_interpolate(const godot_variant *p_a, const godot_variant *p_b, float p_c, godot_variant *r_dst) { - const Variant *a = (const Variant *)p_a; - const Variant *b = (const Variant *)p_b; - Variant *dst = (Variant *)r_dst; - Variant::interpolate(*a, *b, p_c, *dst); -} - -godot_variant GDAPI godot_variant_duplicate(const godot_variant *p_self, godot_bool p_deep) { - const Variant *self = (const Variant *)p_self; - Variant result = self->duplicate(p_deep); - godot_variant ret; - memnew_placement(&ret, Variant(result)); - return ret; -} - -godot_string GDAPI godot_variant_stringify(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - String result = *self; - godot_string ret; - memnew_placement(&ret, String(result)); - return ret; -} - -// Discovery API - -/// Operators -godot_validated_operator_evaluator GDAPI godot_variant_get_validated_operator_evaluator(godot_variant_operator p_operator, godot_variant_type p_type_a, godot_variant_type p_type_b) { - return (godot_validated_operator_evaluator)Variant::get_validated_operator_evaluator((Variant::Operator)p_operator, (Variant::Type)p_type_a, (Variant::Type)p_type_b); -} - -godot_ptr_operator_evaluator GDAPI godot_variant_get_ptr_operator_evaluator(godot_variant_operator p_operator, godot_variant_type p_type_a, godot_variant_type p_type_b) { - return (godot_ptr_operator_evaluator)Variant::get_ptr_operator_evaluator((Variant::Operator)p_operator, (Variant::Type)p_type_a, (Variant::Type)p_type_b); -} - -godot_variant_type GDAPI godot_variant_get_operator_return_type(godot_variant_operator p_operator, godot_variant_type p_type_a, godot_variant_type p_type_b) { - return (godot_variant_type)Variant::get_operator_return_type((Variant::Operator)p_operator, (Variant::Type)p_type_a, (Variant::Type)p_type_b); -} - -godot_string GDAPI godot_variant_get_operator_name(godot_variant_operator p_operator) { - String op_name = Variant::get_operator_name((Variant::Operator)p_operator); - godot_string ret; - memnew_placement(&ret, String(op_name)); - return ret; -} - -/// Built-in Methods - -bool GDAPI godot_variant_has_builtin_method(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::has_builtin_method((Variant::Type)p_type, *((const StringName *)p_method)); -} - -bool GDAPI godot_variant_has_builtin_method_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::has_builtin_method((Variant::Type)p_type, StringName(p_method)); -} - -godot_validated_builtin_method GDAPI godot_variant_get_validated_builtin_method(godot_variant_type p_type, const godot_string_name *p_method) { - return (godot_validated_builtin_method)Variant::get_validated_builtin_method((Variant::Type)p_type, *((const StringName *)p_method)); -} - -godot_validated_builtin_method GDAPI godot_variant_get_validated_builtin_method_with_cstring(godot_variant_type p_type, const char *p_method) { - return (godot_validated_builtin_method)Variant::get_validated_builtin_method((Variant::Type)p_type, StringName(p_method)); -} - -godot_ptr_builtin_method GDAPI godot_variant_get_ptr_builtin_method(godot_variant_type p_type, const godot_string_name *p_method) { - return (godot_ptr_builtin_method)Variant::get_ptr_builtin_method((Variant::Type)p_type, *((const StringName *)p_method)); -} - -godot_ptr_builtin_method GDAPI godot_variant_get_ptr_builtin_method_with_cstring(godot_variant_type p_type, const char *p_method) { - return (godot_ptr_builtin_method)Variant::get_ptr_builtin_method((Variant::Type)p_type, StringName(p_method)); -} - -int GDAPI godot_variant_get_builtin_method_argument_count(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::get_builtin_method_argument_count((Variant::Type)p_type, *((const StringName *)p_method)); -} - -int GDAPI godot_variant_get_builtin_method_argument_count_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::get_builtin_method_argument_count((Variant::Type)p_type, StringName(p_method)); -} - -godot_variant_type GDAPI godot_variant_get_builtin_method_argument_type(godot_variant_type p_type, const godot_string_name *p_method, int p_argument) { - return (godot_variant_type)Variant::get_builtin_method_argument_type((Variant::Type)p_type, *((const StringName *)p_method), p_argument); -} - -godot_variant_type GDAPI godot_variant_get_builtin_method_argument_type_with_cstring(godot_variant_type p_type, const char *p_method, int p_argument) { - return (godot_variant_type)Variant::get_builtin_method_argument_type((Variant::Type)p_type, StringName(p_method), p_argument); -} - -godot_string GDAPI godot_variant_get_builtin_method_argument_name(godot_variant_type p_type, const godot_string_name *p_method, int p_argument) { - String name = Variant::get_builtin_method_argument_name((Variant::Type)p_type, *((const StringName *)p_method), p_argument); - return *(godot_string *)&name; -} - -godot_string GDAPI godot_variant_get_builtin_method_argument_name_with_cstring(godot_variant_type p_type, const char *p_method, int p_argument) { - String name = Variant::get_builtin_method_argument_name((Variant::Type)p_type, StringName(p_method), p_argument); - return *(godot_string *)&name; -} - -bool GDAPI godot_variant_has_builtin_method_return_value(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::has_builtin_method_return_value((Variant::Type)p_type, *((const StringName *)p_method)); -} - -bool GDAPI godot_variant_has_builtin_method_return_value_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::has_builtin_method_return_value((Variant::Type)p_type, StringName(p_method)); -} - -godot_variant_type GDAPI godot_variant_get_builtin_method_return_type(godot_variant_type p_type, const godot_string_name *p_method) { - return (godot_variant_type)Variant::get_builtin_method_return_type((Variant::Type)p_type, *((const StringName *)p_method)); -} - -godot_variant_type GDAPI godot_variant_get_builtin_method_return_type_with_cstring(godot_variant_type p_type, const char *p_method) { - return (godot_variant_type)Variant::get_builtin_method_return_type((Variant::Type)p_type, StringName(p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_const(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::is_builtin_method_const((Variant::Type)p_type, *((const StringName *)p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_const_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::is_builtin_method_const((Variant::Type)p_type, StringName(p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_static(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::is_builtin_method_static((Variant::Type)p_type, *((const StringName *)p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_static_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::is_builtin_method_static((Variant::Type)p_type, StringName(p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_vararg(godot_variant_type p_type, const godot_string_name *p_method) { - return Variant::is_builtin_method_vararg((Variant::Type)p_type, *((const StringName *)p_method)); -} - -bool GDAPI godot_variant_is_builtin_method_vararg_with_cstring(godot_variant_type p_type, const char *p_method) { - return Variant::is_builtin_method_vararg((Variant::Type)p_type, StringName(p_method)); -} - -int GDAPI godot_variant_get_builtin_method_count(godot_variant_type p_type) { - return Variant::get_builtin_method_count((Variant::Type)p_type); -} - -void GDAPI godot_variant_get_builtin_method_list(godot_variant_type p_type, godot_string_name *r_list) { - List<StringName> list; - Variant::get_builtin_method_list((Variant::Type)p_type, &list); - int i = 0; - for (const StringName &E : list) { - memnew_placement(&r_list[i], StringName(E)); - } -} - -/// Constructors - -int GDAPI godot_variant_get_constructor_count(godot_variant_type p_type) { - return Variant::get_constructor_count((Variant::Type)p_type); -} - -godot_validated_constructor GDAPI godot_variant_get_validated_constructor(godot_variant_type p_type, int p_constructor) { - return (godot_validated_constructor)Variant::get_validated_constructor((Variant::Type)p_type, p_constructor); -} - -godot_ptr_constructor GDAPI godot_variant_get_ptr_constructor(godot_variant_type p_type, int p_constructor) { - return (godot_ptr_constructor)Variant::get_ptr_constructor((Variant::Type)p_type, p_constructor); -} - -int GDAPI godot_variant_get_constructor_argument_count(godot_variant_type p_type, int p_constructor) { - return Variant::get_constructor_argument_count((Variant::Type)p_type, p_constructor); -} - -godot_variant_type GDAPI godot_variant_get_constructor_argument_type(godot_variant_type p_type, int p_constructor, int p_argument) { - return (godot_variant_type)Variant::get_constructor_argument_type((Variant::Type)p_type, p_constructor, p_argument); -} - -godot_string GDAPI godot_variant_get_constructor_argument_name(godot_variant_type p_type, int p_constructor, int p_argument) { - String name = Variant::get_constructor_argument_name((Variant::Type)p_type, p_constructor, p_argument); - godot_string ret; - memnew_placement(&ret, String(name)); - return ret; -} - -void GDAPI godot_variant_construct(godot_variant_type p_type, godot_variant *p_base, const godot_variant **p_args, int p_argcount, godot_variant_call_error *r_error) { - Variant::construct((Variant::Type)p_type, *((Variant *)p_base), (const Variant **)p_args, p_argcount, *((Callable::CallError *)r_error)); -} - -/// Properties. -godot_variant_type GDAPI godot_variant_get_member_type(godot_variant_type p_type, const godot_string_name *p_member) { - return (godot_variant_type)Variant::get_member_type((Variant::Type)p_type, *((const StringName *)p_member)); -} - -godot_variant_type GDAPI godot_variant_get_member_type_with_cstring(godot_variant_type p_type, const char *p_member) { - return (godot_variant_type)Variant::get_member_type((Variant::Type)p_type, StringName(p_member)); -} - -int GDAPI godot_variant_get_member_count(godot_variant_type p_type) { - return Variant::get_member_count((Variant::Type)p_type); -} - -void GDAPI godot_variant_get_member_list(godot_variant_type p_type, godot_string_name *r_list) { - List<StringName> members; - Variant::get_member_list((Variant::Type)p_type, &members); - int i = 0; - for (const StringName &E : members) { - memnew_placement(&r_list[i++], StringName(E)); - } -} - -godot_validated_setter GDAPI godot_variant_get_validated_setter(godot_variant_type p_type, const godot_string_name *p_member) { - return (godot_validated_setter)Variant::get_member_validated_setter((Variant::Type)p_type, *((const StringName *)p_member)); -} - -godot_validated_setter GDAPI godot_variant_get_validated_setter_with_cstring(godot_variant_type p_type, const char *p_member) { - return (godot_validated_setter)Variant::get_member_validated_setter((Variant::Type)p_type, StringName(p_member)); -} - -godot_validated_getter GDAPI godot_variant_get_validated_getter(godot_variant_type p_type, const godot_string_name *p_member) { - return (godot_validated_getter)Variant::get_member_validated_getter((Variant::Type)p_type, *((const StringName *)p_member)); -} - -godot_validated_getter GDAPI godot_variant_get_validated_getter_with_cstring(godot_variant_type p_type, const char *p_member) { - return (godot_validated_getter)Variant::get_member_validated_getter((Variant::Type)p_type, StringName(p_member)); -} - -godot_ptr_setter GDAPI godot_variant_get_ptr_setter(godot_variant_type p_type, const godot_string_name *p_member) { - return (godot_ptr_setter)Variant::get_member_ptr_setter((Variant::Type)p_type, *((const StringName *)p_member)); -} - -godot_ptr_setter GDAPI godot_variant_get_ptr_setter_with_cstring(godot_variant_type p_type, const char *p_member) { - return (godot_ptr_setter)Variant::get_member_ptr_setter((Variant::Type)p_type, StringName(p_member)); -} - -godot_ptr_getter GDAPI godot_variant_get_ptr_getter(godot_variant_type p_type, const godot_string_name *p_member) { - return (godot_ptr_getter)Variant::get_member_ptr_getter((Variant::Type)p_type, *((const StringName *)p_member)); -} - -godot_ptr_getter GDAPI godot_variant_get_ptr_getter_with_cstring(godot_variant_type p_type, const char *p_member) { - return (godot_ptr_getter)Variant::get_member_ptr_getter((Variant::Type)p_type, StringName(p_member)); -} - -/// Indexing. -bool GDAPI godot_variant_has_indexing(godot_variant_type p_type) { - return Variant::has_indexing((Variant::Type)p_type); -} - -godot_variant_type GDAPI godot_variant_get_indexed_element_type(godot_variant_type p_type) { - return (godot_variant_type)Variant::get_indexed_element_type((Variant::Type)p_type); -} - -godot_validated_indexed_setter GDAPI godot_variant_get_validated_indexed_setter(godot_variant_type p_type) { - return (godot_validated_indexed_setter)Variant::get_member_validated_indexed_setter((Variant::Type)p_type); -} - -godot_validated_indexed_getter GDAPI godot_variant_get_validated_indexed_getter(godot_variant_type p_type) { - return (godot_validated_indexed_getter)Variant::get_member_validated_indexed_getter((Variant::Type)p_type); -} - -godot_ptr_indexed_setter GDAPI godot_variant_get_ptr_indexed_setter(godot_variant_type p_type) { - return (godot_ptr_indexed_setter)Variant::get_member_ptr_indexed_setter((Variant::Type)p_type); -} - -godot_ptr_indexed_getter GDAPI godot_variant_get_ptr_indexed_getter(godot_variant_type p_type) { - return (godot_ptr_indexed_getter)Variant::get_member_ptr_indexed_getter((Variant::Type)p_type); -} - -uint64_t GDAPI godot_variant_get_indexed_size(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return self->get_indexed_size(); -} - -/// Keying. -bool GDAPI godot_variant_is_keyed(godot_variant_type p_type) { - return Variant::is_keyed((Variant::Type)p_type); -} - -godot_validated_keyed_setter GDAPI godot_variant_get_validated_keyed_setter(godot_variant_type p_type) { - return (godot_validated_keyed_setter)Variant::get_member_validated_keyed_setter((Variant::Type)p_type); -} - -godot_validated_keyed_getter GDAPI godot_variant_get_validated_keyed_getter(godot_variant_type p_type) { - return (godot_validated_keyed_getter)Variant::get_member_validated_keyed_getter((Variant::Type)p_type); -} - -godot_validated_keyed_checker GDAPI godot_variant_get_validated_keyed_checker(godot_variant_type p_type) { - return (godot_validated_keyed_checker)Variant::get_member_validated_keyed_checker((Variant::Type)p_type); -} - -godot_ptr_keyed_setter GDAPI godot_variant_get_ptr_keyed_setter(godot_variant_type p_type) { - return (godot_ptr_keyed_setter)Variant::get_member_ptr_keyed_setter((Variant::Type)p_type); -} - -godot_ptr_keyed_getter GDAPI godot_variant_get_ptr_keyed_getter(godot_variant_type p_type) { - return (godot_ptr_keyed_getter)Variant::get_member_ptr_keyed_getter((Variant::Type)p_type); -} - -godot_ptr_keyed_checker GDAPI godot_variant_get_ptr_keyed_checker(godot_variant_type p_type) { - return (godot_ptr_keyed_checker)Variant::get_member_ptr_keyed_checker((Variant::Type)p_type); -} - -/// Constants. -int GDAPI godot_variant_get_constants_count(godot_variant_type p_type) { - return Variant::get_constants_count_for_type((Variant::Type)p_type); -} - -void GDAPI godot_variant_get_constants_list(godot_variant_type p_type, godot_string_name *r_list) { - List<StringName> constants; - int i = 0; - Variant::get_constants_for_type((Variant::Type)p_type, &constants); - for (const StringName &E : constants) { - memnew_placement(&r_list[i++], StringName(E)); - } -} - -bool GDAPI godot_variant_has_constant(godot_variant_type p_type, const godot_string_name *p_constant) { - return Variant::has_constant((Variant::Type)p_type, *((const StringName *)p_constant)); -} - -bool GDAPI godot_variant_has_constant_with_cstring(godot_variant_type p_type, const char *p_constant) { - return Variant::has_constant((Variant::Type)p_type, StringName(p_constant)); -} - -godot_variant GDAPI godot_variant_get_constant_value(godot_variant_type p_type, const godot_string_name *p_constant) { - Variant constant = Variant::get_constant_value((Variant::Type)p_type, *((const StringName *)p_constant)); - godot_variant ret; - memnew_placement(&ret, Variant(constant)); - return ret; -} - -godot_variant GDAPI godot_variant_get_constant_value_with_cstring(godot_variant_type p_type, const char *p_constant) { - Variant constant = Variant::get_constant_value((Variant::Type)p_type, StringName(p_constant)); - godot_variant ret; - memnew_placement(&ret, Variant(constant)); - return ret; -} - -/// Utilities. -bool GDAPI godot_variant_has_utility_function(const godot_string_name *p_function) { - return Variant::has_utility_function(*((const StringName *)p_function)); -} - -bool GDAPI godot_variant_has_utility_function_with_cstring(const char *p_function) { - return Variant::has_utility_function(StringName(p_function)); -} - -void GDAPI godot_variant_call_utility_function(const godot_string_name *p_function, godot_variant *r_ret, const godot_variant **p_args, int p_argument_count, godot_variant_call_error *r_error) { - const StringName *function = (const StringName *)p_function; - Variant *ret = (Variant *)r_ret; - const Variant **args = (const Variant **)p_args; - Callable::CallError error; - - Variant::call_utility_function(*function, ret, args, p_argument_count, error); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -void GDAPI godot_variant_call_utility_function_with_cstring(const char *p_function, godot_variant *r_ret, const godot_variant **p_args, int p_argument_count, godot_variant_call_error *r_error) { - Variant *ret = (Variant *)r_ret; - const Variant **args = (const Variant **)p_args; - Callable::CallError error; - - Variant::call_utility_function(StringName(p_function), ret, args, p_argument_count, error); - - if (r_error) { - r_error->error = (godot_variant_call_error_error)error.error; - r_error->argument = error.argument; - r_error->expected = (godot_variant_type)error.expected; - } -} - -godot_ptr_utility_function GDAPI godot_variant_get_ptr_utility_function(const godot_string_name *p_function) { - return (godot_ptr_utility_function)Variant::get_ptr_utility_function(*((const StringName *)p_function)); -} - -godot_ptr_utility_function GDAPI godot_variant_get_ptr_utility_function_with_cstring(const char *p_function) { - return (godot_ptr_utility_function)Variant::get_ptr_utility_function(StringName(p_function)); -} - -godot_validated_utility_function GDAPI godot_variant_get_validated_utility_function(const godot_string_name *p_function) { - return (godot_validated_utility_function)Variant::get_validated_utility_function(*((const StringName *)p_function)); -} - -godot_validated_utility_function GDAPI godot_variant_get_validated_utility_function_with_cstring(const char *p_function) { - return (godot_validated_utility_function)Variant::get_validated_utility_function(StringName(p_function)); -} - -godot_variant_utility_function_type GDAPI godot_variant_get_utility_function_type(const godot_string_name *p_function) { - return (godot_variant_utility_function_type)Variant::get_utility_function_type(*((const StringName *)p_function)); -} - -godot_variant_utility_function_type GDAPI godot_variant_get_utility_function_type_with_cstring(const char *p_function) { - return (godot_variant_utility_function_type)Variant::get_utility_function_type(StringName(p_function)); -} - -int GDAPI godot_variant_get_utility_function_argument_count(const godot_string_name *p_function) { - return Variant::get_utility_function_argument_count(*((const StringName *)p_function)); -} - -int GDAPI godot_variant_get_utility_function_argument_count_with_cstring(const char *p_function) { - return Variant::get_utility_function_argument_count(StringName(p_function)); -} - -godot_variant_type GDAPI godot_variant_get_utility_function_argument_type(const godot_string_name *p_function, int p_argument) { - return (godot_variant_type)Variant::get_utility_function_argument_type(*((const StringName *)p_function), p_argument); -} - -godot_variant_type GDAPI godot_variant_get_utility_function_argument_type_with_cstring(const char *p_function, int p_argument) { - return (godot_variant_type)Variant::get_utility_function_argument_type(StringName(p_function), p_argument); -} - -godot_string GDAPI godot_variant_get_utility_function_argument_name(const godot_string_name *p_function, int p_argument) { - String argument_name = Variant::get_utility_function_argument_name(*((const StringName *)p_function), p_argument); - godot_string ret; - memnew_placement(&ret, String(argument_name)); - return ret; -} - -godot_string GDAPI godot_variant_get_utility_function_argument_name_with_cstring(const char *p_function, int p_argument) { - String argument_name = Variant::get_utility_function_argument_name(StringName(p_function), p_argument); - godot_string ret; - memnew_placement(&ret, String(argument_name)); - return ret; -} - -bool GDAPI godot_variant_has_utility_function_return_value(const godot_string_name *p_function) { - return Variant::has_utility_function_return_value(*((const StringName *)p_function)); -} - -bool GDAPI godot_variant_has_utility_function_return_value_with_cstring(const char *p_function) { - return Variant::has_utility_function_return_value(StringName(p_function)); -} - -godot_variant_type GDAPI godot_variant_get_utility_function_return_type(const godot_string_name *p_function) { - return (godot_variant_type)Variant::get_utility_function_return_type(*((const StringName *)p_function)); -} - -godot_variant_type GDAPI godot_variant_get_utility_function_return_type_with_cstring(const char *p_function) { - return (godot_variant_type)Variant::get_utility_function_return_type(StringName(p_function)); -} - -bool GDAPI godot_variant_is_utility_function_vararg(const godot_string_name *p_function) { - return Variant::is_utility_function_vararg(*((const StringName *)p_function)); -} - -bool GDAPI godot_variant_is_utility_function_vararg_with_cstring(const char *p_function) { - return Variant::is_utility_function_vararg(StringName(p_function)); -} - -int GDAPI godot_variant_get_utility_function_count() { - return Variant::get_utility_function_count(); -} - -void GDAPI godot_variant_get_utility_function_list(godot_string_name *r_functions) { - List<StringName> functions; - godot_string_name *func = r_functions; - Variant::get_utility_function_list(&functions); - - for (const StringName &E : functions) { - memnew_placement(func++, StringName(E)); - } -} - -// Introspection. - -godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) { - const Variant *self = (const Variant *)p_self; - return (godot_variant_type)self->get_type(); -} - -bool GDAPI godot_variant_has_method(const godot_variant *p_self, const godot_string_name *p_method) { - const Variant *self = (const Variant *)p_self; - const StringName *method = (const StringName *)p_method; - return self->has_method(*method); -} - -bool GDAPI godot_variant_has_member(godot_variant_type p_type, const godot_string_name *p_member) { - return Variant::has_member((Variant::Type)p_type, *((const StringName *)p_member)); -} - -bool GDAPI godot_variant_has_key(const godot_variant *p_self, const godot_variant *p_key, bool *r_valid) { - const Variant *self = (const Variant *)p_self; - const Variant *key = (const Variant *)p_key; - return self->has_key(*key, *r_valid); -} - -godot_string GDAPI godot_variant_get_type_name(godot_variant_type p_type) { - String name = Variant::get_type_name((Variant::Type)p_type); - godot_string ret; - memnew_placement(&ret, String(name)); - return ret; -} - -bool GDAPI godot_variant_can_convert(godot_variant_type p_from, godot_variant_type p_to) { - return Variant::can_convert((Variant::Type)p_from, (Variant::Type)p_to); -} - -bool GDAPI godot_variant_can_convert_strict(godot_variant_type p_from, godot_variant_type p_to) { - return Variant::can_convert_strict((Variant::Type)p_from, (Variant::Type)p_to); -} - -#ifdef __cplusplus -} -#endif |