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-rw-r--r--modules/gdnative/gdnative.cpp1308
1 files changed, 180 insertions, 1128 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index dad9a54df6..e810c33f1c 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -29,732 +29,70 @@
/*************************************************************************/
#include "gdnative.h"
-#include "global_config.h"
#include "global_constants.h"
#include "io/file_access_encrypted.h"
#include "os/file_access.h"
#include "os/os.h"
+#include "project_settings.h"
#include "scene/main/scene_tree.h"
-#include "scene/resources/scene_format_text.h"
-#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
-#include "api_generator.h"
-#endif
-
-#ifdef TOOLS_ENABLED
-#include "editor/editor_node.h"
-#endif
-
-Error NativeLibrary::initialize(NativeLibrary *&p_native_lib, const StringName p_path) {
-
- if (GDNativeScriptLanguage::get_singleton()->initialized_libraries.has(p_path)) {
- p_native_lib = GDNativeScriptLanguage::get_singleton()->initialized_libraries[p_path];
- return OK;
- }
-
- NativeLibrary *lib = memnew(NativeLibrary);
- lib->path = p_path;
-
- p_native_lib = lib;
-
- // Open the file
-
- Error error;
- error = OS::get_singleton()->open_dynamic_library(p_path, lib->handle);
- if (error) return error;
- ERR_FAIL_COND_V(!lib->handle, ERR_BUG);
-
- // Get the method
-
- void *library_init;
- error = OS::get_singleton()->get_dynamic_library_symbol_handle(lib->handle, GDNativeScriptLanguage::get_init_symbol_name(), library_init);
- if (error) return error;
- ERR_FAIL_COND_V(!library_init, ERR_BUG);
-
- void (*library_init_fpointer)(godot_native_init_options *) = (void (*)(godot_native_init_options *))library_init;
-
- godot_native_init_options options;
-
- options.in_editor = SceneTree::get_singleton()->is_editor_hint();
- options.core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
- options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
- options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
-
- library_init_fpointer(&options); // Catch errors?
-
- GDNativeScriptLanguage::get_singleton()->initialized_libraries[p_path] = lib;
-
- return OK;
-}
-
-Error NativeLibrary::terminate(NativeLibrary *&p_native_lib) {
-
- if (!GDNativeScriptLanguage::get_singleton()->initialized_libraries.has(p_native_lib->path)) {
- OS::get_singleton()->close_dynamic_library(p_native_lib->handle);
- p_native_lib->handle = 0;
- return OK;
- }
-
- Error error = OK;
- void *library_terminate;
- error = OS::get_singleton()->get_dynamic_library_symbol_handle(p_native_lib->handle, GDNativeScriptLanguage::get_terminate_symbol_name(), library_terminate);
- if (!error) {
-
- void (*library_terminate_pointer)(godot_native_terminate_options *) = (void (*)(godot_native_terminate_options *))library_terminate;
-
- godot_native_terminate_options options;
- options.in_editor = SceneTree::get_singleton()->is_editor_hint();
-
- library_terminate_pointer(&options);
- }
-
- GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path);
-
- OS::get_singleton()->close_dynamic_library(p_native_lib->handle);
- p_native_lib->handle = 0;
-
- return OK;
-}
-
-// Script
-#ifdef TOOLS_ENABLED
-
-void GDNativeScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) {
- ERR_FAIL_COND(!script_data);
-
- List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
-
- for (Map<StringName, GDNativeScriptData::Property>::Element *E = script_data->properties.front(); E; E = E->next()) {
- PropertyInfo p = E->get().info;
- p.name = String(E->key());
- pinfo.push_back(p);
- values[p.name] = E->get().default_value;
- }
-
- p_placeholder->update(pinfo, values);
-}
-
-void GDNativeScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
-
- placeholders.erase(p_placeholder);
-}
-
-#endif
-
-bool GDNativeScript::can_instance() const {
-#ifdef TOOLS_ENABLED
- return script_data || (!is_tool() && !ScriptServer::is_scripting_enabled());
-#else
- // allow defaultlibrary without editor features
- if (!library.is_valid()) {
- String path = GLOBAL_GET("gdnative/default_gdnativelibrary");
-
- RES lib = ResourceLoader::load(path);
-
- if (lib.is_valid() && lib->cast_to<GDNativeLibrary>()) {
- return true;
- }
- }
+const String init_symbol = "godot_gdnative_init";
+const String terminate_symbol = "godot_gdnative_terminate";
- return script_data;
-#endif
- //return script_data || (!tool && !ScriptServer::is_scripting_enabled());
- // change to true enable in editor stuff.
-}
-
-Ref<Script> GDNativeScript::get_base_script() const {
- Ref<GDNativeScript> base_script;
- base_script->library = library;
- base_script->script_data = script_data;
- base_script->script_name = script_data->base;
- return base_script;
-}
-
-StringName GDNativeScript::get_instance_base_type() const {
- return script_data->base_native_type;
-}
-
-ScriptInstance *GDNativeScript::instance_create(Object *p_this) {
-
-#ifdef TOOLS_ENABLED
-
- // find a good way to initialize stuff in the editor
- if (!ScriptServer::is_scripting_enabled() && !is_tool()) {
- // placeholder, for nodes. But for tools we want the real thing
-
- PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(GDNativeScriptLanguage::singleton, Ref<Script>((Script *)this), p_this));
- placeholders.insert(sins);
-
- if (!library.is_valid())
- return sins;
-
- if (!library->native_library) {
- Error err = library->_initialize();
- if (err != OK) {
- return sins;
- }
- }
-
- if (!script_data) {
- script_data = library->get_script_data(script_name);
- }
- if (script_data && script_data->create_func.create_func) {
- script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
- }
-
- _update_placeholder(sins);
-
- return sins;
- }
-
-#endif
+String GDNativeLibrary::platform_names[NUM_PLATFORMS] = {
+ "X11_32bit",
+ "X11_64bit",
+ "Windows_32bit",
+ "Windows_64bit",
+ "OSX",
- if (!library.is_valid()) {
- String path = GLOBAL_GET("gdnative/default_gdnativelibrary");
+ "Android",
+ "iOS",
- RES lib = ResourceLoader::load(path);
-
- if (lib.is_valid() && lib->cast_to<GDNativeLibrary>()) {
- set_library(lib);
- }
- }
+ "WebAssembly"
+};
+String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS] = {
+ "so",
+ "so",
+ "dll",
+ "dll",
+ "dylib",
- GDNativeInstance *new_instance = memnew(GDNativeInstance);
+ "so",
+ "dylib",
- new_instance->owner = p_this;
- new_instance->script = Ref<GDNativeScript>(this);
+ "wasm"
+};
-#ifndef TOOLS_ENABLED
- if (!ScriptServer::is_scripting_enabled()) {
- new_instance->userdata = 0;
- } else {
- new_instance->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
- }
+// TODO(karroffel): make this actually do the right thing.
+GDNativeLibrary::Platform GDNativeLibrary::current_platform =
+#if defined(X11_ENABLED)
+ X11_64BIT;
+#elif defined(WINDOWS_ENABLED)
+ WINDOWS_64BIT;
+#elif defined(OSX_ENABLED)
+ OSX;
#else
- new_instance->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
+ X11_64BIT; // need a sensible default..
#endif
- instances.insert(p_this);
- return new_instance;
-}
-
-bool GDNativeScript::instance_has(const Object *p_this) const {
- return instances.has((Object *)p_this); // TODO
-}
-
-bool GDNativeScript::has_source_code() const {
- return false;
-}
-
-String GDNativeScript::get_source_code() const {
- return "";
-}
-
-Error GDNativeScript::reload(bool p_keep_state) {
- return FAILED;
-}
-
-bool GDNativeScript::has_method(const StringName &p_method) const {
- if (!script_data)
- return false;
- GDNativeScriptData *data = script_data;
-
- while (data) {
- if (data->methods.has(p_method))
- return true;
-
- data = data->base_data;
- }
-
- return false;
-}
-
-MethodInfo GDNativeScript::get_method_info(const StringName &p_method) const {
- if (!script_data)
- return MethodInfo();
- GDNativeScriptData *data = script_data;
-
- while (data) {
- if (data->methods.has(p_method))
- return data->methods[p_method].info;
-
- data = data->base_data;
- }
-
- ERR_FAIL_COND_V(!script_data->methods.has(p_method), MethodInfo());
- return MethodInfo();
-}
-
-void GDNativeScript::get_script_method_list(List<MethodInfo> *p_list) const {
- if (!script_data) return;
-
- Set<MethodInfo> methods;
- GDNativeScriptData *data = script_data;
-
- while (data) {
- for (Map<StringName, GDNativeScriptData::Method>::Element *E = data->methods.front(); E; E = E->next()) {
- methods.insert(E->get().info);
- }
- data = data->base_data;
- }
-
- for (Set<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- p_list->push_back(E->get());
- }
-}
-
-void GDNativeScript::get_script_property_list(List<PropertyInfo> *p_list) const {
- if (!script_data) return;
-
- Set<PropertyInfo> properties;
- GDNativeScriptData *data = script_data;
-
- while (data) {
- for (Map<StringName, GDNativeScriptData::Property>::Element *E = data->properties.front(); E; E = E->next()) {
- properties.insert(E->get().info);
- }
- data = data->base_data;
- }
-
- for (Set<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
- p_list->push_back(E->get());
- }
-}
-
-bool GDNativeScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
- if (!script_data) return false;
-
- GDNativeScriptData *data = script_data;
-
- while (data) {
- if (data->properties.has(p_property)) {
- r_value = data->properties[p_property].default_value;
- return true;
- }
-
- data = data->base_data;
- }
-
- return false;
-}
-
-bool GDNativeScript::is_tool() const {
- ERR_FAIL_COND_V(!script_data, false);
- return script_data->is_tool;
-}
-
-String GDNativeScript::get_node_type() const {
- return ""; // ?
-}
-
-ScriptLanguage *GDNativeScript::get_language() const {
- return GDNativeScriptLanguage::singleton;
-}
-
-bool GDNativeScript::has_script_signal(const StringName &p_signal) const {
- if (!script_data)
- return false;
-
- GDNativeScriptData *data = script_data;
-
- while (data) {
- if (data->signals_.has(p_signal)) {
- return true;
- }
-
- data = data->base_data;
- }
-
- return false;
-}
-
-void GDNativeScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
- if (!script_data)
- return;
-
- Set<MethodInfo> signals_;
- GDNativeScriptData *data = script_data;
-
- while (data) {
-
- for (Map<StringName, GDNativeScriptData::Signal>::Element *S = data->signals_.front(); S; S = S->next()) {
- signals_.insert(S->get().signal);
- }
-
- data = data->base_data;
- }
-
- for (Set<MethodInfo>::Element *E = signals_.front(); E; E = E->next()) {
- r_signals->push_back(E->get());
- }
-}
-
-Variant GDNativeScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-
- /* STEP 1, CREATE */
-
- if (!library.is_valid() || ((String)script_name).empty() || !script_data) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
- }
-
- r_error.error = Variant::CallError::CALL_OK;
- REF ref;
- Object *owner = NULL;
-
- GDNativeScriptData *_baseptr = script_data;
- while (_baseptr->base_data) {
- _baseptr = _baseptr->base_data;
- }
-
- if (!(_baseptr->base_native_type == "")) {
- owner = ClassDB::instance(_baseptr->base_native_type);
- } else {
- owner = memnew(Reference); //by default, no base means use reference
- }
-
- Reference *r = owner->cast_to<Reference>();
- if (r) {
- ref = REF(r);
- }
-
- // GDScript does it like this: _create_instance(p_args, p_argcount, owner, r != NULL, r_error);
- // @Todo support varargs for constructors.
- GDNativeInstance *instance = (GDNativeInstance *)instance_create(owner);
-
- owner->set_script_instance(instance);
- if (!instance) {
- if (ref.is_null()) {
- memdelete(owner); //no owner, sorry
- }
- return Variant();
- }
-
- if (ref.is_valid()) {
- return ref;
- } else {
- return owner;
- }
-}
-
-Ref<GDNativeLibrary> GDNativeScript::get_library() const {
- return library;
-}
-
-void GDNativeScript::set_library(Ref<GDNativeLibrary> p_library) {
- library = p_library;
-
-#ifdef TOOLS_ENABLED
- if (!ScriptServer::is_scripting_enabled())
- return;
-#endif
- if (library.is_valid()) {
- Error initalize_status = library->_initialize();
- ERR_FAIL_COND(initalize_status != OK);
- if (script_name) {
- script_data = library->native_library->scripts[script_name];
- ERR_FAIL_COND(!script_data);
- }
- }
-}
-
-StringName GDNativeScript::get_script_name() const {
- return script_name;
-}
-
-void GDNativeScript::set_script_name(StringName p_script_name) {
- script_name = p_script_name;
-
- if (library.is_valid()) {
-#ifdef TOOLS_ENABLED
- if (!library->native_library) {
- library->_initialize();
- }
-#endif
- if (library->native_library) {
- script_data = library->get_script_data(script_name);
- ERR_FAIL_COND(!script_data);
- }
- }
-}
-
-void GDNativeScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_library"), &GDNativeScript::get_library);
- ClassDB::bind_method(D_METHOD("set_library", "library"), &GDNativeScript::set_library);
- ClassDB::bind_method(D_METHOD("get_script_name"), &GDNativeScript::get_script_name);
- ClassDB::bind_method(D_METHOD("set_script_name", "script_name"), &GDNativeScript::set_script_name);
-
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &GDNativeScript::_new, MethodInfo(Variant::OBJECT, "new"));
-
- ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
- ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_name"), "set_script_name", "get_script_name");
-}
-
-GDNativeScript::GDNativeScript() {
- script_data = NULL;
- GDNativeScriptLanguage::get_singleton()->script_list.insert(this);
-}
-
-GDNativeScript::~GDNativeScript() {
- //hmm
- GDNativeScriptLanguage::get_singleton()->script_list.erase(this);
-}
-
-// Library
-
-GDNativeLibrary *GDNativeLibrary::currently_initialized_library = NULL;
-
-GDNativeLibrary *GDNativeLibrary::get_currently_initialized_library() {
- return currently_initialized_library;
-}
-
-static const char *_dl_platforms_info[] = {
- "|unix|so|Unix",
- "unix|x11|so|X11",
- "unix|server|so|Server",
- "unix|android|so|Android",
- "unix|haiku|so|Haiku", // Right?
- "|mac|dylib|Mac",
- "mac|ios|dylib|iOS",
- "mac|osx|dylib|OSX",
- "|html5|js|HTML5",
- "|windows|dll|Windows",
- "windows|uwp|dll|UWP",
- NULL // Finishing condition
-};
-
-void GDNativeLibrary::set_platform_file(StringName p_platform, String p_file) {
- if (p_file.empty()) {
- platform_files.erase(p_platform);
- } else {
- platform_files[p_platform] = p_file;
- }
-}
-
-String GDNativeLibrary::get_platform_file(StringName p_platform) const {
- if (platform_files.has(p_platform)) {
- return platform_files[p_platform];
- } else {
- return "";
- }
-}
-
-Error GDNativeLibrary::_initialize() {
- _THREAD_SAFE_METHOD_
-
- // Get the file
-
- const String platform_name = OS::get_singleton()->get_name();
- String platform_file("");
- char **platform_info = (char **)_dl_platforms_info;
-
- if (platform_files.has(platform_name.to_lower())) {
- platform_file = platform_files[platform_name.to_lower()];
- }
-
- while (*platform_info) {
- String platform_info_string(*platform_info);
-
- if (platform_name == platform_info_string.get_slicec('|', 3)) {
- String platform_key = platform_info_string.get_slicec('|', 1);
- String fallback_platform_key = platform_info_string.get_slicec('|', 0);
-
- if (platform_files.has(platform_key)) {
- platform_file = platform_files[platform_key];
- } else if (!fallback_platform_key.empty() && platform_files.has(fallback_platform_key)) {
- platform_file = platform_files[fallback_platform_key];
- } else {
- return ERR_UNAVAILABLE;
- }
- }
- platform_info++;
- }
- ERR_FAIL_COND_V(platform_file == "", ERR_DOES_NOT_EXIST);
-
- StringName path = GlobalConfig::get_singleton()->globalize_path(platform_file);
-
- GDNativeLibrary::currently_initialized_library = this;
-
- Error ret = NativeLibrary::initialize(native_library, path);
- native_library->dllib = this;
-
- GDNativeLibrary::currently_initialized_library = NULL;
-
- return ret;
-}
-
-Error GDNativeLibrary::_terminate() {
- ERR_FAIL_COND_V(!native_library, ERR_BUG);
- ERR_FAIL_COND_V(!native_library->handle, ERR_BUG);
-
- // de-init stuff
-
- for (Map<StringName, GDNativeScriptData *>::Element *E = native_library->scripts.front(); E; E = E->next()) {
- for (Map<StringName, GDNativeScriptData::Method>::Element *M = E->get()->methods.front(); M; M = M->next()) {
- if (M->get().method.free_func) {
- M->get().method.free_func(M->get().method.method_data);
- }
- }
- if (E->get()->create_func.free_func) {
- E->get()->create_func.free_func(E->get()->create_func.method_data);
- }
- if (E->get()->destroy_func.free_func) {
- E->get()->destroy_func.free_func(E->get()->destroy_func.method_data);
- }
-
- for (Set<GDNativeScript *>::Element *S = GDNativeScriptLanguage::get_singleton()->script_list.front(); S; S = S->next()) {
- if (S->get()->script_data == E->get()) {
- S->get()->script_data = NULL;
- }
- }
-
- memdelete(E->get());
- }
-
- Error ret = NativeLibrary::terminate(native_library);
- native_library->scripts.clear();
-
- return ret;
-}
-
-void GDNativeLibrary::_register_script(const StringName p_name, const StringName p_base, godot_instance_create_func p_instance_func, godot_instance_destroy_func p_destroy_func) {
- ERR_FAIL_COND(!native_library);
- ERR_FAIL_COND(native_library->scripts.has(p_name));
-
- GDNativeScriptData *s = memnew(GDNativeScriptData);
- s->base = p_base;
- s->create_func = p_instance_func;
- s->destroy_func = p_destroy_func;
- Map<StringName, GDNativeScriptData *>::Element *E = native_library->scripts.find(p_base);
- if (E) {
- s->base_data = E->get();
- s->base_native_type = s->base_data->base_native_type;
- } else {
- if (!ClassDB::class_exists(p_base)) {
- memdelete(s);
- ERR_EXPLAIN("Invalid base for registered type '" + p_name + "'");
- ERR_FAIL();
- }
- s->base_native_type = p_base;
- }
-
- native_library->scripts.insert(p_name, s);
-}
-
-void GDNativeLibrary::_register_tool_script(const StringName p_name, const StringName p_base, godot_instance_create_func p_instance_func, godot_instance_destroy_func p_destroy_func) {
- ERR_FAIL_COND(!native_library);
- ERR_FAIL_COND(native_library->scripts.has(p_name));
-
- GDNativeScriptData *s = memnew(GDNativeScriptData);
- s->base = p_base;
- s->create_func = p_instance_func;
- s->destroy_func = p_destroy_func;
- s->is_tool = true;
- Map<StringName, GDNativeScriptData *>::Element *E = native_library->scripts.find(p_base);
- if (E) {
- s->base_data = E->get();
- s->base_native_type = s->base_data->base_native_type;
- } else {
- if (!ClassDB::class_exists(p_base)) {
- memdelete(s);
- ERR_EXPLAIN("Invalid base for registered type '" + p_name + "'");
- ERR_FAIL();
- }
- s->base_native_type = p_base;
- }
-
- native_library->scripts.insert(p_name, s);
-}
-
-void GDNativeLibrary::_register_script_method(const StringName p_name, const StringName p_method, godot_method_attributes p_attr, godot_instance_method p_func, MethodInfo p_info) {
- ERR_FAIL_COND(!native_library);
- ERR_FAIL_COND(!native_library->scripts.has(p_name));
-
- p_info.name = p_method;
- GDNativeScriptData::Method method;
-
- method = GDNativeScriptData::Method(p_func, p_info, p_attr.rpc_type);
-
- native_library->scripts[p_name]->methods.insert(p_method, method);
-}
-
-void GDNativeLibrary::_register_script_property(const StringName p_name, const String p_path, godot_property_attributes *p_attr, godot_property_set_func p_setter, godot_property_get_func p_getter) {
- ERR_FAIL_COND(!native_library);
- ERR_FAIL_COND(!native_library->scripts.has(p_name));
-
- GDNativeScriptData::Property p;
-
- PropertyInfo pi;
- pi.name = p_path;
-
- if (p_attr != NULL) {
- pi = PropertyInfo((Variant::Type)p_attr->type, p_path, (PropertyHint)p_attr->hint, *(String *)&p_attr->hint_string, p_attr->usage);
-
- p = GDNativeScriptData::Property(p_setter, p_getter, pi, *(Variant *)&p_attr->default_value, p_attr->rset_type);
- }
-
- native_library->scripts[p_name]->properties.insert(p_path, p);
+GDNativeLibrary::GDNativeLibrary()
+ : library_paths() {
}
-void GDNativeLibrary::_register_script_signal(const StringName p_name, const godot_signal *p_signal) {
- ERR_FAIL_COND(!native_library);
- ERR_FAIL_COND(!native_library->scripts.has(p_name));
- ERR_FAIL_COND(!p_signal);
-
- GDNativeScriptData::Signal signal;
-
- signal.signal.name = *(String *)&p_signal->name;
-
- {
- List<PropertyInfo> arguments;
- for (int i = 0; i < p_signal->num_args; i++) {
- PropertyInfo info;
- godot_signal_argument attrib = p_signal->args[i];
-
- String *name = (String *)&attrib.name;
- info.name = *name;
- info.type = (Variant::Type)attrib.type;
- info.hint = (PropertyHint)attrib.hint;
- info.hint_string = *(String *)&attrib.hint_string;
- info.usage = attrib.usage;
-
- arguments.push_back(info);
- }
-
- signal.signal.arguments = arguments;
- }
-
- {
- Vector<Variant> default_arguments;
- for (int i = 0; i < p_signal->num_default_args; i++) {
- Variant *v;
- godot_signal_argument attrib = p_signal->args[i];
-
- v = (Variant *)&attrib.default_value;
-
- default_arguments.push_back(*v);
- }
-
- signal.signal.default_arguments = default_arguments;
- }
-
- native_library->scripts[p_name]->signals_.insert(*(String *)&p_signal->name, signal);
+GDNativeLibrary::~GDNativeLibrary() {
}
-GDNativeScriptData *GDNativeLibrary::get_script_data(const StringName p_name) {
- ERR_FAIL_COND_V(!native_library, NULL);
-
- ERR_FAIL_COND_V(!native_library->scripts.has(p_name), NULL);
-
- return native_library->scripts[p_name];
+void GDNativeLibrary::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_library_path", "platform", "path"), &GDNativeLibrary::set_library_path);
+ ClassDB::bind_method(D_METHOD("get_library_path", "platform"), &GDNativeLibrary::get_library_path);
}
bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.begins_with("platform/")) {
- set_platform_file(name.get_slice("/", 1), p_value);
+ set_library_path(name.get_slice("/", 1), p_value);
return true;
}
return false;
@@ -763,517 +101,231 @@ bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_value) {
bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name.begins_with("platform/")) {
- r_ret = get_platform_file(name.get_slice("/", 1));
+ r_ret = get_library_path(name.get_slice("/", 1));
return true;
}
return false;
}
void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
- char **platform_info = (char **)_dl_platforms_info;
-
- Set<String> registered_platform_names;
- {
- List<StringName> ep;
- // ep.push_back("X11");
- // EditorImportExport::get_singleton()->get_export_platforms(&ep);
-
- // @Todo
- // get export platforms with the new export system somehow.
- for (List<StringName>::Element *E = ep.front(); E; E = E->next()) {
- registered_platform_names.insert(String(E->get()).to_lower());
- }
+ for (int i = 0; i < NUM_PLATFORMS; i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING,
+ "platform/" + platform_names[i],
+ PROPERTY_HINT_FILE,
+ "*." + platform_lib_ext[i]));
}
+}
- while (*platform_info) {
- String platform_info_string(*platform_info);
- String fallback_platform_key = platform_info_string.get_slicec('|', 0);
- String platform_key = platform_info_string.get_slicec('|', 1);
- String platform_extension = platform_info_string.get_slicec('|', 2);
- String platform_name = platform_info_string.get_slicec('|', 3);
-
- registered_platform_names.erase(platform_name);
-
- if (fallback_platform_key.empty()) {
- p_list->push_back(PropertyInfo(Variant::STRING, "platform/" + platform_key, PROPERTY_HINT_FILE, "*." + platform_extension));
-
- } else {
- if (platform_files.has(platform_key)) {
- p_list->push_back(PropertyInfo(Variant::STRING, "platform/" + platform_key, PROPERTY_HINT_FILE, "*." + platform_extension, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CHECKABLE | PROPERTY_USAGE_CHECKED));
- } else {
- p_list->push_back(PropertyInfo(Variant::STRING, "platform/" + platform_key, PROPERTY_HINT_FILE, "*." + platform_extension, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CHECKABLE));
- }
+void GDNativeLibrary::set_library_path(StringName p_platform, String p_path) {
+ int i;
+ for (i = 0; i <= NUM_PLATFORMS; i++) {
+ if (i == NUM_PLATFORMS) break;
+ if (platform_names[i] == p_platform) {
+ break;
}
- platform_info++;
- }
-
- while (registered_platform_names.size()) {
- const String platform_name = registered_platform_names.front()->get();
- registered_platform_names.erase(platform_name);
- p_list->push_back(PropertyInfo(Variant::STRING, "platform/" + platform_name.to_lower(), PROPERTY_HINT_FILE, "*"));
}
-}
-
-void GDNativeLibrary::_notification(int what) {
- // TODO
-}
-
-void GDNativeLibrary::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_platform_file", "platform", "file"), &GDNativeLibrary::set_platform_file);
- ClassDB::bind_method(D_METHOD("get_platform_file", "platform"), &GDNativeLibrary::get_platform_file);
-}
-
-GDNativeLibrary::GDNativeLibrary() {
- native_library = NULL;
-}
-
-GDNativeLibrary::~GDNativeLibrary() {
- if (!native_library) {
- return;
+ if (i == NUM_PLATFORMS) {
+ ERR_EXPLAIN(String("No such platform: ") + p_platform);
+ ERR_FAIL();
}
- if (native_library->handle) {
- _terminate();
- }
+ library_paths[i] = p_path;
}
-// Instance
-
-bool GDNativeInstance::set(const StringName &p_name, const Variant &p_value) {
- if (!script->script_data)
- return false;
- if (script->script_data->properties.has(p_name)) {
- script->script_data->properties[p_name].setter.set_func((godot_object *)owner, script->script_data->properties[p_name].setter.method_data, userdata, *(godot_variant *)&p_value);
- return true;
+String GDNativeLibrary::get_library_path(StringName p_platform) const {
+ int i;
+ for (i = 0; i <= NUM_PLATFORMS; i++) {
+ if (i == NUM_PLATFORMS) break;
+ if (platform_names[i] == p_platform) {
+ break;
+ }
}
- return false;
-}
-bool GDNativeInstance::get(const StringName &p_name, Variant &r_ret) const {
- if (!script->script_data)
- return false;
- if (script->script_data->properties.has(p_name)) {
- godot_variant value = script->script_data->properties[p_name].getter.get_func((godot_object *)owner, script->script_data->properties[p_name].getter.method_data, userdata);
- r_ret = *(Variant *)&value;
- return true;
+ if (i == NUM_PLATFORMS) {
+ ERR_EXPLAIN(String("No such platform: ") + p_platform);
+ ERR_FAIL_V("");
}
- return false;
-}
-
-void GDNativeInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- script->get_script_property_list(p_properties);
- // TODO: dynamic properties
-}
-Variant::Type GDNativeInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
- if (script->script_data->properties.has(p_name)) {
- *r_is_valid = true;
- return script->script_data->properties[p_name].info.type;
- }
- *r_is_valid = false;
- return Variant::NIL;
+ return library_paths[i];
}
-void GDNativeInstance::get_method_list(List<MethodInfo> *p_list) const {
- script->get_script_method_list(p_list);
+String GDNativeLibrary::get_active_library_path() const {
+ return library_paths[GDNativeLibrary::current_platform];
}
-bool GDNativeInstance::has_method(const StringName &p_method) const {
- return script->has_method(p_method);
+GDNative::GDNative() {
+ initialized = false;
+ native_handle = NULL;
}
-Variant GDNativeInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
- // TODO: validated methods & errors
-
- GDNativeScriptData *data_ptr = script->script_data;
- while (data_ptr) {
- Map<StringName, GDNativeScriptData::Method>::Element *E = data_ptr->methods.find(p_method);
- if (E) {
- godot_variant result = E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, p_argcount, (godot_variant **)p_args);
- return *(Variant *)&result;
- }
- data_ptr = data_ptr->base_data;
- }
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
- return Variant();
+GDNative::~GDNative() {
+ // TODO(karroffel): implement ALL the things!
}
-void GDNativeInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
- // TODO: validated methods & errors
+extern "C" void _api_anchor();
- GDNativeScriptData *data_ptr = script->script_data;
- while (data_ptr) {
- Map<StringName, GDNativeScriptData::Method>::Element *E = data_ptr->methods.find(p_method);
- if (E) {
- E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, p_argcount, (godot_variant **)p_args);
- }
- data_ptr = data_ptr->base_data;
- }
+void GDNative::_compile_dummy_for_api() {
+ _api_anchor();
}
-void GDNativeInstance::_ml_call_reversed(GDNativeScriptData *data_ptr, const StringName &p_method, const Variant **p_args, int p_argcount) {
- // TODO: validated methods & errors
+void GDNative::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_library", "library:GDNativeLibrary"), &GDNative::set_library);
+ ClassDB::bind_method(D_METHOD("get_library:GDNativeLibrary"), &GDNative::get_library);
- if (data_ptr->base_data)
- _ml_call_reversed(data_ptr->base_data, p_method, p_args, p_argcount);
+ ClassDB::bind_method(D_METHOD("initialize"), &GDNative::initialize);
+ ClassDB::bind_method(D_METHOD("terminate"), &GDNative::terminate);
- // Variant::CallError ce;
+ // TODO(karroffel): get_native_(raw_)call_types binding?
- Map<StringName, GDNativeScriptData::Method>::Element *E = data_ptr->methods.find(p_method);
- if (E) {
- E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, p_argcount, (godot_variant **)p_args);
- }
-}
+ // TODO(karroffel): make this a varargs function?
+ ClassDB::bind_method(D_METHOD("call_native:Variant", "procedure_name", "arguments:Array"), &GDNative::call_native);
-void GDNativeInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
- if (script.ptr() && script->script_data) {
- _ml_call_reversed(script->script_data, p_method, p_args, p_argcount);
- }
-}
-
-void GDNativeInstance::notification(int p_notification) {
- Variant value = p_notification;
- const Variant *args[1] = { &value };
- call_multilevel(GDNativeScriptLanguage::singleton->strings._notification, args, 1);
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library");
}
-Ref<Script> GDNativeInstance::get_script() const {
- return script;
+void GDNative::set_library(Ref<GDNativeLibrary> p_library) {
+ library = p_library;
}
-ScriptLanguage *GDNativeInstance::get_language() {
- return GDNativeScriptLanguage::singleton;
+Ref<GDNativeLibrary> GDNative::get_library() {
+ return library;
}
-ScriptInstance::RPCMode GDNativeInstance::get_rpc_mode(const StringName &p_method) const {
- GDNativeScriptData::Method m = script->script_data->methods[p_method];
- switch (m.rpc_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
- default:
- return RPC_MODE_DISABLED;
+bool GDNative::initialize() {
+ if (library.is_null()) {
+ ERR_PRINT("No library set, can't initialize GDNative object");
+ return false;
}
-}
-ScriptInstance::RPCMode GDNativeInstance::get_rset_mode(const StringName &p_variable) const {
- GDNativeScriptData::Property p = script->script_data->properties[p_variable];
- switch (p.rset_mode) {
- case GODOT_METHOD_RPC_MODE_DISABLED:
- return RPC_MODE_DISABLED;
- case GODOT_METHOD_RPC_MODE_REMOTE:
- return RPC_MODE_REMOTE;
- case GODOT_METHOD_RPC_MODE_SYNC:
- return RPC_MODE_SYNC;
- case GODOT_METHOD_RPC_MODE_MASTER:
- return RPC_MODE_MASTER;
- case GODOT_METHOD_RPC_MODE_SLAVE:
- return RPC_MODE_SLAVE;
- default:
- return RPC_MODE_DISABLED;
+ String lib_path = library->get_active_library_path();
+ if (lib_path.empty()) {
+ ERR_PRINT("No library set for this platform");
+ return false;
}
-}
-
-GDNativeInstance::GDNativeInstance() {
- owner = NULL;
- userdata = NULL;
-}
-GDNativeInstance::~GDNativeInstance() {
- if (script.is_valid()) {
- if (owner) {
- script->instances.erase(owner);
- }
- if (!script->script_data)
- return;
- script->script_data->destroy_func.destroy_func((godot_object *)owner, script->script_data->destroy_func.method_data, userdata);
- if (script->script_data->destroy_func.free_func)
- script->script_data->destroy_func.free_func(script->script_data->destroy_func.method_data);
- if (script->script_data->create_func.free_func)
- script->script_data->create_func.free_func(script->script_data->create_func.method_data);
+ String path = ProjectSettings::get_singleton()->globalize_path(lib_path);
+ Error err = OS::get_singleton()->open_dynamic_library(path, native_handle);
+ if (err != OK) {
+ return false;
}
-}
-
-// Language
-
-GDNativeScriptLanguage *GDNativeScriptLanguage::singleton = NULL;
-
-String GDNativeScriptLanguage::get_name() const {
- return "Native";
-}
-
-void _add_reload_node() {
-#ifdef TOOLS_ENABLED
- GDNativeReloadNode *rn = memnew(GDNativeReloadNode);
- EditorNode::get_singleton()->add_child(rn);
-#endif
-}
-
-void GDNativeScriptLanguage::init() {
- // TODO: Expose globals
- GLOBAL_DEF("gdnative/default_gdnativelibrary", "");
- PropertyInfo prop_info(Variant::STRING, "gdnative/default_gdnativelibrary", PROPERTY_HINT_FILE, "tres,res,dllib");
- GlobalConfig::get_singleton()->set_custom_property_info("gdnative/default_gdnativelibrary", prop_info);
-
-// generate bindings
-#if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED)
-
- List<String> args = OS::get_singleton()->get_cmdline_args();
- List<String>::Element *E = args.find("--gdnative-generate-json-api");
+ void *library_init;
+ err = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ init_symbol,
+ library_init);
- if (E && E->next()) {
- if (generate_c_api(E->next()->get()) != OK) {
- ERR_PRINT("Failed to generate C API\n");
- }
+ if (err || !library_init) {
+ return false;
}
-#endif
-
-#ifdef TOOLS_ENABLED
- // if (SceneTree::get_singleton()->is_editor_hint()) {
- EditorNode::add_init_callback(&_add_reload_node);
-// }
-#endif
-}
-String GDNativeScriptLanguage::get_type() const {
- return "Native";
-}
-
-String GDNativeScriptLanguage::get_extension() const {
- return "gdn";
-}
-
-Error GDNativeScriptLanguage::execute_file(const String &p_path) {
- return OK; // ??
-}
-
-void GDNativeScriptLanguage::finish() {
- // cleanup is for noobs
-}
+ godot_gdnative_init_fn library_init_fpointer;
+ library_init_fpointer = (godot_gdnative_init_fn)library_init;
-// scons doesn't want to link in the api source so we need to call a dummy function to cause it to link
-extern "C" void _api_anchor();
-
-void GDNativeScriptLanguage::_compile_dummy_for_the_api() {
- _api_anchor();
-}
+ godot_gdnative_init_options options;
-Ref<Script> GDNativeScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- GDNativeScript *src = memnew(GDNativeScript);
- src->set_script_name(p_class_name);
- return Ref<GDNativeScript>(src);
-}
-
-bool GDNativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const {
- return false; // TODO
-}
+ options.in_editor = SceneTree::get_singleton()->is_editor_hint();
+ options.core_api_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
+ options.editor_api_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
+ options.no_api_hash = ClassDB::get_api_hash(ClassDB::API_NONE);
-Script *GDNativeScriptLanguage::create_script() const {
- GDNativeScript *scr = memnew(GDNativeScript);
- return scr;
-}
+ library_init_fpointer(&options);
-bool GDNativeScriptLanguage::has_named_classes() const {
return true;
}
-int GDNativeScriptLanguage::find_function(const String &p_function, const String &p_code) const {
- return -1; // No source code!
-}
-
-String GDNativeScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
- return ""; // No source code!
-}
-
-void GDNativeScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
- // TODO TODO TODO
-}
-
-// TODO: Any debugging? (research)
-String GDNativeScriptLanguage::debug_get_error() const {
- return "";
-}
-
-int GDNativeScriptLanguage::debug_get_stack_level_count() const {
- return 1; // ?
-}
+bool GDNative::terminate() {
-int GDNativeScriptLanguage::debug_get_stack_level_line(int p_level) const {
- return -1;
-}
-
-String GDNativeScriptLanguage::debug_get_stack_level_function(int p_level) const {
- return "[native code]"; // ?
-}
-
-String GDNativeScriptLanguage::debug_get_stack_level_source(int p_level) const {
- return "";
-}
-
-void GDNativeScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
-
-void GDNativeScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
-
-String GDNativeScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
- return ""; // ??
-}
+ if (native_handle == NULL) {
+ ERR_PRINT("No valid library handle, can't terminate GDNative object");
+ return false;
+ }
-void GDNativeScriptLanguage::reload_all_scripts() {
- // @Todo
-}
+ Error error = OK;
+ void *library_terminate;
+ error = OS::get_singleton()->get_dynamic_library_symbol_handle(
+ native_handle,
+ terminate_symbol,
+ library_terminate);
+ if (error) {
+ OS::get_singleton()->close_dynamic_library(native_handle);
+ native_handle = NULL;
+ return true;
+ }
-void GDNativeScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
- // @Todo
- OS::get_singleton()->print("reload tool scripts\n");
-}
+ godot_gdnative_terminate_fn library_terminate_pointer;
+ library_terminate_pointer = (godot_gdnative_terminate_fn)library_terminate;
-void GDNativeScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("gdn"); // Container file format
-}
+ // TODO(karroffel): remove this? Should be part of NativeScript, not
+ // GDNative IMO
+ godot_gdnative_terminate_options options;
+ options.in_editor = SceneTree::get_singleton()->is_editor_hint();
-void GDNativeScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
-}
+ library_terminate_pointer(&options);
-void GDNativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
-}
+ // GDNativeScriptLanguage::get_singleton()->initialized_libraries.erase(p_native_lib->path);
-// TODO: all profilling
-void GDNativeScriptLanguage::profiling_start() {
-}
+ OS::get_singleton()->close_dynamic_library(native_handle);
+ native_handle = NULL;
-void GDNativeScriptLanguage::profiling_stop() {
+ return false;
}
-int GDNativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
- return 0;
+void GDNativeCallRegistry::register_native_call_type(StringName p_call_type, native_call_cb p_callback) {
+ native_calls.insert(p_call_type, p_callback);
}
-int GDNativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
- return 0;
+void GDNativeCallRegistry::register_native_raw_call_type(StringName p_raw_call_type, native_raw_call_cb p_callback) {
+ native_raw_calls.insert(p_raw_call_type, p_callback);
}
-void GDNativeScriptLanguage::frame() {
-}
+Vector<StringName> GDNativeCallRegistry::get_native_call_types() {
+ Vector<StringName> call_types;
+ call_types.resize(native_calls.size());
-String GDNativeScriptLanguage::get_init_symbol_name() {
- return "godot_native_init"; // TODO: Maybe make some internal function which would do the actual stuff
-}
+ size_t idx = 0;
+ for (Map<StringName, native_call_cb>::Element *E = native_calls.front(); E; E = E->next(), idx++) {
+ call_types[idx] = E->key();
+ }
-String GDNativeScriptLanguage::get_terminate_symbol_name() {
- return "godot_native_terminate";
+ return call_types;
}
-GDNativeScriptLanguage::GDNativeScriptLanguage() {
- ERR_FAIL_COND(singleton);
- strings._notification = StringName("_notification");
- singleton = this;
- initialized_libraries = Map<StringName, NativeLibrary *>();
-}
+Vector<StringName> GDNativeCallRegistry::get_native_raw_call_types() {
+ Vector<StringName> call_types;
+ call_types.resize(native_raw_calls.size());
-GDNativeScriptLanguage::~GDNativeScriptLanguage() {
- singleton = NULL;
-}
-
-// DLReloadNode
+ size_t idx = 0;
+ for (Map<StringName, native_raw_call_cb>::Element *E = native_raw_calls.front(); E; E = E->next(), idx++) {
+ call_types[idx] = E->key();
+ }
-void GDNativeReloadNode::_bind_methods() {
- ClassDB::bind_method("_notification", &GDNativeReloadNode::_notification);
+ return call_types;
}
-void GDNativeReloadNode::_notification(int p_what) {
-#ifdef TOOLS_ENABLED
-
- switch (p_what) {
- case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
-
- Set<NativeLibrary *> libs_to_reload;
-
- for (Map<StringName, NativeLibrary *>::Element *L = GDNativeScriptLanguage::get_singleton()->initialized_libraries.front(); L; L = L->next()) {
- // check if file got modified at all
- // @Todo
-
- libs_to_reload.insert(L->get());
- }
-
- for (Set<NativeLibrary *>::Element *L = libs_to_reload.front(); L; L = L->next()) {
-
- GDNativeLibrary *lib = L->get()->dllib;
-
- lib->_terminate();
- lib->_initialize();
-
- // update placeholders (if any)
-
- Set<GDNativeScript *> scripts;
-
- for (Set<GDNativeScript *>::Element *S = GDNativeScriptLanguage::get_singleton()->script_list.front(); S; S = S->next()) {
-
- if (lib->native_library->scripts.has(S->get()->get_script_name())) {
- GDNativeScript *script = S->get();
- script->script_data = lib->get_script_data(script->get_script_name());
- scripts.insert(script);
- }
- }
-
- for (Set<GDNativeScript *>::Element *S = scripts.front(); S; S = S->next()) {
- GDNativeScript *script = S->get();
- if (script->placeholders.size() == 0)
- continue;
+Variant GDNative::call_native(StringName p_native_call_type, StringName p_procedure_name, Array p_arguments) {
- for (Set<PlaceHolderScriptInstance *>::Element *P = script->placeholders.front(); P; P = P->next()) {
- PlaceHolderScriptInstance *p = P->get();
- script->_update_placeholder(p);
- }
- }
- }
-
- } break;
- default: {
- };
+ Map<StringName, native_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_calls.find(p_native_call_type);
+ if (!E) {
+ ERR_PRINT((String("No handler for native call type \"" + p_native_call_type) + "\" found").utf8().get_data());
+ return Variant();
}
-#endif
-}
-// Resource loader/saver
+ String procedure_name = p_procedure_name;
+ godot_variant result = E->get()(native_handle, (godot_string *)&procedure_name, (godot_array *)&p_arguments);
-RES ResourceFormatLoaderGDNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
- ResourceFormatLoaderText rsflt;
- return rsflt.load(p_path, p_original_path, r_error);
+ return *(Variant *)&result;
}
-void ResourceFormatLoaderGDNativeScript::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("gdn");
-}
-bool ResourceFormatLoaderGDNativeScript::handles_type(const String &p_type) const {
- return (p_type == "Script" || p_type == "Native");
-}
-String ResourceFormatLoaderGDNativeScript::get_resource_type(const String &p_path) const {
- String el = p_path.get_extension().to_lower();
- if (el == "gdn")
- return "Native";
- return "";
-}
+void GDNative::call_native_raw(StringName p_raw_call_type, StringName p_procedure_name, void *data, int num_args, void **args, void *r_return) {
-Error ResourceFormatSaverGDNativeScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- ResourceFormatSaverText rfst;
- return rfst.save(p_path, p_resource, p_flags);
-}
-
-bool ResourceFormatSaverGDNativeScript::recognize(const RES &p_resource) const {
- return p_resource->cast_to<GDNativeScript>() != NULL;
-}
-
-void ResourceFormatSaverGDNativeScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (p_resource->cast_to<GDNativeScript>()) {
- p_extensions->push_back("gdn");
+ Map<StringName, native_raw_call_cb>::Element *E = GDNativeCallRegistry::singleton->native_raw_calls.find(p_raw_call_type);
+ if (!E) {
+ ERR_PRINT((String("No handler for native raw call type \"" + p_raw_call_type) + "\" found").utf8().get_data());
+ return;
}
+
+ String procedure_name = p_procedure_name;
+ E->get()(native_handle, (godot_string *)&procedure_name, data, num_args, args, r_return);
}