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-rw-r--r--modules/gdnative/gdnative.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index bb2da70c3a..e3a359e09a 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,11 +30,11 @@
#include "gdnative.h"
-#include "core/global_constants.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/scene_tree.h"
@@ -286,7 +286,7 @@ bool GDNative::initialize() {
}
String lib_path = library->get_current_library_path();
- if (lib_path.empty()) {
+ if (lib_path.is_empty()) {
ERR_PRINT("No library set for this platform");
return false;
}