diff options
Diffstat (limited to 'modules/gdnative/arvr')
-rw-r--r-- | modules/gdnative/arvr/arvr_interface_gdnative.cpp | 13 | ||||
-rw-r--r-- | modules/gdnative/arvr/arvr_interface_gdnative.h | 1 |
2 files changed, 13 insertions, 1 deletions
diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 11509fc20a..8c602e0cba 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -198,6 +198,17 @@ CameraMatrix ARVRInterfaceGDNative::get_projection_for_eye(ARVRInterface::Eyes p return cm; } +unsigned int ARVRInterfaceGDNative::get_external_texture_for_eye(ARVRInterface::Eyes p_eye) { + + ERR_FAIL_COND_V(interface == NULL, 0); + + if ((interface->version.major > 1) || ((interface->version.major) == 1 && (interface->version.minor >= 1))) { + return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye); + } else { + return 0; + } +} + void ARVRInterfaceGDNative::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { ERR_FAIL_COND(interface == NULL); @@ -223,7 +234,7 @@ void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_ Ref<ARVRInterfaceGDNative> new_interface; new_interface.instance(); - new_interface->set_interface((godot_arvr_interface_gdnative *const)p_interface); + new_interface->set_interface((const godot_arvr_interface_gdnative *)p_interface); ARVRServer::get_singleton()->add_interface(new_interface); } diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index 015d0c8a2a..3f966ece51 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h @@ -78,6 +78,7 @@ public: // and a CameraMatrix version to ARVRServer virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); + virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye); virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect); virtual void process(); |