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diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h
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-/*************************************************************************/
-/* arvr_interface_gdnative.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ARVR_INTERFACE_GDNATIVE_H
-#define ARVR_INTERFACE_GDNATIVE_H
-
-#include "modules/gdnative/gdnative.h"
-#include "servers/arvr/arvr_interface.h"
-
-/**
- @authors Hinsbart & Karroffel & Mux213
-
- This subclass of our AR/VR interface forms a bridge to GDNative.
-*/
-
-class ARVRInterfaceGDNative : public ARVRInterface {
- GDCLASS(ARVRInterfaceGDNative, ARVRInterface);
-
- void cleanup();
-
-protected:
- const godot_arvr_interface_gdnative *interface;
- void *data;
-
- static void _bind_methods();
-
-public:
- /** general interface information **/
- ARVRInterfaceGDNative();
- ~ARVRInterfaceGDNative();
-
- void set_interface(const godot_arvr_interface_gdnative *p_interface);
-
- virtual StringName get_name() const;
- virtual int get_capabilities() const;
-
- virtual bool is_initialized() const;
- virtual bool initialize();
- virtual void uninitialize();
-
- /** specific to AR **/
- virtual bool get_anchor_detection_is_enabled() const;
- virtual void set_anchor_detection_is_enabled(bool p_enable);
- virtual int get_camera_feed_id();
-
- /** rendering and internal **/
- virtual Size2 get_render_targetsize();
- virtual bool is_stereo();
- virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
-
- // we expose a Vector<float> version of this function to GDNative
- Vector<float> _get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
-
- // and a CameraMatrix version to ARVRServer
- virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
-
- virtual unsigned int get_external_texture_for_eye(ARVRInterface::Eyes p_eye);
- virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
-
- virtual void process();
- virtual void notification(int p_what);
-};
-
-#endif // ARVR_INTERFACE_GDNATIVE_H