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-rw-r--r--modules/gdnative/android/android_gdn.cpp73
1 files changed, 73 insertions, 0 deletions
diff --git a/modules/gdnative/android/android_gdn.cpp b/modules/gdnative/android/android_gdn.cpp
new file mode 100644
index 0000000000..edc948e086
--- /dev/null
+++ b/modules/gdnative/android/android_gdn.cpp
@@ -0,0 +1,73 @@
+/*************************************************************************/
+/* android_gdn.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "modules/gdnative/gdnative.h"
+
+// Code by Paritosh97 with minor tweaks by Mux213
+// These entry points are only for the android platform and are simple stubs in all others.
+
+#ifdef __ANDROID__
+#include "platform/android/thread_jandroid.h"
+#else
+#define JNIEnv void
+#define jobject void *
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+JNIEnv *GDAPI godot_android_get_env() {
+#ifdef __ANDROID__
+ return ThreadAndroid::get_env();
+#else
+ return NULL;
+#endif
+}
+
+jobject GDAPI godot_android_get_activity() {
+#ifdef __ANDROID__
+ JNIEnv *env = ThreadAndroid::get_env();
+
+ jclass activityThread = env->FindClass("android/app/ActivityThread");
+ jmethodID currentActivityThread = env->GetStaticMethodID(activityThread, "currentActivityThread", "()Landroid/app/ActivityThread;");
+ jobject at = env->CallStaticObjectMethod(activityThread, currentActivityThread);
+ jmethodID getApplication = env->GetMethodID(activityThread, "getApplication", "()Landroid/app/Application;");
+ jobject context = env->CallObjectMethod(at, getApplication);
+
+ return env->NewGlobalRef(context);
+#else
+ return NULL;
+#endif
+}
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file