diff options
Diffstat (limited to 'modules/freetype')
-rw-r--r-- | modules/freetype/SCsub | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub index 0e21deac6a..c68c40265c 100644 --- a/modules/freetype/SCsub +++ b/modules/freetype/SCsub @@ -5,7 +5,7 @@ Import('env') # Not building in a separate env as core needs it # Thirdparty source files -if (env["freetype"] != "system"): # builtin +if (env["freetype"] != "system"): # builtin thirdparty_dir = "#thirdparty/freetype/" thirdparty_sources = [ "src/autofit/autofit.c", @@ -56,13 +56,13 @@ if (env["freetype"] != "system"): # builtin # Include header for WinRT to fix build issues if "platform" in env and env["platform"] == "winrt": - env.Append(CCFLAGS = ['/FI', '"modules/freetype/winrtdef.h"']) + env.Append(CCFLAGS=['/FI', '"modules/freetype/winrtdef.h"']) - env.Append(CPPPATH = [thirdparty_dir, thirdparty_dir + "/include"]) + env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/include"]) # also requires libpng headers - if (env["libpng"] != "system"): # builtin - env.Append(CPPPATH = ["#thirdparty/libpng"]) + if (env["libpng"] != "system"): # builtin + env.Append(CPPPATH=["#thirdparty/libpng"]) """ FIXME: Remove this commented code if Windows can handle the monolithic lib # fix for Windows' shell miserably failing on long lines, split in two libraries @@ -81,10 +81,10 @@ if (env["freetype"] != "system"): # builtin """ lib = env.Library("freetype_builtin", thirdparty_sources) - env.Append(LIBS = [lib]) + env.Append(LIBS=[lib]) # Godot source files env.add_source_files(env.modules_sources, "*.cpp") -env.Append(CCFLAGS = ['-DFREETYPE_ENABLED']) +env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) Export('env') |