diff options
Diffstat (limited to 'modules/fbx/tools/import_utils.h')
-rw-r--r-- | modules/fbx/tools/import_utils.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/fbx/tools/import_utils.h b/modules/fbx/tools/import_utils.h index cf0f811e35..fbe7dbd82f 100644 --- a/modules/fbx/tools/import_utils.h +++ b/modules/fbx/tools/import_utils.h @@ -56,15 +56,15 @@ public: static Basis EulerToBasis(FBXDocParser::Model::RotOrder mode, const Vector3 &p_rotation); /// Converts rotation order vector (in rad) to quaternion. - static Quat EulerToQuaternion(FBXDocParser::Model::RotOrder mode, const Vector3 &p_rotation); + static Quaternion EulerToQuaternion(FBXDocParser::Model::RotOrder mode, const Vector3 &p_rotation); /// Converts basis into rotation order vector (in rad). static Vector3 BasisToEuler(FBXDocParser::Model::RotOrder mode, const Basis &p_rotation); /// Converts quaternion into rotation order vector (in rad). - static Vector3 QuaternionToEuler(FBXDocParser::Model::RotOrder mode, const Quat &p_rotation); + static Vector3 QuaternionToEuler(FBXDocParser::Model::RotOrder mode, const Quaternion &p_rotation); - static void debug_xform(String name, const Transform &t) { + static void debug_xform(String name, const Transform3D &t) { print_verbose(name + " " + t.origin + " rotation: " + (t.basis.get_euler() * (180 / Math_PI))); } @@ -137,15 +137,15 @@ public: static Vector3 safe_import_vector3(const Vector3 &p_vec) { Vector3 vector = p_vec; - if (Math::is_equal_approx(0, vector.x)) { + if (Math::is_zero_approx(vector.x)) { vector.x = 0; } - if (Math::is_equal_approx(0, vector.y)) { + if (Math::is_zero_approx(vector.y)) { vector.y = 0; } - if (Math::is_equal_approx(0, vector.z)) { + if (Math::is_zero_approx(vector.z)) { vector.z = 0; } return vector; @@ -317,7 +317,7 @@ public: // } // } else { // Ref<Image> img; - // img.instance(); + // img.instantiate(); // PoolByteArray arr; // uint32_t size = tex->mWidth * tex->mHeight; // arr.resize(size); @@ -362,7 +362,7 @@ public: // if (found) { // image_state.raw_image = AssimpUtils::load_image(state, state.assimp_scene, path); // if (image_state.raw_image.is_valid()) { - // image_state.texture.instance(); + // image_state.texture.instantiate(); // image_state.texture->create_from_image(image_state.raw_image); // image_state.texture->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); // return true; @@ -391,7 +391,7 @@ public: }; // Apply the transforms so the basis will have scale 1. -Transform get_unscaled_transform(const Transform &p_initial, real_t p_scale); +Transform3D get_unscaled_transform(const Transform3D &p_initial, real_t p_scale); /// Uses the Newell's method to compute any polygon normal. /// The polygon must be at least size of 3 or bigger. |