diff options
Diffstat (limited to 'modules/fbx/fbx_parser/FBXParser.cpp')
-rw-r--r-- | modules/fbx/fbx_parser/FBXParser.cpp | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp index d9ef025a16..d8ccb4179c 100644 --- a/modules/fbx/fbx_parser/FBXParser.cpp +++ b/modules/fbx/fbx_parser/FBXParser.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -660,13 +660,6 @@ void ParseVectorDataArray(std::vector<Vector3> &out, const ElementPtr el) { static_cast<real_t>(d[1]), static_cast<real_t>(d[2]))); } - // for debugging - /*for ( size_t i = 0; i < out.size(); i++ ) { - aiVector3D vec3( out[ i ] ); - std::stringstream stream; - stream << " vec3.x = " << vec3.x << " vec3.y = " << vec3.y << " vec3.z = " << vec3.z << std::endl; - DefaultLogger::get()->info( stream.str() ); - }*/ } else if (type == 'f') { const float *f = reinterpret_cast<const float *>(&buff[0]); for (unsigned int i = 0; i < count3; ++i, f += 3) { |