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Diffstat (limited to 'modules/fbx/fbx_parser/FBXParser.cpp')
-rw-r--r--modules/fbx/fbx_parser/FBXParser.cpp17
1 files changed, 5 insertions, 12 deletions
diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp
index 98435b5c0f..dbc9a0e46d 100644
--- a/modules/fbx/fbx_parser/FBXParser.cpp
+++ b/modules/fbx/fbx_parser/FBXParser.cpp
@@ -82,7 +82,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXParser.h"
#include "FBXTokenizer.h"
#include "core/math/math_defs.h"
-#include "core/math/transform.h"
+#include "core/math/transform_3d.h"
#include "core/math/vector3.h"
#include "core/string/print_string.h"
@@ -575,7 +575,7 @@ void ReadBinaryDataArray(char type, uint32_t count, const char *&data, const cha
std::copy(data, end, buff.begin());
} else if (encmode == 1) {
// zlib/deflate, next comes ZIP head (0x78 0x01)
- // see http://www.ietf.org/rfc/rfc1950.txt
+ // see https://www.ietf.org/rfc/rfc1950.txt
z_stream zstream;
zstream.opaque = Z_NULL;
@@ -660,13 +660,6 @@ void ParseVectorDataArray(std::vector<Vector3> &out, const ElementPtr el) {
static_cast<real_t>(d[1]),
static_cast<real_t>(d[2])));
}
- // for debugging
- /*for ( size_t i = 0; i < out.size(); i++ ) {
- aiVector3D vec3( out[ i ] );
- std::stringstream stream;
- stream << " vec3.x = " << vec3.x << " vec3.y = " << vec3.y << " vec3.z = " << vec3.z << std::endl;
- DefaultLogger::get()->info( stream.str() );
- }*/
} else if (type == 'f') {
const float *f = reinterpret_cast<const float *>(&buff[0]);
for (unsigned int i = 0; i < count3; ++i, f += 3) {
@@ -1157,7 +1150,7 @@ void ParseVectorDataArray(std::vector<int64_t> &out, const ElementPtr el) {
}
// ------------------------------------------------------------------------------------------------
-Transform ReadMatrix(const ElementPtr element) {
+Transform3D ReadMatrix(const ElementPtr element) {
std::vector<float> values;
ParseVectorDataArray(values, element);
@@ -1167,12 +1160,12 @@ Transform ReadMatrix(const ElementPtr element) {
// clean values to prevent any IBM damage on inverse() / affine_inverse()
for (float &value : values) {
- if (::Math::is_equal_approx(0, value)) {
+ if (::Math::is_zero_approx(value)) {
value = 0;
}
}
- Transform xform;
+ Transform3D xform;
Basis basis;
basis.set(