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path: root/modules/fbx/editor_scene_importer_fbx.cpp
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Diffstat (limited to 'modules/fbx/editor_scene_importer_fbx.cpp')
-rw-r--r--modules/fbx/editor_scene_importer_fbx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index a2bb547216..e18ebe3930 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -628,7 +628,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
mesh_data_precached->mesh_node = fbx_node;
// mesh node, mesh id
- mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, (p_flags & IMPORT_USE_COMPRESSION) != 0);
+ mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, 0);
if (!state.MeshNodes.has(mesh_id)) {
state.MeshNodes.insert(mesh_id, fbx_node);
}