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-rw-r--r--modules/fbx/data/fbx_mesh_data.cpp3
-rw-r--r--modules/fbx/data/fbx_skeleton.cpp7
2 files changed, 7 insertions, 3 deletions
diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp
index 7343bf87af..e1eacc68b3 100644
--- a/modules/fbx/data/fbx_mesh_data.cpp
+++ b/modules/fbx/data/fbx_mesh_data.cpp
@@ -357,7 +357,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED);
// Add surfaces.
- int in_mesh_surface_id = 0;
for (const SurfaceId *surface_id = surfaces.next(nullptr); surface_id != nullptr; surface_id = surfaces.next(surface_id)) {
SurfaceData *surface = surfaces.getptr(*surface_id);
@@ -377,8 +376,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
} else {
mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES, mesh_array, blend_shapes);
}
-
- in_mesh_surface_id += 1;
}
ImporterMeshInstance3D *godot_mesh = memnew(ImporterMeshInstance3D);
diff --git a/modules/fbx/data/fbx_skeleton.cpp b/modules/fbx/data/fbx_skeleton.cpp
index 3dc163964c..11eed2576f 100644
--- a/modules/fbx/data/fbx_skeleton.cpp
+++ b/modules/fbx/data/fbx_skeleton.cpp
@@ -104,6 +104,13 @@ void FBXSkeleton::init_skeleton(const ImportState &state) {
print_verbose("working on bone: " + itos(bone_index) + " bone name:" + bone->bone_name);
skeleton->set_bone_rest(bone->godot_bone_id, get_unscaled_transform(bone->node->pivot_transform->LocalTransform, state.scale));
+ {
+ Transform3D base_xform = bone->node->pivot_transform->LocalTransform;
+
+ skeleton->set_bone_pose_position(bone_index, base_xform.origin);
+ skeleton->set_bone_pose_rotation(bone_index, base_xform.basis.get_rotation_quaternion());
+ skeleton->set_bone_pose_scale(bone_index, base_xform.basis.get_scale());
+ }
// lookup parent ID
if (bone->valid_parent && state.fbx_bone_map.has(bone->parent_bone_id)) {