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-rw-r--r--modules/fbx/data/import_state.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/modules/fbx/data/import_state.h b/modules/fbx/data/import_state.h
index 34021ca7b1..83bc43faff 100644
--- a/modules/fbx/data/import_state.h
+++ b/modules/fbx/data/import_state.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -64,6 +64,7 @@ struct FBXSkeleton;
struct ImportState {
bool enable_material_import = true;
bool enable_animation_import = true;
+ bool is_blender_fbx = false;
Map<StringName, Ref<Texture>> cached_image_searches;
Map<uint64_t, Ref<Material>> cached_materials;