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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.h')
-rw-r--r-- | modules/enet/networked_multiplayer_enet.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h new file mode 100644 index 0000000000..3921c1c9ca --- /dev/null +++ b/modules/enet/networked_multiplayer_enet.h @@ -0,0 +1,69 @@ +#ifndef NETWORKED_MULTIPLAYER_ENET_H +#define NETWORKED_MULTIPLAYER_ENET_H + +#include "io/networked_multiplayer_peer.h" +#include "enet/enet.h" + +class NetworkedMultiplayerENet : public NetworkedMultiplayerPeer { + + OBJ_TYPE(NetworkedMultiplayerENet,NetworkedMultiplayerPeer) + + bool active; + bool server; + + int send_channel; + StringName target_peer; + TransferMode transfer_mode; + + ENetEvent event; + ENetPeer *peer; + ENetHost *host; + + Map<StringName,ENetPeer*> peer_map; + + struct Packet { + + ENetPacket *packet; + int from_channel; + StringName from; + }; + + mutable List<Packet> incoming_packets; + + mutable Packet current_packet; + + void _pop_current_packet() const; + +protected: + static void _bind_methods(); +public: + + virtual void set_transfer_mode(TransferMode p_mode); + virtual void set_target_peer(const StringName& p_peer); + virtual void set_channel(int p_channel); + + + virtual StringName get_packet_peer() const; + virtual int get_packet_channel() const; + + + Error create_server(int p_port, int p_max_clients=32, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0); + Error create_client(const IP_Address& p_ip,int p_port, int p_max_channels=1, int p_in_bandwidth=0, int p_out_bandwidth=0); + + void disconnect(); + + virtual void poll(); + + virtual int get_available_packet_count() const; + virtual Error get_packet(const uint8_t **r_buffer,int &r_buffer_size) const; ///< buffer is GONE after next get_packet + virtual Error put_packet(const uint8_t *p_buffer,int p_buffer_size); + + virtual int get_max_packet_size() const; + + + NetworkedMultiplayerENet(); + ~NetworkedMultiplayerENet(); +}; + + +#endif // NETWORKED_MULTIPLAYER_ENET_H |