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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.h')
-rw-r--r--modules/enet/networked_multiplayer_enet.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h
index 81d517147d..d6644aed2d 100644
--- a/modules/enet/networked_multiplayer_enet.h
+++ b/modules/enet/networked_multiplayer_enet.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -86,12 +86,12 @@ private:
CompressionMode compression_mode;
- mutable List<Packet> incoming_packets;
+ List<Packet> incoming_packets;
- mutable Packet current_packet;
+ Packet current_packet;
uint32_t _gen_unique_id() const;
- void _pop_current_packet() const;
+ void _pop_current_packet();
Vector<uint8_t> src_compressor_mem;
Vector<uint8_t> dst_compressor_mem;
@@ -123,7 +123,7 @@ public:
virtual bool is_server() const;
virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) const; ///< buffer is GONE after next get_packet
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
virtual int get_max_packet_size() const;