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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 25b7f2472d..7b5fd854ff 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -29,9 +29,9 @@
/*************************************************************************/
#include "networked_multiplayer_enet.h"
-#include "io/ip.h"
-#include "io/marshalls.h"
-#include "os/os.h"
+#include "core/io/ip.h"
+#include "core/io/marshalls.h"
+#include "core/os/os.h"
void NetworkedMultiplayerENet::set_transfer_mode(TransferMode p_mode) {
@@ -100,8 +100,8 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
host = enet_host_create(&address /* the address to bind the server host to */,
p_max_clients /* allow up to 32 clients and/or outgoing connections */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
ERR_FAIL_COND_V(!host, ERR_CANT_CREATE);
@@ -144,14 +144,14 @@ Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_por
host = enet_host_create(&c_client /* create a client host */,
1 /* only allow 1 outgoing connection */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
} else {
host = enet_host_create(NULL /* create a client host */,
1 /* only allow 1 outgoing connection */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
}
ERR_FAIL_COND_V(!host, ERR_CANT_CREATE);
@@ -207,13 +207,13 @@ void NetworkedMultiplayerENet::poll() {
_pop_current_packet();
ENetEvent event;
- /* Wait up to 1000 milliseconds for an event. */
+ /* Keep servicing until there are no available events left in queue. */
while (true) {
if (!host || !active) // Might have been disconnected while emitting a notification
return;
- int ret = enet_host_service(host, &event, 1);
+ int ret = enet_host_service(host, &event, 0);
if (ret < 0) {
// Error, do something?
@@ -293,7 +293,7 @@ void NetworkedMultiplayerENet::poll() {
encode_uint32(*id, &packet->data[4]);
enet_peer_send(E->get(), SYSCH_CONFIG, packet);
}
- } else if (!server) {
+ } else {
emit_signal("server_disconnected");
close_connection();
return;