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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 68d5c9e611..c50886ad3c 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -658,11 +658,11 @@ void NetworkedMultiplayerENet::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_compression_mode"), &NetworkedMultiplayerENet::get_compression_mode);
ClassDB::bind_method(D_METHOD("set_bind_ip", "ip"), &NetworkedMultiplayerENet::set_bind_ip);
- BIND_CONSTANT(COMPRESS_NONE);
- BIND_CONSTANT(COMPRESS_RANGE_CODER);
- BIND_CONSTANT(COMPRESS_FASTLZ);
- BIND_CONSTANT(COMPRESS_ZLIB);
- BIND_CONSTANT(COMPRESS_ZSTD);
+ BIND_ENUM_CONSTANT(COMPRESS_NONE);
+ BIND_ENUM_CONSTANT(COMPRESS_RANGE_CODER);
+ BIND_ENUM_CONSTANT(COMPRESS_FASTLZ);
+ BIND_ENUM_CONSTANT(COMPRESS_ZLIB);
+ BIND_ENUM_CONSTANT(COMPRESS_ZSTD);
}
NetworkedMultiplayerENet::NetworkedMultiplayerENet() {