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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index d99b28d178..0a1061f92e 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -100,8 +100,8 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
host = enet_host_create(&address /* the address to bind the server host to */,
p_max_clients /* allow up to 32 clients and/or outgoing connections */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
ERR_FAIL_COND_V(!host, ERR_CANT_CREATE);
@@ -144,14 +144,14 @@ Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_por
host = enet_host_create(&c_client /* create a client host */,
1 /* only allow 1 outgoing connection */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
} else {
host = enet_host_create(NULL /* create a client host */,
1 /* only allow 1 outgoing connection */,
channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwith if > 0 */,
- p_out_bandwidth /* limit outgoing bandwith if > 0 */);
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
}
ERR_FAIL_COND_V(!host, ERR_CANT_CREATE);