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path: root/modules/enet/networked_multiplayer_enet.cpp
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Diffstat (limited to 'modules/enet/networked_multiplayer_enet.cpp')
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 406eb467f0..444ffae713 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -154,7 +154,7 @@ Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_por
p_in_bandwidth /* limit incoming bandwidth if > 0 */,
p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
} else {
- host = enet_host_create(NULL /* create a client host */,
+ host = enet_host_create(nullptr /* create a client host */,
1 /* only allow 1 outgoing connection */,
channel_count /* allow up to channel_count to be used */,
p_in_bandwidth /* limit incoming bandwidth if > 0 */,
@@ -197,7 +197,7 @@ Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_por
// Initiate connection, allocating enough channels
ENetPeer *peer = enet_host_connect(host, &address, channel_count, unique_id);
- if (peer == NULL) {
+ if (peer == nullptr) {
enet_host_destroy(host);
ERR_FAIL_COND_V_MSG(!peer, ERR_CANT_CREATE, "Couldn't connect to the ENet multiplayer server.");
}
@@ -276,12 +276,12 @@ void NetworkedMultiplayerENet::poll() {
if (E->key() == *new_id)
continue;
// Send existing peers to new peer
- ENetPacket *packet = enet_packet_create(NULL, 8, ENET_PACKET_FLAG_RELIABLE);
+ ENetPacket *packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
encode_uint32(SYSMSG_ADD_PEER, &packet->data[0]);
encode_uint32(E->key(), &packet->data[4]);
enet_peer_send(event.peer, SYSCH_CONFIG, packet);
// Send the new peer to existing peers
- packet = enet_packet_create(NULL, 8, ENET_PACKET_FLAG_RELIABLE);
+ packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
encode_uint32(SYSMSG_ADD_PEER, &packet->data[0]);
encode_uint32(*new_id, &packet->data[4]);
enet_peer_send(E->get(), SYSCH_CONFIG, packet);
@@ -320,7 +320,7 @@ void NetworkedMultiplayerENet::poll() {
if (E->key() == *id)
continue;
- ENetPacket *packet = enet_packet_create(NULL, 8, ENET_PACKET_FLAG_RELIABLE);
+ ENetPacket *packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
encode_uint32(SYSMSG_REMOVE_PEER, &packet->data[0]);
encode_uint32(*id, &packet->data[4]);
enet_peer_send(E->get(), SYSCH_CONFIG, packet);
@@ -346,7 +346,7 @@ void NetworkedMultiplayerENet::poll() {
switch (msg) {
case SYSMSG_ADD_PEER: {
- peer_map[id] = NULL;
+ peer_map[id] = nullptr;
emit_signal("peer_connected", id);
} break;
@@ -502,7 +502,7 @@ void NetworkedMultiplayerENet::disconnect_peer(int p_peer, bool now) {
continue;
}
- ENetPacket *packet = enet_packet_create(NULL, 8, ENET_PACKET_FLAG_RELIABLE);
+ ENetPacket *packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
encode_uint32(SYSMSG_REMOVE_PEER, &packet->data[0]);
encode_uint32(p_peer, &packet->data[4]);
enet_peer_send(E->get(), SYSCH_CONFIG, packet);
@@ -568,7 +568,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer
if (transfer_channel > SYSCH_CONFIG)
channel = transfer_channel;
- Map<int, ENetPeer *>::Element *E = NULL;
+ Map<int, ENetPeer *>::Element *E = nullptr;
if (target_peer != 0) {
@@ -576,7 +576,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer
ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, vformat("Invalid target peer: %d", target_peer));
}
- ENetPacket *packet = enet_packet_create(NULL, p_buffer_size + 8, packet_flags);
+ ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size + 8, packet_flags);
encode_uint32(unique_id, &packet->data[0]); // Source ID
encode_uint32(target_peer, &packet->data[4]); // Dest ID
copymem(&packet->data[8], p_buffer, p_buffer_size);
@@ -625,7 +625,7 @@ void NetworkedMultiplayerENet::_pop_current_packet() {
if (current_packet.packet) {
enet_packet_destroy(current_packet.packet);
- current_packet.packet = NULL;
+ current_packet.packet = nullptr;
current_packet.from = 0;
current_packet.channel = -1;
}
@@ -771,7 +771,7 @@ void NetworkedMultiplayerENet::_setup_compressor() {
case COMPRESS_NONE: {
- enet_host_compress(host, NULL);
+ enet_host_compress(host, nullptr);
} break;
case COMPRESS_RANGE_CODER: {
enet_host_compress_with_range_coder(host);
@@ -794,7 +794,7 @@ IP_Address NetworkedMultiplayerENet::get_peer_address(int p_peer_id) const {
ERR_FAIL_COND_V_MSG(!peer_map.has(p_peer_id), IP_Address(), vformat("Peer ID %d not found in the list of peers.", p_peer_id));
ERR_FAIL_COND_V_MSG(!is_server() && p_peer_id != 1, IP_Address(), "Can't get the address of peers other than the server (ID -1) when acting as a client.");
- ERR_FAIL_COND_V_MSG(peer_map[p_peer_id] == NULL, IP_Address(), vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id));
+ ERR_FAIL_COND_V_MSG(peer_map[p_peer_id] == nullptr, IP_Address(), vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id));
IP_Address out;
#ifdef GODOT_ENET
@@ -810,7 +810,7 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const {
ERR_FAIL_COND_V_MSG(!peer_map.has(p_peer_id), 0, vformat("Peer ID %d not found in the list of peers.", p_peer_id));
ERR_FAIL_COND_V_MSG(!is_server() && p_peer_id != 1, 0, "Can't get the address of peers other than the server (ID -1) when acting as a client.");
- ERR_FAIL_COND_V_MSG(peer_map[p_peer_id] == NULL, 0, vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id));
+ ERR_FAIL_COND_V_MSG(peer_map[p_peer_id] == nullptr, 0, vformat("Peer ID %d found in the list of peers, but is null.", p_peer_id));
#ifdef GODOT_ENET
return peer_map[p_peer_id]->address.port;
#else
@@ -910,7 +910,7 @@ NetworkedMultiplayerENet::NetworkedMultiplayerENet() {
server_relay = true;
unique_id = 0;
target_peer = 0;
- current_packet.packet = NULL;
+ current_packet.packet = nullptr;
transfer_mode = TRANSFER_MODE_RELIABLE;
channel_count = SYSCH_MAX;
transfer_channel = -1;