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+/*************************************************************************/
+/* enet_packet_peer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ENET_PACKET_PEER_H
+#define ENET_PACKET_PEER_H
+
+#include "core/io/packet_peer.h"
+
+#include <enet/enet.h>
+
+class ENetPacketPeer : public PacketPeer {
+ GDCLASS(ENetPacketPeer, PacketPeer);
+
+private:
+ ENetPeer *peer = nullptr;
+ List<ENetPacket *> packet_queue;
+ ENetPacket *last_packet = nullptr;
+
+ static void _bind_methods();
+ Error _send(int p_channel, PackedByteArray p_packet, int p_flags);
+
+protected:
+ friend class ENetConnection;
+ // Internally used by ENetConnection during service, destroy, etc.
+ void _on_disconnect();
+ void _queue_packet(ENetPacket *p_packet);
+
+public:
+ enum {
+ PACKET_THROTTLE_SCALE = ENET_PEER_PACKET_THROTTLE_SCALE,
+ PACKET_LOSS_SCALE = ENET_PEER_PACKET_LOSS_SCALE,
+ };
+
+ enum {
+ FLAG_RELIABLE = ENET_PACKET_FLAG_RELIABLE,
+ FLAG_UNSEQUENCED = ENET_PACKET_FLAG_UNSEQUENCED,
+ FLAG_UNRELIABLE_FRAGMENT = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
+ FLAG_ALLOWED = ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
+ };
+
+ enum PeerState {
+ STATE_DISCONNECTED = ENET_PEER_STATE_DISCONNECTED,
+ STATE_CONNECTING = ENET_PEER_STATE_CONNECTING,
+ STATE_ACKNOWLEDGING_CONNECT = ENET_PEER_STATE_ACKNOWLEDGING_CONNECT,
+ STATE_CONNECTION_PENDING = ENET_PEER_STATE_CONNECTION_PENDING,
+ STATE_CONNECTION_SUCCEEDED = ENET_PEER_STATE_CONNECTION_SUCCEEDED,
+ STATE_CONNECTED = ENET_PEER_STATE_CONNECTED,
+ STATE_DISCONNECT_LATER = ENET_PEER_STATE_DISCONNECT_LATER,
+ STATE_DISCONNECTING = ENET_PEER_STATE_DISCONNECTING,
+ STATE_ACKNOWLEDGING_DISCONNECT = ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT,
+ STATE_ZOMBIE = ENET_PEER_STATE_ZOMBIE,
+ };
+
+ enum PeerStatistic {
+ PEER_PACKET_LOSS,
+ PEER_PACKET_LOSS_VARIANCE,
+ PEER_PACKET_LOSS_EPOCH,
+ PEER_ROUND_TRIP_TIME,
+ PEER_ROUND_TRIP_TIME_VARIANCE,
+ PEER_LAST_ROUND_TRIP_TIME,
+ PEER_LAST_ROUND_TRIP_TIME_VARIANCE,
+ PEER_PACKET_THROTTLE,
+ PEER_PACKET_THROTTLE_LIMIT,
+ PEER_PACKET_THROTTLE_COUNTER,
+ PEER_PACKET_THROTTLE_EPOCH,
+ PEER_PACKET_THROTTLE_ACCELERATION,
+ PEER_PACKET_THROTTLE_DECELERATION,
+ PEER_PACKET_THROTTLE_INTERVAL,
+ };
+
+ int get_max_packet_size() const override;
+ int get_available_packet_count() const override;
+ Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
+ Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+
+ void peer_disconnect(int p_data = 0);
+ void peer_disconnect_later(int p_data = 0);
+ void peer_disconnect_now(int p_data = 0);
+
+ void ping();
+ void ping_interval(int p_interval);
+ void reset();
+ int send(uint8_t p_channel, ENetPacket *p_packet);
+ void throttle_configure(int interval, int acceleration, int deceleration);
+ void set_timeout(int p_timeout, int p_timeout_min, int p_timeout_max);
+ double get_statistic(PeerStatistic p_stat);
+ PeerState get_state() const;
+ int get_channels() const;
+
+ // Extras
+ IPAddress get_remote_address() const;
+ int get_remote_port() const;
+
+ // Used by ENetMultiplayer (TODO use meta? If only they where StringNames)
+ bool is_active() const;
+
+ ENetPacketPeer(ENetPeer *p_peer);
+ ~ENetPacketPeer();
+};
+
+VARIANT_ENUM_CAST(ENetPacketPeer::PeerState);
+VARIANT_ENUM_CAST(ENetPacketPeer::PeerStatistic);
+
+#endif // ENET_PACKET_PEER_H