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-rw-r--r--modules/enet/enet_multiplayer_peer.h91
1 files changed, 26 insertions, 65 deletions
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index 63f2ec5870..703396d0cb 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -32,23 +32,14 @@
#define NETWORKED_MULTIPLAYER_ENET_H
#include "core/crypto/crypto.h"
-#include "core/io/compression.h"
#include "core/io/multiplayer_peer.h"
+#include "enet_connection.h"
#include <enet/enet.h>
class ENetMultiplayerPeer : public MultiplayerPeer {
GDCLASS(ENetMultiplayerPeer, MultiplayerPeer);
-public:
- enum CompressionMode {
- COMPRESS_NONE,
- COMPRESS_RANGE_CODER,
- COMPRESS_FASTLZ,
- COMPRESS_ZLIB,
- COMPRESS_ZSTD
- };
-
private:
enum {
SYSMSG_ADD_PEER,
@@ -62,27 +53,27 @@ private:
SYSCH_MAX
};
- bool active = false;
- bool server = false;
+ enum Mode {
+ MODE_NONE,
+ MODE_SERVER,
+ MODE_CLIENT,
+ MODE_MESH,
+ };
+
+ Mode active_mode = MODE_NONE;
uint32_t unique_id = 0;
int target_peer = 0;
TransferMode transfer_mode = TRANSFER_MODE_RELIABLE;
- int transfer_channel = -1;
- int channel_count = SYSCH_MAX;
- bool always_ordered = false;
-
- ENetEvent event;
- ENetPeer *peer = nullptr;
- ENetHost *host = nullptr;
bool refuse_connections = false;
bool server_relay = true;
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
- Map<int, ENetPeer *> peer_map;
+ Map<int, Ref<ENetConnection>> hosts;
+ Map<int, Ref<ENetPacketPeer>> peers;
struct Packet {
ENetPacket *packet = nullptr;
@@ -90,31 +81,21 @@ private:
int channel = 0;
};
- CompressionMode compression_mode = COMPRESS_RANGE_CODER;
-
List<Packet> incoming_packets;
Packet current_packet;
- uint32_t _gen_unique_id() const;
void _pop_current_packet();
-
- Vector<uint8_t> src_compressor_mem;
- Vector<uint8_t> dst_compressor_mem;
-
- ENetCompressor enet_compressor;
- static size_t enet_compress(void *context, const ENetBuffer *inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 *outData, size_t outLimit);
- static size_t enet_decompress(void *context, const enet_uint8 *inData, size_t inLimit, enet_uint8 *outData, size_t outLimit);
- static void enet_compressor_destroy(void *context);
- void _setup_compressor();
+ bool _poll_server();
+ bool _poll_client();
+ bool _poll_mesh();
+ void _relay(int p_from, int p_to, enet_uint8 p_channel, ENetPacket *p_packet);
+ void _notify_peers(int p_id, bool p_connected);
+ void _destroy_unused(ENetPacket *p_packet);
+ _FORCE_INLINE_ bool _is_active() const { return active_mode != MODE_NONE; }
IPAddress bind_ip;
- bool dtls_enabled = false;
- Ref<CryptoKey> dtls_key;
- Ref<X509Certificate> dtls_cert;
- bool dtls_verify = true;
-
protected:
static void _bind_methods();
@@ -125,13 +106,10 @@ public:
virtual int get_packet_peer() const override;
- virtual IPAddress get_peer_address(int p_peer_id) const;
- virtual int get_peer_port(int p_peer_id) const;
- virtual int get_local_port() const;
- void set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max);
-
- Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
- Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0);
+ Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
+ Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0);
+ Error create_mesh(int p_id);
+ Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host);
void close_connection(uint32_t wait_usec = 100);
@@ -154,32 +132,15 @@ public:
virtual int get_unique_id() const override;
- void set_compression_mode(CompressionMode p_mode);
- CompressionMode get_compression_mode() const;
-
- int get_packet_channel() const;
- int get_last_packet_channel() const;
- void set_transfer_channel(int p_channel);
- int get_transfer_channel() const;
- void set_channel_count(int p_channel);
- int get_channel_count() const;
- void set_always_ordered(bool p_ordered);
- bool is_always_ordered() const;
+ void set_bind_ip(const IPAddress &p_ip);
void set_server_relay_enabled(bool p_enabled);
bool is_server_relay_enabled() const;
+ Ref<ENetConnection> get_host() const;
+ Ref<ENetPacketPeer> get_peer(int p_id) const;
+
ENetMultiplayerPeer();
~ENetMultiplayerPeer();
-
- void set_bind_ip(const IPAddress &p_ip);
- void set_dtls_enabled(bool p_enabled);
- bool is_dtls_enabled() const;
- void set_dtls_verify_enabled(bool p_enabled);
- bool is_dtls_verify_enabled() const;
- void set_dtls_key(Ref<CryptoKey> p_key);
- void set_dtls_certificate(Ref<X509Certificate> p_cert);
};
-VARIANT_ENUM_CAST(ENetMultiplayerPeer::CompressionMode);
-
#endif // NETWORKED_MULTIPLAYER_ENET_H