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Diffstat (limited to 'modules/enet/enet_multiplayer_peer.h')
-rw-r--r--modules/enet/enet_multiplayer_peer.h40
1 files changed, 14 insertions, 26 deletions
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index b5316b8292..7a60e2359c 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -65,10 +65,7 @@ private:
uint32_t unique_id = 0;
int target_peer = 0;
- int transfer_channel = 0;
- Multiplayer::TransferMode transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
- bool refuse_connections = false;
bool server_relay = true;
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
@@ -101,40 +98,31 @@ protected:
static void _bind_methods();
public:
- virtual void set_transfer_channel(int p_channel) override;
- virtual int get_transfer_channel() const override;
-
- virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
- virtual Multiplayer::TransferMode get_transfer_mode() const override;
virtual void set_target_peer(int p_peer) override;
-
virtual int get_packet_peer() const override;
- Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
- Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0);
- Error create_mesh(int p_id);
- Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host);
-
- void close_connection(uint32_t wait_usec = 100);
-
- void disconnect_peer(int p_peer, bool now = false);
-
virtual void poll() override;
-
virtual bool is_server() const override;
+ // Overriden so we can instrument the DTLSServer when needed.
+ virtual void set_refuse_new_connections(bool p_enabled) override;
- virtual int get_available_packet_count() const override;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
+ virtual ConnectionStatus get_connection_status() const override;
+
+ virtual int get_unique_id() const override;
virtual int get_max_packet_size() const override;
+ virtual int get_available_packet_count() const override;
+ virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
+ virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
- virtual ConnectionStatus get_connection_status() const override;
+ Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
+ Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0);
+ Error create_mesh(int p_id);
+ Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host);
- virtual void set_refuse_new_connections(bool p_enable) override;
- virtual bool is_refusing_new_connections() const override;
+ void close_connection(uint32_t wait_usec = 100);
- virtual int get_unique_id() const override;
+ void disconnect_peer(int p_peer, bool now = false);
void set_bind_ip(const IPAddress &p_ip);
void set_server_relay_enabled(bool p_enabled);